tModLoader v0.11.8.9
A mod to make and play Terraria mods
|
This is the complete list of members for Terraria.ModLoader.GlobalProjectile, including all inherited members.
AI(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
Autoload(ref string name) | Terraria.ModLoader.GlobalProjectile | virtual |
CanCutTiles(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
CanDamage(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
CanHitNPC(Projectile projectile, NPC target) | Terraria.ModLoader.GlobalProjectile | virtual |
CanHitPlayer(Projectile projectile, Player target) | Terraria.ModLoader.GlobalProjectile | virtual |
CanHitPvp(Projectile projectile, Player target) | Terraria.ModLoader.GlobalProjectile | virtual |
CanUseGrapple(int type, Player player) | Terraria.ModLoader.GlobalProjectile | virtual |
Clone() | Terraria.ModLoader.GlobalProjectile | virtual |
CloneNewInstances | Terraria.ModLoader.GlobalProjectile | |
Colliding(Projectile projectile, Rectangle projHitbox, Rectangle targetHitbox) | Terraria.ModLoader.GlobalProjectile | virtual |
CutTiles(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
DrawBehind(Projectile projectile, int index, List< int > drawCacheProjsBehindNPCsAndTiles, List< int > drawCacheProjsBehindNPCs, List< int > drawCacheProjsBehindProjectiles, List< int > drawCacheProjsOverWiresUI) | Terraria.ModLoader.GlobalProjectile | virtual |
GetAlpha(Projectile projectile, Color lightColor) | Terraria.ModLoader.GlobalProjectile | virtual |
GrapplePullSpeed(Projectile projectile, Player player, ref float speed) | Terraria.ModLoader.GlobalProjectile | virtual |
GrappleRetreatSpeed(Projectile projectile, Player player, ref float speed) | Terraria.ModLoader.GlobalProjectile | virtual |
GrappleTargetPoint(Projectile projectile, Player player, ref float grappleX, ref float grappleY) | Terraria.ModLoader.GlobalProjectile | virtual |
Instance(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | |
InstancePerEntity | Terraria.ModLoader.GlobalProjectile | |
Kill(Projectile projectile, int timeLeft) | Terraria.ModLoader.GlobalProjectile | virtual |
MinionContactDamage(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
mod | Terraria.ModLoader.GlobalProjectile | |
ModifyDamageHitbox(Projectile projectile, ref Rectangle hitbox) | Terraria.ModLoader.GlobalProjectile | virtual |
ModifyHitNPC(Projectile projectile, NPC target, ref int damage, ref float knockback, ref bool crit, ref int hitDirection) | Terraria.ModLoader.GlobalProjectile | virtual |
ModifyHitPlayer(Projectile projectile, Player target, ref int damage, ref bool crit) | Terraria.ModLoader.GlobalProjectile | virtual |
ModifyHitPvp(Projectile projectile, Player target, ref int damage, ref bool crit) | Terraria.ModLoader.GlobalProjectile | virtual |
Name | Terraria.ModLoader.GlobalProjectile | |
NewInstance(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
NumGrappleHooks(Projectile projectile, Player player, ref int numHooks) | Terraria.ModLoader.GlobalProjectile | virtual |
OnHitNPC(Projectile projectile, NPC target, int damage, float knockback, bool crit) | Terraria.ModLoader.GlobalProjectile | virtual |
OnHitPlayer(Projectile projectile, Player target, int damage, bool crit) | Terraria.ModLoader.GlobalProjectile | virtual |
OnHitPvp(Projectile projectile, Player target, int damage, bool crit) | Terraria.ModLoader.GlobalProjectile | virtual |
OnTileCollide(Projectile projectile, Vector2 oldVelocity) | Terraria.ModLoader.GlobalProjectile | virtual |
PostAI(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
PostDraw(Projectile projectile, SpriteBatch spriteBatch, Color lightColor) | Terraria.ModLoader.GlobalProjectile | virtual |
PreAI(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
PreDraw(Projectile projectile, SpriteBatch spriteBatch, Color lightColor) | Terraria.ModLoader.GlobalProjectile | virtual |
PreDrawExtras(Projectile projectile, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalProjectile | virtual |
PreKill(Projectile projectile, int timeLeft) | Terraria.ModLoader.GlobalProjectile | virtual |
SetDefaults(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
ShouldUpdatePosition(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual |
SingleGrappleHook(int type, Player player) | Terraria.ModLoader.GlobalProjectile | virtual |
TileCollideStyle(Projectile projectile, ref int width, ref int height, ref bool fallThrough) | Terraria.ModLoader.GlobalProjectile | virtual |
UseGrapple(Player player, ref int type) | Terraria.ModLoader.GlobalProjectile | virtual |