Inherits Terraria.Social.Base.OverlaySocialModule.
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override string | GetGamepadText () |
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override void | Initialize () |
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override bool | IsGamepadTextInputActive () |
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override bool | ShowGamepadTextInput (string description, uint maxLength, bool multiLine=false, string existingText="", bool password=false) |
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override void | Shutdown () |
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abstract string | GetGamepadText () |
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abstract void | Initialize () |
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abstract bool | IsGamepadTextInputActive () |
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abstract bool | ShowGamepadTextInput (string description, uint maxLength, bool multiLine=false, string existingText="", bool password=false) |
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abstract void | Shutdown () |
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void | Initialize () |
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void | Shutdown () |
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◆ GetGamepadText()
override string Terraria.Social.WeGame.OverlaySocialModule.GetGamepadText |
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◆ Initialize()
override void Terraria.Social.WeGame.OverlaySocialModule.Initialize |
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◆ IsGamepadTextInputActive()
override bool Terraria.Social.WeGame.OverlaySocialModule.IsGamepadTextInputActive |
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◆ ShowGamepadTextInput()
override bool Terraria.Social.WeGame.OverlaySocialModule.ShowGamepadTextInput |
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string |
description, |
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uint |
maxLength, |
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bool |
multiLine = false , |
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string |
existingText = "" , |
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bool |
password = false |
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) |
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◆ Shutdown()
override void Terraria.Social.WeGame.OverlaySocialModule.Shutdown |
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virtual |