AddMapEntry(Color color, LocalizedText name=null) | Terraria.ModLoader.ModWall | |
AddMapEntry(Color color, ModTranslation name) | Terraria.ModLoader.ModWall | |
AddMapEntry(Color color, LocalizedText name, Func< string, int, int, string > nameFunc) | Terraria.ModLoader.ModWall | |
AddMapEntry(Color color, ModTranslation name, Func< string, int, int, string > nameFunc) | Terraria.ModLoader.ModWall | |
AnimateWall(ref byte frame, ref byte frameCounter) | Terraria.ModLoader.ModWall | virtual |
Autoload(ref string name, ref string texture) | Terraria.ModLoader.ModWall | virtual |
CanExplode(int i, int j) | Terraria.ModLoader.ModWall | virtual |
CreateDust(int i, int j, ref int type) | Terraria.ModLoader.ModWall | virtual |
CreateMapEntryName(string key=null) | Terraria.ModLoader.ModWall | |
drop | Terraria.ModLoader.ModWall | |
Drop(int i, int j, ref int type) | Terraria.ModLoader.ModWall | virtual |
dustType | Terraria.ModLoader.ModWall | |
GetMapOption(int i, int j) | Terraria.ModLoader.ModWall | virtual |
KillSound(int i, int j) | Terraria.ModLoader.ModWall | virtual |
KillWall(int i, int j, ref bool fail) | Terraria.ModLoader.ModWall | virtual |
mod | Terraria.ModLoader.ModWall | |
ModifyLight(int i, int j, ref float r, ref float g, ref float b) | Terraria.ModLoader.ModWall | virtual |
Name | Terraria.ModLoader.ModWall | |
NumDust(int i, int j, bool fail, ref int num) | Terraria.ModLoader.ModWall | virtual |
PlaceInWorld(int i, int j, Item item) | Terraria.ModLoader.ModWall | virtual |
PostDraw(int i, int j, SpriteBatch spriteBatch) | Terraria.ModLoader.ModWall | virtual |
PreDraw(int i, int j, SpriteBatch spriteBatch) | Terraria.ModLoader.ModWall | virtual |
RandomUpdate(int i, int j) | Terraria.ModLoader.ModWall | virtual |
SetDefaults() | Terraria.ModLoader.ModWall | virtual |
soundStyle | Terraria.ModLoader.ModWall | |
soundType | Terraria.ModLoader.ModWall | |
Type | Terraria.ModLoader.ModWall | |