tModLoader v2023.01
A mod to make and play Terraria mods
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Terraria.Audio.IAudioSystem Member List

This is the complete list of members for Terraria.Audio.IAudioSystem, including all inherited members.

IsTrackPlaying(int trackIndex) (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
LoadCue(int cueIndex, string cueName) (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
LoadFromSources() (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
PauseAll() (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
PrepareWaveBank() (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
ResumeAll() (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
Update() (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
UpdateAmbientCueState(int i, bool gameIsActive, ref float trackVolume, float systemVolume) (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
UpdateAmbientCueTowardStopping(int i, float stoppingSpeed, ref float trackVolume, float systemVolume) (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
UpdateAudioEngine() (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
UpdateCommonTrack(bool active, int i, float totalVolume, ref float tempFade) (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
UpdateCommonTrackTowardStopping(int i, float totalVolume, ref float tempFade, bool isMainTrackAudible) (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
UpdateMisc() (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem
UseSources(List< IContentSource > sources) (defined in Terraria.Audio.IAudioSystem)Terraria.Audio.IAudioSystem