| AddMapEntry(Color color, LocalizedText name=null) | Terraria.ModLoader.ModWall | |
| AddMapEntry(Color color, ModTranslation name) | Terraria.ModLoader.ModWall | |
| AddMapEntry(Color color, LocalizedText name, Func< string, int, int, string > nameFunc) | Terraria.ModLoader.ModWall | |
| AddMapEntry(Color color, ModTranslation name, Func< string, int, int, string > nameFunc) | Terraria.ModLoader.ModWall | |
| AnimateWall(ref byte frame, ref byte frameCounter) | Terraria.ModLoader.ModWall | virtual |
| Autoload(ref string name, ref string texture) | Terraria.ModLoader.ModWall | virtual |
| CanExplode(int i, int j) | Terraria.ModLoader.ModWall | virtual |
| CreateDust(int i, int j, ref int type) | Terraria.ModLoader.ModWall | virtual |
| CreateMapEntryName(string key=null) | Terraria.ModLoader.ModWall | |
| drop | Terraria.ModLoader.ModWall | |
| Drop(int i, int j, ref int type) | Terraria.ModLoader.ModWall | virtual |
| dustType | Terraria.ModLoader.ModWall | |
| GetMapOption(int i, int j) | Terraria.ModLoader.ModWall | virtual |
| KillSound(int i, int j) | Terraria.ModLoader.ModWall | virtual |
| KillWall(int i, int j, ref bool fail) | Terraria.ModLoader.ModWall | virtual |
| mod | Terraria.ModLoader.ModWall | |
| ModifyLight(int i, int j, ref float r, ref float g, ref float b) | Terraria.ModLoader.ModWall | virtual |
| Name | Terraria.ModLoader.ModWall | |
| NumDust(int i, int j, bool fail, ref int num) | Terraria.ModLoader.ModWall | virtual |
| PlaceInWorld(int i, int j, Item item) | Terraria.ModLoader.ModWall | virtual |
| PostDraw(int i, int j, SpriteBatch spriteBatch) | Terraria.ModLoader.ModWall | virtual |
| PreDraw(int i, int j, SpriteBatch spriteBatch) | Terraria.ModLoader.ModWall | virtual |
| RandomUpdate(int i, int j) | Terraria.ModLoader.ModWall | virtual |
| SetDefaults() | Terraria.ModLoader.ModWall | virtual |
| soundStyle | Terraria.ModLoader.ModWall | |
| soundType | Terraria.ModLoader.ModWall | |
| Type | Terraria.ModLoader.ModWall | |