| AddToArray(ref int[] array, int type) | Terraria.ModLoader.GlobalTile |  | 
  | AdjTiles(int type) | Terraria.ModLoader.GlobalTile | virtual | 
  | AnimateTile() | Terraria.ModLoader.GlobalTile | virtual | 
  | AutoSelect(int i, int j, int type, Item item) | Terraria.ModLoader.GlobalTile | virtual | 
  | CanExplode(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | CanKillTile(int i, int j, int type, ref bool blockDamaged) | Terraria.ModLoader.GlobalTile | virtual | 
  | CanPlace(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | ChangeWaterfallStyle(int type, ref int style) | Terraria.ModLoader.GlobalTile | virtual | 
  | Clone(TEntity newEntity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | CloneNewInstances | Terraria.ModLoader.ModType< TEntity, TModType > | protected | 
  | CreateDust(int i, int j, int type, ref int dustType) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | CreateTemplateEntity() (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | protectedpure virtual | 
  | DrawEffects(int i, int j, int type, SpriteBatch spriteBatch, ref TileDrawInfo drawData) | Terraria.ModLoader.GlobalTile | virtual | 
  | Drop(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual | 
  | DropCritterChance(int i, int j, int type, ref int wormChance, ref int grassHopperChance, ref int jungleGrubChance) | Terraria.ModLoader.GlobalTile | virtual | 
  | Entity (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > |  | 
  | FloorVisuals(int type, Player player) | Terraria.ModLoader.GlobalTile | virtual | 
  | FullName | Terraria.ModLoader.ModType< TEntity, TModType > |  | 
  | HitWire(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual | 
  | InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual | 
  | InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual | 
  | IsCloneable | Terraria.ModLoader.ModType< TEntity, TModType > |  | 
  | IsLoadingEnabled(Mod mod) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | IsTileDangerous(int i, int j, int type, Player player) | Terraria.ModLoader.GlobalTile | virtual | 
  | IsTileSpelunkable(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual | 
  | KillSound(int i, int j, int type, bool fail) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | KillTile(int i, int j, int type, ref bool fail, ref bool effectOnly, ref bool noItem) | Terraria.ModLoader.GlobalTile | virtual | 
  | Load() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | Mod | Terraria.ModLoader.ModType< TEntity, TModType > |  | 
  | ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | MouseOver(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual | 
  | MouseOverFar(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual | 
  | Name | Terraria.ModLoader.ModType< TEntity, TModType > |  | 
  | NearbyEffects(int i, int j, int type, bool closer) | Terraria.ModLoader.GlobalTile | virtual | 
  | NewInstance(TEntity entity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | NumDust(int i, int j, int type, bool fail, ref int num) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | PlaceInWorld(int i, int j, int type, Item item) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | PostDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | PreDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | PreHitWire(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual | 
  | RandomUpdate(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | Register() | Terraria.ModLoader.GlobalTile | protectedvirtual | 
  | RightClick(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual | 
  | SetSpriteEffects(int i, int j, int type, ref SpriteEffects spriteEffects) | Terraria.ModLoader.GlobalTile | virtual | 
  | SetStaticDefaults() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | SetupContent() | Terraria.ModLoader.GlobalTile | virtual | 
  | Slope(int i, int j, int type) | Terraria.ModLoader.GlobalTile | virtual | 
  | SpecialDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalTile | virtual | 
  | TileFrame(int i, int j, int type, ref bool resetFrame, ref bool noBreak) | Terraria.ModLoader.GlobalTile | virtual | 
  | Unload() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | ValidateType() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |