| AddToArray(ref int[] array, int type) | Terraria.ModLoader.GlobalTile | |
| AdjTiles(int type) | Terraria.ModLoader.GlobalTile | virtual |
| AnimateTile() | Terraria.ModLoader.GlobalTile | virtual |
| AutoSelect(int i, int j, int type, Item item) | Terraria.ModLoader.GlobalTile | virtual |
| CanExplode(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual |
| CanKillTile(int i, int j, int type, ref bool blockDamaged) | Terraria.ModLoader.GlobalTile | virtual |
| CanPlace(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual |
| ChangeWaterfallStyle(int type, ref int style) | Terraria.ModLoader.GlobalTile | virtual |
| Clone(TEntity newEntity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| CloneNewInstances | Terraria.ModLoader.ModType< TEntity, TModType > | protected |
| CreateDust(int i, int j, int type, ref int dustType) | Terraria.ModLoader.GlobalBlockType | virtual |
| CreateTemplateEntity() (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | protectedpure virtual |
| DrawEffects(int i, int j, int type, SpriteBatch spriteBatch, ref TileDrawInfo drawData) | Terraria.ModLoader.GlobalTile | virtual |
| Drop(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| DropCritterChance(int i, int j, int type, ref int wormChance, ref int grassHopperChance, ref int jungleGrubChance) | Terraria.ModLoader.GlobalTile | virtual |
| Entity (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | |
| FloorVisuals(int type, Player player) | Terraria.ModLoader.GlobalTile | virtual |
| FullName | Terraria.ModLoader.ModType< TEntity, TModType > | |
| HitWire(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
| InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
| IsCloneable | Terraria.ModLoader.ModType< TEntity, TModType > | |
| IsLoadingEnabled(Mod mod) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| IsTileDangerous(int i, int j, int type, Player player) | Terraria.ModLoader.GlobalTile | virtual |
| IsTileSpelunkable(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| KillSound(int i, int j, int type, bool fail) | Terraria.ModLoader.GlobalBlockType | virtual |
| KillTile(int i, int j, int type, ref bool fail, ref bool effectOnly, ref bool noItem) | Terraria.ModLoader.GlobalTile | virtual |
| Load() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| Mod | Terraria.ModLoader.ModType< TEntity, TModType > | |
| ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) | Terraria.ModLoader.GlobalBlockType | virtual |
| MouseOver(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| MouseOverFar(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| Name | Terraria.ModLoader.ModType< TEntity, TModType > | |
| NearbyEffects(int i, int j, int type, bool closer) | Terraria.ModLoader.GlobalTile | virtual |
| NewInstance(TEntity entity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| NumDust(int i, int j, int type, bool fail, ref int num) | Terraria.ModLoader.GlobalBlockType | virtual |
| PlaceInWorld(int i, int j, int type, Item item) | Terraria.ModLoader.GlobalBlockType | virtual |
| PostDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalBlockType | virtual |
| PreDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalBlockType | virtual |
| PreHitWire(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| RandomUpdate(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual |
| Register() | Terraria.ModLoader.GlobalTile | protectedvirtual |
| RightClick(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| SetSpriteEffects(int i, int j, int type, ref SpriteEffects spriteEffects) | Terraria.ModLoader.GlobalTile | virtual |
| SetStaticDefaults() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| SetupContent() | Terraria.ModLoader.GlobalTile | virtual |
| Slope(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| SpecialDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalTile | virtual |
| TileFrame(int i, int j, int type, ref bool resetFrame, ref bool noBreak) | Terraria.ModLoader.GlobalTile | virtual |
| Unload() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| ValidateType() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |