tModLoader v2024.04
A mod to make and play Terraria mods
TEItemFrame Member List

This is the complete list of members for TEItemFrame, including all inherited members.

_UpdateEnd (defined in TileEntity)TileEntitystatic
_UpdateStart (defined in TileEntity)TileEntitystatic
AssignNewID() (defined in TileEntity)TileEntitystatic
BasicOpenCloseInteraction(Player player, int x, int y, int id) (defined in TileEntity)TileEntitystatic
ByID (defined in TileEntity)TileEntitystatic
ByPosition (defined in TileEntity)TileEntitystatic
Clear() (defined in TileEntity)TileEntitystatic
DropItem() (defined in TEItemFrame)TEItemFrame
EntityCreationLock (defined in TileEntity)TileEntitystatic
Find(int x, int y) (defined in TEItemFrame)TEItemFramestatic
FitsItemFrame(Item i) (defined in TEItemFrame)TEItemFramestatic
FixLoadedData() (defined in TEItemFrame)TEItemFrame
GenerateInstance() (defined in TEItemFrame)TEItemFramevirtual
GetItemGamepadInstructions(int slot=0) (defined in TileEntity)TileEntityvirtual
Hook_AfterPlacement(int x, int y, int type=395, int style=0, int direction=1, int alternate=0) (defined in TEItemFrame)TEItemFramestatic
ID (defined in TileEntity)TileEntity
InitializeAll() (defined in TileEntity)TileEntitystatic
IsOccupied(int id, out int interactingPlayer) (defined in TileEntity)TileEntitystatic
IsTileValidForEntity(int x, int y) (defined in TEItemFrame)TEItemFramevirtual
item (defined in TEItemFrame)TEItemFrame
Kill(int x, int y) (defined in TEItemFrame)TEItemFramestatic
LoadData(TagCompound tag)TEItemFramevirtual
manager (defined in TileEntity)TileEntitystatic
MaxEntitiesPerChunk (defined in TileEntity)TileEntitystatic
NetPlaceEntity(int x, int y) (defined in TEItemFrame)TEItemFramestatic
NetPlaceEntityAttempt(int x, int y) (defined in TEItemFrame)TEItemFramevirtual
NetReceive(BinaryReader reader)TEItemFramevirtual
NetSend(BinaryWriter writer)TEItemFramevirtual
OnInventoryDraw(Player player, SpriteBatch spriteBatch) (defined in TileEntity)TileEntityvirtual
OnPlayerInteraction(Player player, int clickX, int clickY) (defined in TEItemFrame)TEItemFramestatic
OnPlayerUpdate(Player player) (defined in TileEntity)TileEntityvirtual
OverrideItemSlotHover(Item[] inv, int context=0, int slot=0) (defined in TileEntity)TileEntityvirtual
OverrideItemSlotLeftClick(Item[] inv, int context=0, int slot=0) (defined in TileEntity)TileEntityvirtual
Place(int x, int y) (defined in TEItemFrame)TEItemFramestatic
PlaceEntityNet(int x, int y, int type) (defined in TileEntity)TileEntitystatic
PlaceItemInFrame(Player player, int x, int y) (defined in TEItemFrame)TEItemFramestatic
Position (defined in TileEntity)TileEntity
Read(BinaryReader reader, bool networkSend=false, bool lightSend=false) (defined in TileEntity)TileEntitystatic
ReadExtraData(BinaryReader reader, bool networkSend) (defined in TEItemFrame)TEItemFramevirtual
RegisterTileEntityID(int assignedID) (defined in TEItemFrame)TEItemFramevirtual
SaveData(TagCompound tag)TEItemFramevirtual
SetInteractionAnchor(Player player, int x, int y, int id) (defined in TileEntity)TileEntitystatic
TEItemFrame() (defined in TEItemFrame)TEItemFrame
TileEntitiesNextID (defined in TileEntity)TileEntitystatic
ToString() (defined in TEItemFrame)TEItemFrame
TryGetItemGamepadOverrideInstructions(Item[] inv, int context, int slot, out string instruction) (defined in TileEntity)TileEntityvirtual
TryPlacing(int x, int y, Item item, int stack) (defined in TEItemFrame)TEItemFramestatic
type (defined in TileEntity)TileEntity
Update() (defined in TileEntity)TileEntityvirtual
UpdateEnd() (defined in TileEntity)TileEntitystatic
UpdateStart() (defined in TileEntity)TileEntitystatic
ValidTile(int x, int y) (defined in TEItemFrame)TEItemFramestatic
Write(BinaryWriter writer, TileEntity ent, bool networkSend=false, bool lightSend=false) (defined in TileEntity)TileEntitystatic
WriteExtraData(BinaryWriter writer, bool networkSend) (defined in TEItemFrame)TEItemFramevirtual