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tModLoader v0.11.8.9
A mod to make and play Terraria mods
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This is the complete list of members for Terraria.ModLoader.GlobalTile, including all inherited members.
| AddModCactus(int soilType, ModCactus cactus) | Terraria.ModLoader.GlobalTile | |
| AddModPalmTree(int soilType, ModPalmTree palmTree) | Terraria.ModLoader.GlobalTile | |
| AddModTree(int soilType, ModTree tree) | Terraria.ModLoader.GlobalTile | |
| AddToArray(ref int[] array, int type) | Terraria.ModLoader.GlobalTile | |
| AdjTiles(int type) | Terraria.ModLoader.GlobalTile | virtual |
| AnimateTile() | Terraria.ModLoader.GlobalTile | virtual |
| Autoload(ref string name) | Terraria.ModLoader.GlobalTile | virtual |
| AutoSelect(int i, int j, int type, Item item) | Terraria.ModLoader.GlobalTile | virtual |
| CanExplode(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| CanKillTile(int i, int j, int type, ref bool blockDamaged) | Terraria.ModLoader.GlobalTile | virtual |
| CanPlace(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| ChangeWaterfallStyle(int type, ref int style) | Terraria.ModLoader.GlobalTile | virtual |
| CreateDust(int i, int j, int type, ref int dustType) | Terraria.ModLoader.GlobalTile | virtual |
| Dangersense(int i, int j, int type, Player player) | Terraria.ModLoader.GlobalTile | virtual |
| DrawEffects(int i, int j, int type, SpriteBatch spriteBatch, ref Color drawColor, ref int nextSpecialDrawIndex) | Terraria.ModLoader.GlobalTile | virtual |
| Drop(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| DropCritterChance(int i, int j, int type, ref int wormChance, ref int grassHopperChance, ref int jungleGrubChance) | Terraria.ModLoader.GlobalTile | virtual |
| FloorVisuals(int type, Player player) | Terraria.ModLoader.GlobalTile | virtual |
| HitWire(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| KillSound(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| KillTile(int i, int j, int type, ref bool fail, ref bool effectOnly, ref bool noItem) | Terraria.ModLoader.GlobalTile | virtual |
| mod | Terraria.ModLoader.GlobalTile | |
| ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) | Terraria.ModLoader.GlobalTile | virtual |
| MouseOver(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| MouseOverFar(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| Name | Terraria.ModLoader.GlobalTile | |
| NearbyEffects(int i, int j, int type, bool closer) | Terraria.ModLoader.GlobalTile | virtual |
| NumDust(int i, int j, int type, bool fail, ref int num) | Terraria.ModLoader.GlobalTile | virtual |
| PlaceInWorld(int i, int j, Item item) | Terraria.ModLoader.GlobalTile | virtual |
| PostDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalTile | virtual |
| PreDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalTile | virtual |
| PreHitWire(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| RandomUpdate(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| RightClick(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| SaplingGrowthType(int type, ref int style) | Terraria.ModLoader.GlobalTile | virtual |
| SetDefaults() | Terraria.ModLoader.GlobalTile | virtual |
| SetSpriteEffects(int i, int j, int type, ref SpriteEffects spriteEffects) | Terraria.ModLoader.GlobalTile | virtual |
| Slope(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual |
| SpecialDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalTile | virtual |
| TileFrame(int i, int j, int type, ref bool resetFrame, ref bool noBreak) | Terraria.ModLoader.GlobalTile | virtual |