AI(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
AppliesToEntity(TEntity entity, bool lateInstantiation) | Terraria.ModLoader.GlobalType< NPC, GlobalNPC > | virtual |
BossHeadRotation(NPC npc, ref float rotation) | Terraria.ModLoader.GlobalNPC | virtual |
BossHeadSlot(NPC npc, ref int index) | Terraria.ModLoader.GlobalNPC | virtual |
BossHeadSpriteEffects(NPC npc, ref SpriteEffects spriteEffects) | Terraria.ModLoader.GlobalNPC | virtual |
BuffTownNPC(ref float damageMult, ref int defense) | Terraria.ModLoader.GlobalNPC | virtual |
CanBeCaughtBy(NPC npc, Item item, Player player) | Terraria.ModLoader.GlobalNPC | virtual |
CanBeHitByItem(NPC npc, Player player, Item item) | Terraria.ModLoader.GlobalNPC | virtual |
CanBeHitByProjectile(NPC npc, Projectile projectile) | Terraria.ModLoader.GlobalNPC | virtual |
CanChat(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
CanFallThroughPlatforms(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
CanGoToStatue(NPC npc, bool toKingStatue) | Terraria.ModLoader.GlobalNPC | virtual |
CanHitNPC(NPC npc, NPC target) | Terraria.ModLoader.GlobalNPC | virtual |
CanHitPlayer(NPC npc, Player target, ref int cooldownSlot) | Terraria.ModLoader.GlobalNPC | virtual |
CheckActive(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
CheckDead(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
Clone(TEntity from, TEntity to) | Terraria.ModLoader.GlobalType< NPC, GlobalNPC > | virtual |
Terraria::ModLoader::ModType.Clone(TEntity newEntity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
CloneNewInstances | Terraria.ModLoader.GlobalType< NPC, GlobalNPC > | protected |
CreateTemplateEntity() (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | protectedpure virtual |
DrawBehind(NPC npc, int index) | Terraria.ModLoader.GlobalNPC | virtual |
DrawEffects(NPC npc, ref Color drawColor) | Terraria.ModLoader.GlobalNPC | virtual |
DrawHealthBar(NPC npc, byte hbPosition, ref float scale, ref Vector2 position) | Terraria.ModLoader.GlobalNPC | virtual |
DrawTownAttackGun(NPC npc, ref float scale, ref int item, ref int closeness) | Terraria.ModLoader.GlobalNPC | virtual |
DrawTownAttackSwing(NPC npc, ref Texture2D item, ref int itemSize, ref float scale, ref Vector2 offset) | Terraria.ModLoader.GlobalNPC | virtual |
EditSpawnPool(IDictionary< int, float > pool, NPCSpawnInfo spawnInfo) | Terraria.ModLoader.GlobalNPC | virtual |
EditSpawnRange(Player player, ref int spawnRangeX, ref int spawnRangeY, ref int safeRangeX, ref int safeRangeY) | Terraria.ModLoader.GlobalNPC | virtual |
EditSpawnRate(Player player, ref int spawnRate, ref int maxSpawns) | Terraria.ModLoader.GlobalNPC | virtual |
Entity (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | |
FindFrame(NPC npc, int frameHeight) | Terraria.ModLoader.GlobalNPC | virtual |
FullName | Terraria.ModLoader.ModType< TEntity, TModType > | |
GetAlpha(NPC npc, Color drawColor) | Terraria.ModLoader.GlobalNPC | virtual |
GetChat(NPC npc, ref string chat) | Terraria.ModLoader.GlobalNPC | virtual |
HitEffect(NPC npc, int hitDirection, double damage) | Terraria.ModLoader.GlobalNPC | virtual |
InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
Instance(NPC npc) (defined in Terraria.ModLoader.GlobalNPC) | Terraria.ModLoader.GlobalNPC | |
InstancePerEntity | Terraria.ModLoader.GlobalType< NPC, GlobalNPC > | |
IsCloneable | Terraria.ModLoader.GlobalType< NPC, GlobalNPC > | |
IsLoadingEnabled(Mod mod) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
Load() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
LoadData(NPC npc, TagCompound tag) | Terraria.ModLoader.GlobalNPC | virtual |
Mod | Terraria.ModLoader.ModType< TEntity, TModType > | |
ModifyCollisionData(NPC npc, Rectangle victimHitbox, ref int immunityCooldownSlot, ref float damageMultiplier, ref Rectangle npcHitbox) | Terraria.ModLoader.GlobalNPC | virtual |
ModifyGlobalLoot(GlobalLoot globalLoot) | Terraria.ModLoader.GlobalNPC | virtual |
ModifyHitByItem(NPC npc, Player player, Item item, ref int damage, ref float knockback, ref bool crit) | Terraria.ModLoader.GlobalNPC | virtual |
ModifyHitByProjectile(NPC npc, Projectile projectile, ref int damage, ref float knockback, ref bool crit, ref int hitDirection) | Terraria.ModLoader.GlobalNPC | virtual |
ModifyHitNPC(NPC npc, NPC target, ref int damage, ref float knockback, ref bool crit) | Terraria.ModLoader.GlobalNPC | virtual |
ModifyHitPlayer(NPC npc, Player target, ref int damage, ref bool crit) | Terraria.ModLoader.GlobalNPC | virtual |
