| CanExplode(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | CanPlace(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | Clone(TEntity newEntity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | CloneNewInstances | Terraria.ModLoader.ModType< TEntity, TModType > | protected | 
  | CreateDust(int i, int j, int type, ref int dustType) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | CreateTemplateEntity() (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | protectedpure virtual | 
  | Drop(int i, int j, int type, ref int dropType) | Terraria.ModLoader.GlobalWall | virtual | 
  | Entity (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > |  | 
  | FullName | Terraria.ModLoader.ModType< TEntity, TModType > |  | 
  | InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual | 
  | InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual | 
  | IsCloneable | Terraria.ModLoader.ModType< TEntity, TModType > |  | 
  | IsLoadingEnabled(Mod mod) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | KillSound(int i, int j, int type, bool fail) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | KillWall(int i, int j, int type, ref bool fail) | Terraria.ModLoader.GlobalWall | virtual | 
  | Load() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | Mod | Terraria.ModLoader.ModType< TEntity, TModType > |  | 
  | ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | Name | Terraria.ModLoader.ModType< TEntity, TModType > |  | 
  | NewInstance(TEntity entity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | NumDust(int i, int j, int type, bool fail, ref int num) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | PlaceInWorld(int i, int j, int type, Item item) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | PostDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | PreDraw(int i, int j, int type, SpriteBatch spriteBatch) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | RandomUpdate(int i, int j, int type) | Terraria.ModLoader.GlobalBlockType | virtual | 
  | Register() | Terraria.ModLoader.GlobalWall | protectedvirtual | 
  | SetStaticDefaults() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | SetupContent() | Terraria.ModLoader.GlobalWall | virtual | 
  | Unload() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual | 
  | ValidateType() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual | 
  | WallFrame(int i, int j, int type, bool randomizeFrame, ref int style, ref int frameNumber) | Terraria.ModLoader.GlobalWall | virtual |