AudioTracks (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
DefaultTrackByIndex (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
Dispose() (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
Engine (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
FileSources (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
IsTrackPlaying(int trackIndex) (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
LegacyAudioSystem() (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
LoadCue(int cueIndex, string cueName) (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
LoadFromSources() (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
MusicReplayDelay (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
PauseAll() (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
PrepareWaveBank() (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
ResumeAll() (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
SoundBank (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
TrackNamesByIndex (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
Update() (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
UpdateAmbientCueState(int i, bool gameIsActive, ref float trackVolume, float systemVolume) (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
UpdateAmbientCueTowardStopping(int i, float stoppingSpeed, ref float trackVolume, float systemVolume) (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
UpdateAudioEngine() (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
UpdateCommonTrack(bool active, int i, float totalVolume, ref float tempFade) (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
UpdateCommonTrackTowardStopping(int i, float totalVolume, ref float tempFade, bool isMainTrackAudible) (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
UpdateMisc() (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
UseSources(List< IContentSource > sourcesFromLowestToHighest) (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |
WaveBank (defined in Terraria.Audio.LegacyAudioSystem) | Terraria.Audio.LegacyAudioSystem | |