tModLoader v2024.02
A mod to make and play Terraria mods
BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Biomes Class Reference

Static Public Attributes

static SpawnConditionBestiaryInfoElement Caverns = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Caverns", 2, "Images/MapBG32")
 
static SpawnConditionBestiaryInfoElement CorruptDesert = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.CorruptDesert", 9, "Images/MapBG37")
 
static SpawnConditionBestiaryInfoElement CorruptIce = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.CorruptIce", 11, "Images/MapBG34", new Color(200, 200, 200))
 
static SpawnConditionBestiaryInfoElement CorruptUndergroundDesert = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.CorruptUndergroundDesert", 10, "Images/MapBG40")
 
static SpawnConditionBestiaryInfoElement CrimsonDesert = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.CrimsonDesert", 14, "Images/MapBG38")
 
static SpawnConditionBestiaryInfoElement CrimsonIce = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.CrimsonIce", 16, "Images/MapBG35", new Color(200, 200, 200))
 
static SpawnConditionBestiaryInfoElement CrimsonUndergroundDesert = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.CrimsonUndergroundDesert", 15, "Images/MapBG41")
 
static SpawnConditionBestiaryInfoElement Desert = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Desert", 3, "Images/MapBG10")
 
static SpawnConditionBestiaryInfoElement Granite = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Granite", 30, "Images/MapBG17", new Color(100, 100, 100))
 
static SpawnConditionBestiaryInfoElement Graveyard = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Graveyard", 35, "Images/MapBG27")
 
static SpawnConditionBestiaryInfoElement HallowDesert = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.HallowDesert", 19, "Images/MapBG39")
 
static SpawnConditionBestiaryInfoElement HallowIce = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.HallowIce", 21, "Images/MapBG36", new Color(200, 200, 200))
 
static SpawnConditionBestiaryInfoElement HallowUndergroundDesert = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.HallowUndergroundDesert", 20, "Images/MapBG42")
 
static SpawnConditionBestiaryInfoElement Jungle = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Jungle", 22, "Images/MapBG9")
 
static SpawnConditionBestiaryInfoElement Marble = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Marble", 29, "Images/MapBG18")
 
static SpawnConditionBestiaryInfoElement Meteor = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Meteor", 44, "Images/MapBG1", new Color(35, 40, 40))
 
static SpawnConditionBestiaryInfoElement NebulaPillar = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.NebulaPillar", 58, "Images/MapBG28")
 
static SpawnConditionBestiaryInfoElement Oasis = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Oasis", 27, "Images/MapBG10")
 
static SpawnConditionBestiaryInfoElement Ocean = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Ocean", 28, "Images/MapBG11")
 
static SpawnConditionBestiaryInfoElement Sky = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Sky", 26, "Images/MapBG33")
 
static SpawnConditionBestiaryInfoElement Snow = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Snow", 5, "Images/MapBG12")
 
static SpawnConditionBestiaryInfoElement SolarPillar = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.SolarPillar", 56, "Images/MapBG29")
 
static SpawnConditionBestiaryInfoElement SpiderNest = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.SpiderNest", 34, "Images/MapBG19")
 
static SpawnConditionBestiaryInfoElement StardustPillar = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.StardustPillar", 59, "Images/MapBG31")
 
static SpawnConditionBestiaryInfoElement Surface = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Surface", 0, "Images/MapBG1")
 
static SpawnConditionBestiaryInfoElement SurfaceMushroom = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.SurfaceMushroom", 24, "Images/MapBG20")
 
static SpawnConditionBestiaryInfoElement TheCorruption = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.TheCorruption", 7, "Images/MapBG6", new Color(200, 200, 200))
 
static SpawnConditionBestiaryInfoElement TheCrimson = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Crimson", 12, "Images/MapBG7", new Color(200, 200, 200))
 
static SpawnConditionBestiaryInfoElement TheDungeon = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.TheDungeon", 32, "Images/MapBG5")
 
static SpawnConditionBestiaryInfoElement TheHallow = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.TheHallow", 17, "Images/MapBG8")
 
static SpawnConditionBestiaryInfoElement TheTemple = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.TheTemple", 31, "Images/MapBG14")
 
static SpawnConditionBestiaryInfoElement TheUnderworld = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.TheUnderworld", 33, "Images/MapBG3")
 
static SpawnConditionBestiaryInfoElement Underground = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.Underground", 1, "Images/MapBG2")
 
static SpawnConditionBestiaryInfoElement UndergroundCorruption = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.UndergroundCorruption", 8, "Images/MapBG23")
 
static SpawnConditionBestiaryInfoElement UndergroundCrimson = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.UndergroundCrimson", 13, "Images/MapBG24")
 
static SpawnConditionBestiaryInfoElement UndergroundDesert = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.UndergroundDesert", 4, "Images/MapBG15")
 
static SpawnConditionBestiaryInfoElement UndergroundHallow = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.UndergroundHallow", 18, "Images/MapBG22")
 
static SpawnConditionBestiaryInfoElement UndergroundJungle = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.UndergroundJungle", 23, "Images/MapBG13")
 
static SpawnConditionBestiaryInfoElement UndergroundMushroom = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.UndergroundMushroom", 25, "Images/MapBG21")
 
static SpawnConditionBestiaryInfoElement UndergroundSnow = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.UndergroundSnow", 6, "Images/MapBG4")
 
static SpawnConditionBestiaryInfoElement VortexPillar = new SpawnConditionBestiaryInfoElement("Bestiary_Biomes.VortexPillar", 57, "Images/MapBG30")