tModLoader v2024.04
A mod to make and play Terraria mods
GlobalBuff Member List

This is the complete list of members for GlobalBuff, including all inherited members.

Clone(TEntity newEntity)ModType< TEntity, TModType >virtual
CloneNewInstancesModType< TEntity, TModType >protected
ModType.CloneNewInstancesModType< TEntity, TModType >protected
CreateTemplateEntity() (defined in ModType< TEntity, TModType >)ModType< TEntity, TModType >protectedpure virtual
CustomBuffTipSize(string buffTip, List< Vector2 > sizes)GlobalBuffvirtual
DrawCustomBuffTip(string buffTip, SpriteBatch spriteBatch, int originX, int originY)GlobalBuffvirtual
Entity (defined in ModType< TEntity, TModType >)ModType< TEntity, TModType >
Entity (defined in ModType< TEntity, TModType >)ModType< TEntity, TModType >
FullNameModType< TEntity, TModType >
ModType.FullNameModType< TEntity, TModType >
InitTemplateInstance()ModType< TEntity, TModType >protectedvirtual
InitTemplateInstance()ModType< TEntity, TModType >protectedvirtual
IsCloneableModType< TEntity, TModType >
ModType.IsCloneableModType< TEntity, TModType >
IsLoadingEnabled(Mod mod)ModType< TEntity, TModType >virtual
Load()ModType< TEntity, TModType >virtual
ModModType< TEntity, TModType >
ModType.ModModType< TEntity, TModType >
ModifyBuffText(int type, ref string buffName, ref string tip, ref int rare)GlobalBuffvirtual
NameModType< TEntity, TModType >
ModType.NameModType< TEntity, TModType >
NewInstance(TEntity entity)ModType< TEntity, TModType >virtual
PostDraw(SpriteBatch spriteBatch, int type, int buffIndex, BuffDrawParams drawParams)GlobalBuffvirtual
PreDraw(SpriteBatch spriteBatch, int type, int buffIndex, ref BuffDrawParams drawParams)GlobalBuffvirtual
PrettyPrintName() (defined in ModType< TEntity, TModType >)ModType< TEntity, TModType >
PrettyPrintName() (defined in ModType< TEntity, TModType >)ModType< TEntity, TModType >
ReApply(int type, Player player, int time, int buffIndex)GlobalBuffvirtual
ReApply(int type, NPC npc, int time, int buffIndex)GlobalBuffvirtual
Register()GlobalBuffprotectedvirtual
RightClick(int type, int buffIndex)GlobalBuffvirtual
SetStaticDefaults()ModType< TEntity, TModType >virtual
SetupContent()GlobalBuffvirtual
Unload()ModType< TEntity, TModType >virtual
Update(int type, Player player, ref int buffIndex)GlobalBuffvirtual
Update(int type, NPC npc, ref int buffIndex)GlobalBuffvirtual
ValidateType()ModType< TEntity, TModType >protectedvirtual