Clone(TEntity newEntity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
CloneNewInstances | Terraria.ModLoader.ModType< TEntity, TModType > | protected |
CreateTemplateEntity() (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | protectedpure virtual |
Description | Terraria.ModLoader.ModBuff | |
DisplayName | Terraria.ModLoader.ModBuff | |
Entity (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | |
FullName | Terraria.ModLoader.ModType< TEntity, TModType > | |
InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
IsCloneable | Terraria.ModLoader.ModType< TEntity, TModType > | |
IsLoadingEnabled(Mod mod) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
Load() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
Mod | Terraria.ModLoader.ModType< TEntity, TModType > | |
ModifyBuffTip(ref string tip, ref int rare) | Terraria.ModLoader.ModBuff | virtual |
Name | Terraria.ModLoader.ModType< TEntity, TModType > | |
NewInstance(TEntity entity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
PostDraw(SpriteBatch spriteBatch, int buffIndex, BuffDrawParams drawParams) | Terraria.ModLoader.ModBuff | virtual |
PreDraw(SpriteBatch spriteBatch, int buffIndex, ref BuffDrawParams drawParams) | Terraria.ModLoader.ModBuff | virtual |
ReApply(Player player, int time, int buffIndex) | Terraria.ModLoader.ModBuff | virtual |
ReApply(NPC npc, int time, int buffIndex) | Terraria.ModLoader.ModBuff | virtual |
Register() | Terraria.ModLoader.ModBuff | protectedvirtual |
RightClick(int buffIndex) | Terraria.ModLoader.ModBuff | virtual |
SetStaticDefaults() | Terraria.ModLoader.ModBuff | virtual |
SetupContent() | Terraria.ModLoader.ModBuff | virtual |
Texture | Terraria.ModLoader.ModTexturedType | |
Type | Terraria.ModLoader.ModBuff | |
Unload() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
Update(Player player, ref int buffIndex) | Terraria.ModLoader.ModBuff | virtual |
Update(NPC npc, ref int buffIndex) | Terraria.ModLoader.ModBuff | virtual |
ValidateType() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |