tModLoader v0.11.8.9
A mod to make and play Terraria mods
Terraria.ModLoader.TileLoader Member List

This is the complete list of members for Terraria.ModLoader.TileLoader, including all inherited members.

AdjTiles(Player player, int type)Terraria.ModLoader.TileLoaderstatic
AnimateTiles()Terraria.ModLoader.TileLoaderstatic
AutoSelect(int i, int j, Player player)Terraria.ModLoader.TileLoaderstatic
CanDropAcorn(int type)Terraria.ModLoader.TileLoaderstatic
CanExplode(int i, int j)Terraria.ModLoader.TileLoaderstatic
CanGrowModCactus(int type)Terraria.ModLoader.TileLoaderstatic
CanGrowModPalmTree(int type)Terraria.ModLoader.TileLoaderstatic
CanGrowModTree(int type)Terraria.ModLoader.TileLoaderstatic
CanKillTile(int i, int j, int type, ref bool blockDamaged)Terraria.ModLoader.TileLoaderstatic
CanPlace(int i, int j, int type)Terraria.ModLoader.TileLoaderstatic
ChangeWaterfallStyle(int type, ref int style)Terraria.ModLoader.TileLoaderstatic
CheckModTile(int i, int j, int type)Terraria.ModLoader.TileLoaderstatic
CloseDoorID(Tile tile)Terraria.ModLoader.TileLoaderstatic
CreateDust(int i, int j, int type, ref int dustType)Terraria.ModLoader.TileLoaderstatic
Dangersense(int i, int j, int type, Player player)Terraria.ModLoader.TileLoaderstatic
DelegateCanKillTile(int i, int j, int type, ref bool blockDamaged)Terraria.ModLoader.TileLoaderprivate
DelegateChangeWaterfallStyle(int type, ref int style)Terraria.ModLoader.TileLoaderprivate
DelegateCreateDust(int i, int j, int type, ref int dustType)Terraria.ModLoader.TileLoaderprivate
DelegateDrawEffects(int i, int j, int type, SpriteBatch spriteBatch, ref Color drawColor, ref int nextSpecialDrawIndex)Terraria.ModLoader.TileLoaderprivate
DelegateDropCritterChance(int i, int j, int type, ref int wormChance, ref int grassHopperChance, ref int jungleGrubChance)Terraria.ModLoader.TileLoaderprivate
DelegateKillTile(int i, int j, int type, ref bool fail, ref bool effectOnly, ref bool noItem)Terraria.ModLoader.TileLoaderprivate
DelegateModifyLight(int i, int j, int type, ref float r, ref float g, ref float b)Terraria.ModLoader.TileLoaderprivate
DelegateNumDust(int i, int j, int type, bool fail, ref int num)Terraria.ModLoader.TileLoaderprivate
DelegateSaplingGrowthType(int type, ref int style)Terraria.ModLoader.TileLoaderprivate
DelegateSetSpriteEffects(int i, int j, int type, ref SpriteEffects spriteEffects)Terraria.ModLoader.TileLoaderprivate
DelegateTileFrame(int i, int j, int type, ref bool resetFrame, ref bool noBreak)Terraria.ModLoader.TileLoaderprivate
DisableSmartCursor(Tile tile, ref bool disable)Terraria.ModLoader.TileLoaderstatic
DisableSmartInteract(Tile tile, ref bool disable)Terraria.ModLoader.TileLoaderstatic
DrawEffects(int i, int j, int type, SpriteBatch spriteBatch, ref Color drawColor, ref int nextSpecialDrawIndex)Terraria.ModLoader.TileLoaderstatic
Drop(int i, int j, int type)Terraria.ModLoader.TileLoaderstatic
DropCritterChance(int i, int j, int type, ref int wormChance, ref int grassHopperChance, ref int jungleGrubChance)Terraria.ModLoader.TileLoaderstatic
DropPalmTreeWood(int type, ref int wood)Terraria.ModLoader.TileLoaderstatic
DropTreeWood(int type, ref int wood)Terraria.ModLoader.TileLoaderstatic
FixSmartInteractCoords(int type, ref int width, ref int height, ref int frameWidth, ref int frameHeight, ref int extraX, ref int extraY)Terraria.ModLoader.TileLoaderstatic
FloorVisuals(int type, Player player)Terraria.ModLoader.TileLoaderstatic
GetCactusTexture(int type)Terraria.ModLoader.TileLoaderstatic
GetPalmTreeTexture(Tile tile)Terraria.ModLoader.TileLoaderstatic
GetPalmTreeTopTextures(int type)Terraria.ModLoader.TileLoaderstatic
GetTile(int type)Terraria.ModLoader.TileLoaderstatic
GetTreeBranchTextures(int type, int i, int j, int trunkOffset, ref int frame)Terraria.ModLoader.TileLoaderstatic
GetTreeTexture(Tile tile)Terraria.ModLoader.TileLoaderstatic
GetTreeTopTextures(int type, int i, int j, ref int frame, ref int frameWidth, ref int frameHeight, ref int xOffsetLeft, ref int yOffset)Terraria.ModLoader.TileLoaderstatic
HasSmartInteract(int type)Terraria.ModLoader.TileLoaderstatic
HasWalkDust(int type)Terraria.ModLoader.TileLoaderstatic
HitWire(int i, int j, int type)Terraria.ModLoader.TileLoaderstatic
HookAdjTilesTerraria.ModLoader.TileLoaderprivatestatic
HookAnimateTileTerraria.ModLoader.TileLoaderprivatestatic
HookAutoSelectTerraria.ModLoader.TileLoaderprivatestatic
HookCanExplodeTerraria.ModLoader.TileLoaderprivatestatic
HookCanKillTileTerraria.ModLoader.TileLoaderprivatestatic
HookCanPlaceTerraria.ModLoader.TileLoaderprivatestatic
HookChangeWaterfallStyleTerraria.ModLoader.TileLoaderprivatestatic
HookCreateDustTerraria.ModLoader.TileLoaderprivatestatic
HookDangersenseTerraria.ModLoader.TileLoaderprivatestatic
HookDrawEffectsTerraria.ModLoader.TileLoaderprivatestatic
HookDropTerraria.ModLoader.TileLoaderprivatestatic
HookDropCritterChanceTerraria.ModLoader.TileLoaderprivatestatic
HookFloorVisualsTerraria.ModLoader.TileLoaderprivatestatic
HookHitWireTerraria.ModLoader.TileLoaderprivatestatic
HookKillSoundTerraria.ModLoader.TileLoaderprivatestatic
HookKillTileTerraria.ModLoader.TileLoaderprivatestatic
HookModifyLightTerraria.ModLoader.TileLoaderprivatestatic
HookMouseOverTerraria.ModLoader.TileLoaderprivatestatic
HookMouseOverFarTerraria.ModLoader.TileLoaderprivatestatic
HookNearbyEffectsTerraria.ModLoader.TileLoaderprivatestatic
HookNumDustTerraria.ModLoader.TileLoaderprivatestatic
HookPlaceInWorldTerraria.ModLoader.TileLoaderprivatestatic
HookPostDrawTerraria.ModLoader.TileLoaderprivatestatic
HookPreDrawTerraria.ModLoader.TileLoaderprivatestatic
HookPreHitWireTerraria.ModLoader.TileLoaderprivatestatic
HookRandomUpdateTerraria.ModLoader.TileLoaderprivatestatic
HookRightClickTerraria.ModLoader.TileLoaderprivatestatic
HookSaplingGrowthTypeTerraria.ModLoader.TileLoaderprivatestatic
HookSetSpriteEffectsTerraria.ModLoader.TileLoaderprivatestatic
HookSlopeTerraria.ModLoader.TileLoaderprivatestatic
HookSpecialDrawTerraria.ModLoader.TileLoaderprivatestatic
HookTileFrameTerraria.ModLoader.TileLoaderprivatestatic
IsClosedDoor(Tile tile)Terraria.ModLoader.TileLoaderstatic
IsDresser(int type)Terraria.ModLoader.TileLoaderstatic
IsLockedChest(int i, int j, int type)Terraria.ModLoader.TileLoaderstatic
IsModBed(int type)Terraria.ModLoader.TileLoaderstatic
IsModMusicBox(Tile tile)Terraria.ModLoader.TileLoaderstatic
IsSapling(int type)Terraria.ModLoader.TileLoaderstatic
IsTorch(int type)Terraria.ModLoader.TileLoaderstatic
KillMultiTile(int i, int j, int frameX, int frameY, int type)Terraria.ModLoader.TileLoaderstatic
KillSound(int i, int j, int type)Terraria.ModLoader.TileLoaderstatic
KillTile(int i, int j, int type, ref bool fail, ref bool effectOnly, ref bool noItem)Terraria.ModLoader.TileLoaderstatic
loadedTerraria.ModLoader.TileLoaderprivatestatic
MineDamage(int minePower, ref int damage)Terraria.ModLoader.TileLoaderstatic
ModChestName(int type)Terraria.ModLoader.TileLoaderstatic
ModDresserName(int type)Terraria.ModLoader.TileLoaderstatic
ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b)Terraria.ModLoader.TileLoaderstatic
MouseOver(int i, int j)Terraria.ModLoader.TileLoaderstatic
MouseOverFar(int i, int j)Terraria.ModLoader.TileLoaderstatic
NearbyEffects(int i, int j, int type, bool closer)Terraria.ModLoader.TileLoaderstatic
nextTileTerraria.ModLoader.TileLoaderprivatestatic
NumDust(int i, int j, int type, bool fail, ref int numDust)Terraria.ModLoader.TileLoaderstatic
OpenDoorID(Tile tile)Terraria.ModLoader.TileLoaderstatic
PalmTreeDust(Tile tile, ref int dust)Terraria.ModLoader.TileLoaderstatic
PalmTreeGrowthFXGore(int type, ref int gore)Terraria.ModLoader.TileLoaderstatic
PickPowerCheck(Tile target, int pickPower, ref int damage)Terraria.ModLoader.TileLoaderstatic
PlaceInWorld(int i, int j, Item item)Terraria.ModLoader.TileLoaderstatic
PostDraw(int i, int j, int type, SpriteBatch spriteBatch)Terraria.ModLoader.TileLoaderstatic
PreDraw(int i, int j, int type, SpriteBatch spriteBatch)Terraria.ModLoader.TileLoaderstatic
PreHitWire(int i, int j, int type)Terraria.ModLoader.TileLoaderstatic
RandomUpdate(int i, int j, int type)Terraria.ModLoader.TileLoaderstatic
Resize2DArray< T >(ref T[,] array, int newSize)Terraria.ModLoader.TileLoaderprivatestatic
RightClick(int i, int j)Terraria.ModLoader.TileLoaderstatic
SaplingGrowthType(int type, ref int saplingType, ref int style)Terraria.ModLoader.TileLoaderstatic
SetAnimationFrame(int type, int i, int j, ref int frameXOffset, ref int frameYOffset)Terraria.ModLoader.TileLoaderstatic
SetDrawPositions(int i, int j, ref int width, ref int offsetY, ref int height)Terraria.ModLoader.TileLoaderstatic
SetSpriteEffects(int i, int j, int type, ref SpriteEffects spriteEffects)Terraria.ModLoader.TileLoaderstatic
Slope(int i, int j, int type)Terraria.ModLoader.TileLoaderstatic
SpecialDraw(int type, int specX, int specY, SpriteBatch spriteBatch)Terraria.ModLoader.TileLoaderstatic
TileCountTerraria.ModLoader.TileLoaderstatic
TileFrame(int i, int j, int type, ref bool resetFrame, ref bool noBreak)Terraria.ModLoader.TileLoaderstatic
TreeDust(Tile tile, ref int dust)Terraria.ModLoader.TileLoaderstatic
TreeGrowthFXGore(int type, ref int gore)Terraria.ModLoader.TileLoaderstatic
UnlockChest(int i, int j, int type, ref short frameXAdjustment, ref int dustType, ref bool manual)Terraria.ModLoader.TileLoaderstatic
vanillaChairCountTerraria.ModLoader.TileLoaderprivatestatic
vanillaDoorCountTerraria.ModLoader.TileLoaderprivatestatic
vanillaTableCountTerraria.ModLoader.TileLoaderprivatestatic
vanillaTorchCountTerraria.ModLoader.TileLoaderprivatestatic
WalkDust(int type, ref int dustType, ref bool makeDust, ref Color color)Terraria.ModLoader.TileLoaderstatic