tModLoader v2024.04
A mod to make and play Terraria mods
GlobalWall Member List

This is the complete list of members for GlobalWall, including all inherited members.

CanExplode(int i, int j, int type)GlobalBlockTypevirtual
CanPlace(int i, int j, int type)GlobalBlockTypevirtual
Clone(TEntity newEntity)ModType< TEntity, TModType >virtual
CloneNewInstancesModType< TEntity, TModType >protected
ModType.CloneNewInstancesModType< TEntity, TModType >protected
CreateDust(int i, int j, int type, ref int dustType)GlobalBlockTypevirtual
CreateTemplateEntity() (defined in ModType< TEntity, TModType >)ModType< TEntity, TModType >protectedpure virtual
Drop(int i, int j, int type, ref int dropType)GlobalWallvirtual
Entity (defined in ModType< TEntity, TModType >)ModType< TEntity, TModType >
Entity (defined in ModType< TEntity, TModType >)ModType< TEntity, TModType >
FullNameModType< TEntity, TModType >
ModType.FullNameModType< TEntity, TModType >
InitTemplateInstance()ModType< TEntity, TModType >protectedvirtual
InitTemplateInstance()ModType< TEntity, TModType >protectedvirtual
IsCloneableModType< TEntity, TModType >
ModType.IsCloneableModType< TEntity, TModType >
IsLoadingEnabled(Mod mod)ModType< TEntity, TModType >virtual
KillSound(int i, int j, int type, bool fail)GlobalBlockTypevirtual
KillWall(int i, int j, int type, ref bool fail)GlobalWallvirtual
Load()ModType< TEntity, TModType >virtual
ModModType< TEntity, TModType >
ModType.ModModType< TEntity, TModType >
ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b)GlobalBlockTypevirtual
NameModType< TEntity, TModType >
ModType.NameModType< TEntity, TModType >
NewInstance(TEntity entity)ModType< TEntity, TModType >virtual
NumDust(int i, int j, int type, bool fail, ref int num)GlobalBlockTypevirtual
PlaceInWorld(int i, int j, int type, Item item)GlobalBlockTypevirtual
PostDraw(int i, int j, int type, SpriteBatch spriteBatch)GlobalBlockTypevirtual
PreDraw(int i, int j, int type, SpriteBatch spriteBatch)GlobalBlockTypevirtual
PrettyPrintName() (defined in ModType< TEntity, TModType >)ModType< TEntity, TModType >
PrettyPrintName() (defined in ModType< TEntity, TModType >)ModType< TEntity, TModType >
RandomUpdate(int i, int j, int type)GlobalBlockTypevirtual
Register()GlobalWallprotectedvirtual
SetStaticDefaults()ModType< TEntity, TModType >virtual
SetupContent()GlobalWallvirtual
Unload()ModType< TEntity, TModType >virtual
ValidateType()ModType< TEntity, TModType >protectedvirtual
WallFrame(int i, int j, int type, bool randomizeFrame, ref int style, ref int frameNumber)GlobalWallvirtual