tModLoader v2024.04
A mod to make and play Terraria mods
TileID.Sets Member List

This is the complete list of members for TileID.Sets, including all inherited members.

AddCorruptionTile(ushort type, int strength=1) (defined in TileID.Sets)TileID.Setsstatic
AddCrimsonTile(ushort type, int strength=1)TileID.Setsstatic
AddJungleTile(ushort type, int strength=1) (defined in TileID.Sets)TileID.Setsstatic
AllBlocksWithSmoothBordersToResolveHalfBlockIssueTileID.Setsstatic
AllowLightInWater (defined in TileID.Sets)TileID.Setsstatic
AllowsSaveCompressionBatchingTileID.Setsstatic
AllTiles (defined in TileID.Sets)TileID.Setsstatic
Ash (defined in TileID.Sets)TileID.Setsstatic
AvoidedByMeteorLandingTileID.Setsstatic
AvoidedByNPCsTileID.Setsstatic
BasicChest (defined in TileID.Sets)TileID.Setsstatic
BasicChestFake (defined in TileID.Sets)TileID.Setsstatic
BasicDresser (defined in TileID.Sets)TileID.Setsstatic
BlockMergesWithMergeAllBlockTileID.Setsstatic
BlockMergesWithMergeAllBlockOverrideTileID.Setsstatic
BlocksStairs (defined in TileID.Sets)TileID.Setsstatic
BlocksStairsAbove (defined in TileID.Sets)TileID.Setsstatic
BlocksWaterDrawingBehindSelf (defined in TileID.Sets)TileID.Setsstatic
Boulders (defined in TileID.Sets)TileID.Setsstatic
BreakableWhenPlacing (defined in TileID.Sets)TileID.Setsstatic
CampfireTileID.Setsstatic
CanBeClearedDuringGeneration (defined in TileID.Sets)TileID.Setsstatic
CanBeClearedDuringOreRunnerTileID.Setsstatic
CanBeDugByShovelTileID.Setsstatic
CanBeSatOnForNPCs (defined in TileID.Sets)TileID.Setsstatic
CanBeSatOnForPlayers (defined in TileID.Sets)TileID.Setsstatic
CanBeSleptIn (defined in TileID.Sets)TileID.Setsstatic
CanBeSlopedTileID.Setsstatic
CanDropFromRightClick (defined in TileID.Sets)TileID.Setsstatic
CanGrowCrystalShards (defined in TileID.Sets)TileID.Setsstatic
CanPlaceNextToNonSolidTileTileID.Setsstatic
ChecksForMerge (defined in TileID.Sets)TileID.Setsstatic
ClockTileID.Setsstatic
CloseDoorIDTileID.Setsstatic
Clouds (defined in TileID.Sets)TileID.Setsstatic
CommonSapling (defined in TileID.Sets)TileID.Setsstatic
ConveyorDirectionTileID.Setsstatic
Corrupt (defined in TileID.Sets)TileID.Setsstatic
CorruptBiomeTileID.Setsstatic
CorruptBiomeSight (defined in TileID.Sets)TileID.Setsstatic
CorruptCountCollection (defined in TileID.Sets)TileID.Setsstatic
CountsAsGemTreeTileID.Setsstatic
CountsAsHoneySourceTileID.Setsstatic
CountsAsLavaSourceTileID.Setsstatic
CountsAsPylonTileID.Setsstatic
CountsAsShimmerSourceTileID.Setsstatic
CountsAsWaterSourceTileID.Setsstatic
CrackedBricks (defined in TileID.Sets)TileID.Setsstatic
Crimson (defined in TileID.Sets)TileID.Setsstatic
CrimsonBiome (defined in TileID.Sets)TileID.Setsstatic
CrimsonBiomeSight (defined in TileID.Sets)TileID.Setsstatic
CrimsonCountCollection (defined in TileID.Sets)TileID.Setsstatic
CritterCageLidStyle (defined in TileID.Sets)TileID.Setsstatic
Dirt (defined in TileID.Sets)TileID.Setsstatic
DisableSmartCursorTileID.Setsstatic
DisableSmartInteractTileID.Setsstatic
DoesntGetReplacedWithTileReplacementTileID.Setsstatic
DoesntPlaceWithTileReplacementTileID.Setsstatic
DontDrawTileSlicedTileID.Setsstatic
DrawFlipMode (defined in TileID.Sets)TileID.Setsstatic
DrawsWalls (defined in TileID.Sets)TileID.Setsstatic
DrawTileInSolidLayer (defined in TileID.Sets)TileID.Setsstatic
DungeonBiome (defined in TileID.Sets)TileID.Setsstatic
Factory (defined in TileID.Sets)TileID.Setsstatic
FallingTileID.Setsstatic
FallingBlockProjectileTileID.Setsstatic
ForcedDirtMerging (defined in TileID.Sets)TileID.Setsstatic
FramesOnKillWall (defined in TileID.Sets)TileID.Setsstatic
FriendlyFairyCanLureTo (defined in TileID.Sets)TileID.Setsstatic
GemsparkFramingTypes (defined in TileID.Sets)TileID.Setsstatic
GeneralPlacementTilesTileID.Setsstatic
GetsCheckedForLeaves (defined in TileID.Sets)TileID.Setsstatic
GetsDestroyedForMeteors (defined in TileID.Sets)TileID.Setsstatic
