| CanExplode(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual |
| CanPlace(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual |
| Clone(TEntity newEntity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| CloneNewInstances | Terraria.ModLoader.ModType< TEntity, TModType > | protected |
| CreateDust(int i, int j, int type, ref int dustType) | Terraria.ModLoader.GlobalBlockType | virtual |
| CreateTemplateEntity() (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | protectedpure virtual |
| Drop(int i, int j, int type, ref int dropType) | Terraria.ModLoader.GlobalWall | virtual |
| Entity (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | |
| FullName | Terraria.ModLoader.ModType< TEntity, TModType > | |
| InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
| InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
| IsCloneable | Terraria.ModLoader.ModType< TEntity, TModType > | |
| IsLoadingEnabled(Mod mod) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| KillSound(int i, int j, int type, bool fail) | Terraria.ModLoader.GlobalBlockType | virtual |
| KillWall(int i, int j, int type, ref bool fail) | Terraria.ModLoader.GlobalWall | virtual |
| Load() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| Mod | Terraria.ModLoader.ModType< TEntity, TModType > | |
| ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) | Terraria.ModLoader.GlobalBlockType | virtual |
| Name | Terraria.ModLoader.ModType< TEntity, TModType > | |
| NewInstance(TEntity entity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| NumDust(int i, int j, int type, bool fail, ref int num) | Terraria.ModLoader.GlobalBlockType | virtual |
| PlaceInWorld(int i, int j, int type, Item item) | Terraria.ModLoader.GlobalBlockType | virtual |
| PostDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalBlockType | virtual |
| PreDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalBlockType | virtual |
| RandomUpdate(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual |
| Register() | Terraria.ModLoader.GlobalWall | protectedvirtual |
| SetStaticDefaults() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| SetupContent() | Terraria.ModLoader.GlobalWall | virtual |
| Unload() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
| ValidateType() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |