AnimateWalls() | Terraria.ModLoader.WallLoader | static |
CanExplode(int i, int j, int type) | Terraria.ModLoader.WallLoader | static |
CreateDust(int i, int j, int type, ref int dustType) | Terraria.ModLoader.WallLoader | static |
DelegateCreateDust(int i, int j, int type, ref int dustType) | Terraria.ModLoader.WallLoader | private |
DelegateDrop(int i, int j, int type, ref int dropType) | Terraria.ModLoader.WallLoader | private |
DelegateKillWall(int i, int j, int type, ref bool fail) | Terraria.ModLoader.WallLoader | private |
DelegateModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) | Terraria.ModLoader.WallLoader | private |
DelegateNumDust(int i, int j, int type, bool fail, ref int num) | Terraria.ModLoader.WallLoader | private |
Drop(int i, int j, int type, ref int dropType) | Terraria.ModLoader.WallLoader | static |
GetWall(int type) | Terraria.ModLoader.WallLoader | static |
HookCanExplode | Terraria.ModLoader.WallLoader | privatestatic |
HookCreateDust | Terraria.ModLoader.WallLoader | privatestatic |
HookDrop | Terraria.ModLoader.WallLoader | privatestatic |
HookKillSound | Terraria.ModLoader.WallLoader | privatestatic |
HookKillWall | Terraria.ModLoader.WallLoader | privatestatic |
HookModifyLight | Terraria.ModLoader.WallLoader | privatestatic |
HookNumDust | Terraria.ModLoader.WallLoader | privatestatic |
HookPlaceInWorld | Terraria.ModLoader.WallLoader | privatestatic |
HookPostDraw | Terraria.ModLoader.WallLoader | privatestatic |
HookPreDraw | Terraria.ModLoader.WallLoader | privatestatic |
HookRandomUpdate | Terraria.ModLoader.WallLoader | privatestatic |
KillSound(int i, int j, int type) | Terraria.ModLoader.WallLoader | static |
KillWall(int i, int j, int type, ref bool fail) | Terraria.ModLoader.WallLoader | static |
loaded | Terraria.ModLoader.WallLoader | privatestatic |
ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) | Terraria.ModLoader.WallLoader | static |
nextWall | Terraria.ModLoader.WallLoader | privatestatic |
NumDust(int i, int j, int type, bool fail, ref int numDust) | Terraria.ModLoader.WallLoader | static |
PlaceInWorld(int i, int j, Item item) | Terraria.ModLoader.WallLoader | static |
PostDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.WallLoader | static |
PreDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.WallLoader | static |
RandomUpdate(int i, int j, int type) | Terraria.ModLoader.WallLoader | static |
Resize2DArray< T >(ref T[,] array, int newSize) | Terraria.ModLoader.WallLoader | privatestatic |
WallCount | Terraria.ModLoader.WallLoader | static |