Grass (defined in TileID.Sets)TileID.Setsstatic
GrassSpecial (defined in TileID.Sets)TileID.Setsstatic
Hallow (defined in TileID.Sets)TileID.Setsstatic
HallowBiome (defined in TileID.Sets)TileID.Setsstatic
HallowBiomeSight (defined in TileID.Sets)TileID.Setsstatic
HallowCountCollection (defined in TileID.Sets)TileID.Setsstatic
HasOutlinesTileID.Setsstatic
HasSlopeFrames (defined in TileID.Sets)TileID.Setsstatic
HellSpecial (defined in TileID.Sets)TileID.Setsstatic
HousingWalls (defined in TileID.Sets)TileID.Setsstatic
Ices (defined in TileID.Sets)TileID.Setsstatic
IceSkateSlipperyTileID.Setsstatic
IcesSlush (defined in TileID.Sets)TileID.Setsstatic
IcesSnow (defined in TileID.Sets)TileID.Setsstatic
IgnoredByGrowingSaplingsTileID.Setsstatic
IgnoredByNpcStepUpTileID.Setsstatic
IgnoredInHouseScore (defined in TileID.Sets)TileID.Setsstatic
IgnoreSmartCursorPriorityAxe (defined in TileID.Sets)TileID.Setsstatic
IgnoresNearbyHalfbricksWhenDrawnTileID.Setsstatic
IgnoresTileReplacementDropCheckWhenBeingPlaced (defined in TileID.Sets)TileID.Setsstatic
InteractibleByNPCsTileID.Setsstatic
IsAContainer (defined in TileID.Sets)TileID.Setsstatic
IsAMechanismTileID.Setsstatic
IsATreeTrunkTileID.Setsstatic
IsATriggerTileID.Setsstatic
IsBeam (defined in TileID.Sets)TileID.Setsstatic
isDesertBiomeSand (defined in TileID.Sets)TileID.Setsstatic
IsMultitileTileID.Setsstatic
IsShakeableTileID.Setsstatic
IsSkippedForNPCSpawningGroundTypeCheck (defined in TileID.Sets)TileID.Setsstatic
IsValidSpawnPointTileID.Setsstatic
IsVine (defined in TileID.Sets)TileID.Setsstatic
JungleBiome (defined in TileID.Sets)TileID.Setsstatic
JungleSpecial (defined in TileID.Sets)TileID.Setsstatic
Leaves (defined in TileID.Sets)TileID.Setsstatic
MergesWithClouds (defined in TileID.Sets)TileID.Setsstatic
Mud (defined in TileID.Sets)TileID.Setsstatic
MushroomBiome (defined in TileID.Sets)TileID.Setsstatic
NeedsGrassFraming (defined in TileID.Sets)TileID.Setsstatic
NeedsGrassFramingDirt (defined in TileID.Sets)TileID.Setsstatic
NonSolidSaveSlopes (defined in TileID.Sets)TileID.Setsstatic
NotReallySolid (defined in TileID.Sets)TileID.Setsstatic
OpenDoorIDTileID.Setsstatic
OreTileID.Setsstatic
OreMergesWithMud (defined in TileID.Sets)TileID.Setsstatic
Paintings (defined in TileID.Sets)TileID.Setsstatic
Platforms (defined in TileID.Sets)TileID.Setsstatic
PreventsSandfallTileID.Setsstatic
PreventsTileRemovalIfOnTopOfItTileID.Setsstatic
PreventsTileReplaceIfOnTopOfItTileID.Setsstatic
RemixCorruptBiome (defined in TileID.Sets)TileID.Setsstatic
RemixCrimsonBiome (defined in TileID.Sets)TileID.Setsstatic
RemixJungleBiome (defined in TileID.Sets)TileID.Setsstatic
ReplaceTileBreakDown (defined in TileID.Sets)TileID.Setsstatic
ReplaceTileBreakUp (defined in TileID.Sets)TileID.Setsstatic
ResetsHalfBrickPlacementAttempt (defined in TileID.Sets)TileID.Setsstatic
ReverseVineThreadsTileID.Setsstatic
SandBiome (defined in TileID.Sets)TileID.Setsstatic
SlowlyDiesInWater (defined in TileID.Sets)TileID.Setsstatic
SmartCursorPickaxePriorityOverride (defined in TileID.Sets)TileID.Setsstatic
Snow (defined in TileID.Sets)TileID.Setsstatic
SnowBiome (defined in TileID.Sets)TileID.Setsstatic
SpreadOverground (defined in TileID.Sets)TileID.Setsstatic
SpreadUnderground (defined in TileID.Sets)TileID.Setsstatic
Stone (defined in TileID.Sets)TileID.Setsstatic
SuffocateTileID.Setsstatic
SwaysInWindBasic (defined in TileID.Sets)TileID.Setsstatic
TeamTiles (defined in TileID.Sets)TileID.Setsstatic
TileInteractRead (defined in TileID.Sets)TileID.Setsstatic
tileMossBrick (defined in TileID.Sets)TileID.Setsstatic
TorchTileID.Setsstatic
TouchDamageBleedingTileID.Setsstatic
TouchDamageDestroyTile (defined in TileID.Sets)TileID.Setsstatic
TouchDamageHotTileID.Setsstatic
TouchDamageImmediateTileID.Setsstatic
TreeSaplingTileID.Setsstatic
VineThreadsTileID.Setsstatic
WallsMergeWithTileID.Setsstatic