ModifyHoverBoundingBox(NPC npc, ref Rectangle boundingBox) | Terraria.ModLoader.GlobalNPC | virtual |
ModifyNPCLoot(NPC npc, NPCLoot npcLoot) | Terraria.ModLoader.GlobalNPC | virtual |
ModifyNPCNameList(NPC npc, List< string > nameList) | Terraria.ModLoader.GlobalNPC | virtual |
ModifyTownNPCProfile(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
ModifyTypeName(NPC npc, ref string typeName) | Terraria.ModLoader.GlobalNPC | virtual |
Name | Terraria.ModLoader.ModType< TEntity, TModType > | |
NeedSaving(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
NewInstance(TEntity target) | Terraria.ModLoader.GlobalType< NPC, GlobalNPC > | virtual |
OnCaughtBy(NPC npc, Player player, Item item, bool failed) | Terraria.ModLoader.GlobalNPC | virtual |
OnChatButtonClicked(NPC npc, bool firstButton) | Terraria.ModLoader.GlobalNPC | virtual |
OnGoToStatue(NPC npc, bool toKingStatue) | Terraria.ModLoader.GlobalNPC | virtual |
OnHitByItem(NPC npc, Player player, Item item, int damage, float knockback, bool crit) | Terraria.ModLoader.GlobalNPC | virtual |
OnHitByProjectile(NPC npc, Projectile projectile, int damage, float knockback, bool crit) | Terraria.ModLoader.GlobalNPC | virtual |
OnHitNPC(NPC npc, NPC target, int damage, float knockback, bool crit) | Terraria.ModLoader.GlobalNPC | virtual |
OnHitPlayer(NPC npc, Player target, int damage, bool crit) | Terraria.ModLoader.GlobalNPC | virtual |
OnKill(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
OnSpawn(NPC npc, IEntitySource source) | Terraria.ModLoader.GlobalNPC | virtual |
PostAI(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
PostDraw(NPC npc, SpriteBatch spriteBatch, Vector2 screenPos, Color drawColor) | Terraria.ModLoader.GlobalNPC | virtual |
PreAI(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
PreChatButtonClicked(NPC npc, bool firstButton) | Terraria.ModLoader.GlobalNPC | virtual |
PreDraw(NPC npc, SpriteBatch spriteBatch, Vector2 screenPos, Color drawColor) | Terraria.ModLoader.GlobalNPC | virtual |
PreKill(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
ReceiveExtraAI(NPC npc, BitReader bitReader, BinaryReader binaryReader) | Terraria.ModLoader.GlobalNPC | virtual |
Register() | Terraria.ModLoader.GlobalNPC | protectedvirtual |
ResetEffects(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
SaveData(NPC npc, TagCompound tag) | Terraria.ModLoader.GlobalNPC | virtual |
ScaleExpertStats(NPC npc, int numPlayers, float bossLifeScale) | Terraria.ModLoader.GlobalNPC | virtual |
SendExtraAI(NPC npc, BitWriter bitWriter, BinaryWriter binaryWriter) | Terraria.ModLoader.GlobalNPC | virtual |
SetBestiary(NPC npc, BestiaryDatabase database, BestiaryEntry bestiaryEntry) | Terraria.ModLoader.GlobalNPC | virtual |
SetDefaults(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
SetStaticDefaults() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
SetupContent() | Terraria.ModLoader.GlobalNPC | virtual |
SetupShop(int type, Chest shop, ref int nextSlot) | Terraria.ModLoader.GlobalNPC | virtual |
SetupTravelShop(int[] shop, ref int nextSlot) | Terraria.ModLoader.GlobalNPC | virtual |
SpawnNPC(int npc, int tileX, int tileY) | Terraria.ModLoader.GlobalNPC | virtual |
SpecialOnKill(NPC npc) | Terraria.ModLoader.GlobalNPC | virtual |
StrikeNPC(NPC npc, ref double damage, int defense, ref float knockback, int hitDirection, ref bool crit) | Terraria.ModLoader.GlobalNPC | virtual |
TownNPCAttackCooldown(NPC npc, ref int cooldown, ref int randExtraCooldown) | Terraria.ModLoader.GlobalNPC | virtual |
TownNPCAttackMagic(NPC npc, ref float auraLightMultiplier) | Terraria.ModLoader.GlobalNPC | virtual |
TownNPCAttackProj(NPC npc, ref int projType, ref int attackDelay) | Terraria.ModLoader.GlobalNPC | virtual |
TownNPCAttackProjSpeed(NPC npc, ref float multiplier, ref float gravityCorrection, ref float randomOffset) | Terraria.ModLoader.GlobalNPC | virtual |
TownNPCAttackShoot(NPC npc, ref bool inBetweenShots) | Terraria.ModLoader.GlobalNPC | virtual |
TownNPCAttackStrength(NPC npc, ref int damage, ref float knockback) | Terraria.ModLoader.GlobalNPC | virtual |
TownNPCAttackSwing(NPC npc, ref int itemWidth, ref int itemHeight) | Terraria.ModLoader.GlobalNPC | virtual |
Unload() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
UpdateLifeRegen(NPC npc, ref int damage) | Terraria.ModLoader.GlobalNPC | virtual |
ValidateType() | Terraria.ModLoader.GlobalType< NPC, GlobalNPC > | protectedvirtual |