tModLoader v2024.03
A mod to make and play Terraria mods
TileEntity Member List

This is the complete list of members for TileEntity, including all inherited members.

_UpdateEnd (defined in TileEntity)TileEntitystatic
_UpdateStart (defined in TileEntity)TileEntitystatic
AssignNewID() (defined in TileEntity)TileEntitystatic
BasicOpenCloseInteraction(Player player, int x, int y, int id) (defined in TileEntity)TileEntitystatic
ByID (defined in TileEntity)TileEntitystatic
ByPosition (defined in TileEntity)TileEntitystatic
Clear() (defined in TileEntity)TileEntitystatic
EntityCreationLock (defined in TileEntity)TileEntitystatic
GenerateInstance() (defined in TileEntity)TileEntityvirtual
GetItemGamepadInstructions(int slot=0) (defined in TileEntity)TileEntityvirtual
ID (defined in TileEntity)TileEntity
InitializeAll() (defined in TileEntity)TileEntitystatic
IsOccupied(int id, out int interactingPlayer) (defined in TileEntity)TileEntitystatic
IsTileValidForEntity(int x, int y) (defined in TileEntity)TileEntityvirtual
LoadData(TagCompound tag)TileEntityvirtual
manager (defined in TileEntity)TileEntitystatic
MaxEntitiesPerChunk (defined in TileEntity)TileEntitystatic
NetPlaceEntityAttempt(int x, int y) (defined in TileEntity)TileEntityvirtual
NetReceive(BinaryReader reader)TileEntityvirtual
NetSend(BinaryWriter writer)TileEntityvirtual
OnInventoryDraw(Player player, SpriteBatch spriteBatch) (defined in TileEntity)TileEntityvirtual
OnPlayerUpdate(Player player) (defined in TileEntity)TileEntityvirtual
OverrideItemSlotHover(Item[] inv, int context=0, int slot=0) (defined in TileEntity)TileEntityvirtual
OverrideItemSlotLeftClick(Item[] inv, int context=0, int slot=0) (defined in TileEntity)TileEntityvirtual
PlaceEntityNet(int x, int y, int type) (defined in TileEntity)TileEntitystatic
Position (defined in TileEntity)TileEntity
Read(BinaryReader reader, bool networkSend=false, bool lightSend=false) (defined in TileEntity)TileEntitystatic
ReadExtraData(BinaryReader reader, bool networkSend) (defined in TileEntity)TileEntityvirtual
RegisterTileEntityID(int assignedID) (defined in TileEntity)TileEntityvirtual
SaveData(TagCompound tag)TileEntityvirtual
SetInteractionAnchor(Player player, int x, int y, int id) (defined in TileEntity)TileEntitystatic
TileEntitiesNextID (defined in TileEntity)TileEntitystatic
TryGetItemGamepadOverrideInstructions(Item[] inv, int context, int slot, out string instruction) (defined in TileEntity)TileEntityvirtual
type (defined in TileEntity)TileEntity
Update() (defined in TileEntity)TileEntityvirtual
UpdateEnd() (defined in TileEntity)TileEntitystatic
UpdateStart() (defined in TileEntity)TileEntitystatic
Write(BinaryWriter writer, TileEntity ent, bool networkSend=false, bool lightSend=false) (defined in TileEntity)TileEntitystatic
WriteExtraData(BinaryWriter writer, bool networkSend) (defined in TileEntity)TileEntityvirtual