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    tModLoader v0.11.8.9
    
   A mod to make and play Terraria mods 
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This is the complete list of members for Terraria.ModLoader.GlobalProjectile, including all inherited members.
| AI(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual | 
| Autoload(ref string name) | Terraria.ModLoader.GlobalProjectile | virtual | 
| CanCutTiles(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual | 
| CanDamage(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual | 
| CanHitNPC(Projectile projectile, NPC target) | Terraria.ModLoader.GlobalProjectile | virtual | 
| CanHitPlayer(Projectile projectile, Player target) | Terraria.ModLoader.GlobalProjectile | virtual | 
| CanHitPvp(Projectile projectile, Player target) | Terraria.ModLoader.GlobalProjectile | virtual | 
| CanUseGrapple(int type, Player player) | Terraria.ModLoader.GlobalProjectile | virtual | 
| Clone() | Terraria.ModLoader.GlobalProjectile | virtual | 
| CloneNewInstances | Terraria.ModLoader.GlobalProjectile | |
| Colliding(Projectile projectile, Rectangle projHitbox, Rectangle targetHitbox) | Terraria.ModLoader.GlobalProjectile | virtual | 
| CutTiles(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual | 
| DrawBehind(Projectile projectile, int index, List< int > drawCacheProjsBehindNPCsAndTiles, List< int > drawCacheProjsBehindNPCs, List< int > drawCacheProjsBehindProjectiles, List< int > drawCacheProjsOverWiresUI) | Terraria.ModLoader.GlobalProjectile | virtual | 
| GetAlpha(Projectile projectile, Color lightColor) | Terraria.ModLoader.GlobalProjectile | virtual | 
| GrapplePullSpeed(Projectile projectile, Player player, ref float speed) | Terraria.ModLoader.GlobalProjectile | virtual | 
| GrappleRetreatSpeed(Projectile projectile, Player player, ref float speed) | Terraria.ModLoader.GlobalProjectile | virtual | 
| GrappleTargetPoint(Projectile projectile, Player player, ref float grappleX, ref float grappleY) | Terraria.ModLoader.GlobalProjectile | virtual | 
| Instance(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | |
| InstancePerEntity | Terraria.ModLoader.GlobalProjectile | |
| Kill(Projectile projectile, int timeLeft) | Terraria.ModLoader.GlobalProjectile | virtual | 
| MinionContactDamage(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual | 
| mod | Terraria.ModLoader.GlobalProjectile | |
| ModifyDamageHitbox(Projectile projectile, ref Rectangle hitbox) | Terraria.ModLoader.GlobalProjectile | virtual | 
| ModifyHitNPC(Projectile projectile, NPC target, ref int damage, ref float knockback, ref bool crit, ref int hitDirection) | Terraria.ModLoader.GlobalProjectile | virtual | 
| ModifyHitPlayer(Projectile projectile, Player target, ref int damage, ref bool crit) | Terraria.ModLoader.GlobalProjectile | virtual | 
| ModifyHitPvp(Projectile projectile, Player target, ref int damage, ref bool crit) | Terraria.ModLoader.GlobalProjectile | virtual | 
| Name | Terraria.ModLoader.GlobalProjectile | |
| NewInstance(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual | 
| NumGrappleHooks(Projectile projectile, Player player, ref int numHooks) | Terraria.ModLoader.GlobalProjectile | virtual | 
| OnHitNPC(Projectile projectile, NPC target, int damage, float knockback, bool crit) | Terraria.ModLoader.GlobalProjectile | virtual | 
| OnHitPlayer(Projectile projectile, Player target, int damage, bool crit) | Terraria.ModLoader.GlobalProjectile | virtual | 
| OnHitPvp(Projectile projectile, Player target, int damage, bool crit) | Terraria.ModLoader.GlobalProjectile | virtual | 
| OnTileCollide(Projectile projectile, Vector2 oldVelocity) | Terraria.ModLoader.GlobalProjectile | virtual | 
| PostAI(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual | 
| PostDraw(Projectile projectile, SpriteBatch spriteBatch, Color lightColor) | Terraria.ModLoader.GlobalProjectile | virtual | 
| PreAI(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual | 
| PreDraw(Projectile projectile, SpriteBatch spriteBatch, Color lightColor) | Terraria.ModLoader.GlobalProjectile | virtual | 
| PreDrawExtras(Projectile projectile, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalProjectile | virtual | 
| PreKill(Projectile projectile, int timeLeft) | Terraria.ModLoader.GlobalProjectile | virtual | 
| SetDefaults(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual | 
| ShouldUpdatePosition(Projectile projectile) | Terraria.ModLoader.GlobalProjectile | virtual | 
| SingleGrappleHook(int type, Player player) | Terraria.ModLoader.GlobalProjectile | virtual | 
| TileCollideStyle(Projectile projectile, ref int width, ref int height, ref bool fallThrough) | Terraria.ModLoader.GlobalProjectile | virtual | 
| UseGrapple(Player player, ref int type) | Terraria.ModLoader.GlobalProjectile | virtual |