| AI(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
| AppliesToEntity(TEntity entity, bool lateInstantiation) | Terraria.ModLoader.GlobalType< Projectile, GlobalProjectile > | virtual |
| CanCutTiles(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
| CanDamage(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
| CanHitNPC(Projectile projectile, NPC target) | Terraria.ModLoader.GlobalProjectile | virtual |
| CanHitPlayer(Projectile projectile, Player target) | Terraria.ModLoader.GlobalProjectile | virtual |
| CanHitPvp(Projectile projectile, Player target) | Terraria.ModLoader.GlobalProjectile | virtual |
| CanUseGrapple(int type, Player player) | Terraria.ModLoader.GlobalProjectile | virtual |
| Clone(TEntity from, TEntity to) | Terraria.ModLoader.GlobalType< Projectile, GlobalProjectile > | virtual |
| Terraria::ModLoader::ModType.Clone(TEntity newEntity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| CloneNewInstances | Terraria.ModLoader.GlobalType< Projectile, GlobalProjectile > | protected |
| Colliding(Projectile projectile, Rectangle projHitbox, Rectangle targetHitbox) | Terraria.ModLoader.GlobalProjectile | virtual |
| CreateTemplateEntity() (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | protectedpure virtual |
| CutTiles(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
| DrawBehind(Projectile projectile, int index, List< int > behindNPCsAndTiles, List< int > behindNPCs, List< int > behindProjectiles, List< int > overPlayers, List< int > overWiresUI) | Terraria.ModLoader.GlobalProjectile | virtual |
| Entity (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | |
| FullName | Terraria.ModLoader.ModType< TEntity, TModType > | |
| GetAlpha(Projectile projectile, Color lightColor) | Terraria.ModLoader.GlobalProjectile | virtual |
| GrapplePullSpeed(Projectile projectile, Player player, ref float speed) | Terraria.ModLoader.GlobalProjectile | virtual |
| GrappleRetreatSpeed(Projectile projectile, Player player, ref float speed) | Terraria.ModLoader.GlobalProjectile | virtual |
| GrappleTargetPoint(Projectile projectile, Player player, ref float grappleX, ref float grappleY) | Terraria.ModLoader.GlobalProjectile | virtual |
| InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
| InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
| Instance(Projectile projectile) (defined in Terraria.ModLoader.GlobalProjectile) | Terraria.ModLoader.GlobalProjectile | |
| InstancePerEntity | Terraria.ModLoader.GlobalType< Projectile, GlobalProjectile > | |
| IsCloneable | Terraria.ModLoader.GlobalType< Projectile, GlobalProjectile > | |
| IsLoadingEnabled(Mod mod) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| Kill(Projectile projectile, int timeLeft) | Terraria.ModLoader.GlobalProjectile | virtual |
| Load() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| MinionContactDamage(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
| Mod | Terraria.ModLoader.ModType< TEntity, TModType > | |
| ModifyDamageHitbox(Projectile projectile, ref Rectangle hitbox) | Terraria.ModLoader.GlobalProjectile | virtual |
| ModifyDamageScaling(Projectile projectile, ref float damageScale) | Terraria.ModLoader.GlobalProjectile | virtual |
| ModifyHitNPC(Projectile projectile, NPC target, ref int damage, ref float knockback, ref bool crit, ref int hitDirection) | Terraria.ModLoader.GlobalProjectile | virtual |
| ModifyHitPlayer(Projectile projectile, Player target, ref int damage, ref bool crit) | Terraria.ModLoader.GlobalProjectile | virtual |
| ModifyHitPvp(Projectile projectile, Player target, ref int damage, ref bool crit) | Terraria.ModLoader.GlobalProjectile | virtual |
| Name | Terraria.ModLoader.ModType< TEntity, TModType > | |
| NewInstance(TEntity target) | Terraria.ModLoader.GlobalType< Projectile, GlobalProjectile > | virtual |
| NumGrappleHooks(Projectile projectile, Player player, ref int numHooks) | Terraria.ModLoader.GlobalProjectile | virtual |
| OnHitNPC(Projectile projectile, NPC target, int damage, float knockback, bool crit) | Terraria.ModLoader.GlobalProjectile | virtual |
| OnHitPlayer(Projectile projectile, Player target, int damage, bool crit) | Terraria.ModLoader.GlobalProjectile | virtual |
| OnHitPvp(Projectile projectile, Player target, int damage, bool crit) | Terraria.ModLoader.GlobalProjectile | virtual |
| OnSpawn(Projectile projectile, IEntitySource source) | Terraria.ModLoader.GlobalProjectile | virtual |
| OnTileCollide(Projectile projectile, Vector2 oldVelocity) | Terraria.ModLoader.GlobalProjectile | virtual |
| PostAI(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
| PostDraw(Projectile projectile, Color lightColor) | Terraria.ModLoader.GlobalProjectile | virtual |
| PreAI(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
| PreDraw(Projectile projectile, ref Color lightColor) | Terraria.ModLoader.GlobalProjectile | virtual |
| PreDrawExtras(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
| PreKill(Projectile projectile, int timeLeft) | Terraria.ModLoader.GlobalProjectile | virtual |
| ReceiveExtraAI(Projectile projectile, BitReader bitReader, BinaryReader binaryReader) | Terraria.ModLoader.GlobalProjectile | virtual |
| Register() | Terraria.ModLoader.GlobalProjectile | protectedvirtual |
| SendExtraAI(Projectile projectile, BitWriter bitWriter, BinaryWriter binaryWriter) | Terraria.ModLoader.GlobalProjectile | virtual |
| SetDefaults(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
| SetStaticDefaults() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| SetupContent() | Terraria.ModLoader.GlobalProjectile | virtual |
| ShouldUpdatePosition(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
| SingleGrappleHook(int type, Player player) | Terraria.ModLoader.GlobalProjectile | virtual |
| TileCollideStyle(Projectile projectile, ref int width, ref int height, ref bool fallThrough, ref Vector2 hitboxCenterFrac) | Terraria.ModLoader.GlobalProjectile | virtual |
| Unload() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| UseGrapple(Player player, ref int type) | Terraria.ModLoader.GlobalProjectile | virtual |
| ValidateType() | Terraria.ModLoader.GlobalType< Projectile, GlobalProjectile > | protectedvirtual |