| AddMapEntry(Color color, LocalizedText name=null) | Terraria.ModLoader.ModWall | |
| AddMapEntry(Color color, ModTranslation name) | Terraria.ModLoader.ModWall | |
| AddMapEntry(Color color, LocalizedText name, Func< string, int, int, string > nameFunc) | Terraria.ModLoader.ModWall | |
| AddMapEntry(Color color, ModTranslation name, Func< string, int, int, string > nameFunc) | Terraria.ModLoader.ModWall | |
| AnimateWall(ref byte frame, ref byte frameCounter) | Terraria.ModLoader.ModWall | virtual |
| CanExplode(int i, int j) | Terraria.ModLoader.ModBlockType | virtual |
| CanPlace(int i, int j) | Terraria.ModLoader.ModBlockType | virtual |
| Clone(TEntity newEntity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| CloneNewInstances | Terraria.ModLoader.ModType< TEntity, TModType > | protected |
| CreateDust(int i, int j, ref int type) | Terraria.ModLoader.ModBlockType | virtual |
| CreateMapEntryName(string key=null) | Terraria.ModLoader.ModBlockType | |
| CreateTemplateEntity() (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | protectedpure virtual |
| Drop(int i, int j, ref int type) | Terraria.ModLoader.ModWall | virtual |
| DustType | Terraria.ModLoader.ModBlockType | |
| Entity (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | |
| FullName | Terraria.ModLoader.ModType< TEntity, TModType > | |
| GetMapOption(int i, int j) | Terraria.ModLoader.ModBlockType | virtual |
| HitSound | Terraria.ModLoader.ModBlockType | |
| InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
| InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
| IsCloneable | Terraria.ModLoader.ModType< TEntity, TModType > | |
| IsLoadingEnabled(Mod mod) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| ItemDrop | Terraria.ModLoader.ModBlockType | |
| KillSound(int i, int j, bool fail) | Terraria.ModLoader.ModBlockType | virtual |
| KillWall(int i, int j, ref bool fail) | Terraria.ModLoader.ModWall | virtual |
| Load() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| Mod | Terraria.ModLoader.ModType< TEntity, TModType > | |
| ModifyLight(int i, int j, ref float r, ref float g, ref float b) | Terraria.ModLoader.ModBlockType | virtual |
| Name | Terraria.ModLoader.ModType< TEntity, TModType > | |
| NewInstance(TEntity entity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| NumDust(int i, int j, bool fail, ref int num) | Terraria.ModLoader.ModBlockType | virtual |
| PlaceInWorld(int i, int j, Item item) | Terraria.ModLoader.ModBlockType | virtual |
| PostDraw(int i, int j, SpriteBatch spriteBatch) | Terraria.ModLoader.ModBlockType | virtual |
| PreDraw(int i, int j, SpriteBatch spriteBatch) | Terraria.ModLoader.ModBlockType | virtual |
| RandomUpdate(int i, int j) | Terraria.ModLoader.ModBlockType | virtual |
| Register() | Terraria.ModLoader.ModWall | protectedvirtual |
| SetStaticDefaults() | Terraria.ModLoader.ModBlockType | virtual |
| SetupContent() | Terraria.ModLoader.ModWall | virtual |
| Texture | Terraria.ModLoader.ModTexturedType | |
| Type | Terraria.ModLoader.ModBlockType | |
| Unload() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| ValidateType() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
| VanillaFallbackOnModDeletion | Terraria.ModLoader.ModBlockType | |
| WallFrame(int i, int j, bool randomizeFrame, ref int style, ref int frameNumber) | Terraria.ModLoader.ModWall | virtual |