CanExplode(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual |
CanPlace(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual |
Clone(TEntity newEntity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
CloneNewInstances | Terraria.ModLoader.ModType< TEntity, TModType > | protected |
CreateDust(int i, int j, int type, ref int dustType) | Terraria.ModLoader.GlobalBlockType | virtual |
CreateTemplateEntity() (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | protectedpure virtual |
Drop(int i, int j, int type, ref int dropType) | Terraria.ModLoader.GlobalWall | virtual |
Entity (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | |
FullName | Terraria.ModLoader.ModType< TEntity, TModType > | |
InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
IsCloneable | Terraria.ModLoader.ModType< TEntity, TModType > | |
IsLoadingEnabled(Mod mod) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
KillSound(int i, int j, int type, bool fail) | Terraria.ModLoader.GlobalBlockType | virtual |
KillWall(int i, int j, int type, ref bool fail) | Terraria.ModLoader.GlobalWall | virtual |
Load() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
Mod | Terraria.ModLoader.ModType< TEntity, TModType > | |
ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) | Terraria.ModLoader.GlobalBlockType | virtual |
Name | Terraria.ModLoader.ModType< TEntity, TModType > | |
NewInstance(TEntity entity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
NumDust(int i, int j, int type, bool fail, ref int num) | Terraria.ModLoader.GlobalBlockType | virtual |
PlaceInWorld(int i, int j, int type, Item item) | Terraria.ModLoader.GlobalBlockType | virtual |
PostDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalBlockType | virtual |
PreDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalBlockType | virtual |
RandomUpdate(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual |
Register() | Terraria.ModLoader.GlobalWall | protectedvirtual |
SetStaticDefaults() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
SetupContent() | Terraria.ModLoader.GlobalWall | virtual |
Unload() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
ValidateType() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
WallFrame(int i, int j, int type, bool randomizeFrame, ref int style, ref int frameNumber) | Terraria.ModLoader.GlobalWall | virtual |