tModLoader v0.11.8.9
A mod to make and play Terraria mods
|
This is the complete list of members for Terraria.ModLoader.GlobalTile, including all inherited members.
AddModCactus(int soilType, ModCactus cactus) | Terraria.ModLoader.GlobalTile | |
AddModPalmTree(int soilType, ModPalmTree palmTree) | Terraria.ModLoader.GlobalTile | |
AddModTree(int soilType, ModTree tree) | Terraria.ModLoader.GlobalTile | |
AddToArray(ref int[] array, int type) | Terraria.ModLoader.GlobalTile | |
AdjTiles(int type) | Terraria.ModLoader.GlobalTile | virtual |
AnimateTile() | Terraria.ModLoader.GlobalTile | virtual |
Autoload(ref string name) | Terraria.ModLoader.GlobalTile | virtual |
AutoSelect(int i, int j, int type, Item item) | Terraria.ModLoader.GlobalTile | virtual |
CanExplode(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
CanKillTile(int i, int j, int type, ref bool blockDamaged) | Terraria.ModLoader.GlobalTile | virtual |
CanPlace(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
ChangeWaterfallStyle(int type, ref int style) | Terraria.ModLoader.GlobalTile | virtual |
CreateDust(int i, int j, int type, ref int dustType) | Terraria.ModLoader.GlobalTile | virtual |
Dangersense(int i, int j, int type, Player player) | Terraria.ModLoader.GlobalTile | virtual |
DrawEffects(int i, int j, int type, SpriteBatch spriteBatch, ref Color drawColor, ref int nextSpecialDrawIndex) | Terraria.ModLoader.GlobalTile | virtual |
Drop(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
DropCritterChance(int i, int j, int type, ref int wormChance, ref int grassHopperChance, ref int jungleGrubChance) | Terraria.ModLoader.GlobalTile | virtual |
FloorVisuals(int type, Player player) | Terraria.ModLoader.GlobalTile | virtual |
HitWire(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
KillSound(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
KillTile(int i, int j, int type, ref bool fail, ref bool effectOnly, ref bool noItem) | Terraria.ModLoader.GlobalTile | virtual |
mod | Terraria.ModLoader.GlobalTile | |
ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) | Terraria.ModLoader.GlobalTile | virtual |
MouseOver(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
MouseOverFar(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
Name | Terraria.ModLoader.GlobalTile | |
NearbyEffects(int i, int j, int type, bool closer) | Terraria.ModLoader.GlobalTile | virtual |
NumDust(int i, int j, int type, bool fail, ref int num) | Terraria.ModLoader.GlobalTile | virtual |
PlaceInWorld(int i, int j, Item item) | Terraria.ModLoader.GlobalTile | virtual |
PostDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalTile | virtual |
PreDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalTile | virtual |
PreHitWire(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
RandomUpdate(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
RightClick(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
SaplingGrowthType(int type, ref int style) | Terraria.ModLoader.GlobalTile | virtual |
SetDefaults() | Terraria.ModLoader.GlobalTile | virtual |
SetSpriteEffects(int i, int j, int type, ref SpriteEffects spriteEffects) | Terraria.ModLoader.GlobalTile | virtual |
Slope(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
SpecialDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalTile | virtual |
TileFrame(int i, int j, int type, ref bool resetFrame, ref bool noBreak) | Terraria.ModLoader.GlobalTile | virtual |