_valuePerUnit (defined in Terraria.GameContent.UI.CustomCurrencySystem) | Terraria.GameContent.UI.CustomCurrencySystem | protected |
Accepts(Item item) (defined in Terraria.GameContent.UI.CustomCurrencySystem) | Terraria.GameContent.UI.CustomCurrencySystem | virtual |
CombineStacks(out bool overFlowing, params long[] coinCounts) (defined in Terraria.GameContent.UI.CustomCurrencySystem) | Terraria.GameContent.UI.CustomCurrencySystem | virtual |
CountCurrency(out bool overFlowing, Item[] inv, params int[] ignoreSlots) (defined in Terraria.GameContent.UI.CustomCurrencySystem) | Terraria.GameContent.UI.CustomCurrencySystem | virtual |
CurrencyCap (defined in Terraria.GameContent.UI.CustomCurrencySystem) | Terraria.GameContent.UI.CustomCurrencySystem | |
CurrencyDrawScale (defined in Terraria.GameContent.UI.CustomCurrencySingleCoin) | Terraria.GameContent.UI.CustomCurrencySingleCoin | |
CurrencyTextColor (defined in Terraria.GameContent.UI.CustomCurrencySingleCoin) | Terraria.GameContent.UI.CustomCurrencySingleCoin | |
CurrencyTextKey (defined in Terraria.GameContent.UI.CustomCurrencySingleCoin) | Terraria.GameContent.UI.CustomCurrencySingleCoin | |
CustomCurrencySingleCoin(int coinItemID, long currencyCap) (defined in Terraria.GameContent.UI.CustomCurrencySingleCoin) | Terraria.GameContent.UI.CustomCurrencySingleCoin | |
DrawSavingsMoney(SpriteBatch sb, string text, float shopx, float shopy, long totalCoins, bool horizontal=false) (defined in Terraria.GameContent.UI.CustomCurrencySingleCoin) | Terraria.GameContent.UI.CustomCurrencySingleCoin | virtual |
GetItemExpectedPrice(Item item, out int calcForSelling, out int calcForBuying) (defined in Terraria.GameContent.UI.CustomCurrencySystem) | Terraria.GameContent.UI.CustomCurrencySystem | virtual |
GetPriceText(string[] lines, ref int currentLine, int price) (defined in Terraria.GameContent.UI.CustomCurrencySingleCoin) | Terraria.GameContent.UI.CustomCurrencySingleCoin | virtual |
Include(int coin, int howMuchIsItWorth) (defined in Terraria.GameContent.UI.CustomCurrencySystem) | Terraria.GameContent.UI.CustomCurrencySystem | |
ItemCacheCreate(List< Item[]> inventories) (defined in Terraria.GameContent.UI.CustomCurrencySystem) | Terraria.GameContent.UI.CustomCurrencySystem | protected |
ItemCacheRestore(List< Tuple< Point, Item > > cache, List< Item[]> inventories) (defined in Terraria.GameContent.UI.CustomCurrencySystem) | Terraria.GameContent.UI.CustomCurrencySystem | protected |
SetCurrencyCap(long cap) (defined in Terraria.GameContent.UI.CustomCurrencySystem) | Terraria.GameContent.UI.CustomCurrencySystem | |
SortByHighest(Tuple< int, int > valueA, Tuple< int, int > valueB) (defined in Terraria.GameContent.UI.CustomCurrencySystem) | Terraria.GameContent.UI.CustomCurrencySystem | protected |
TryPurchasing(int price, List< Item[]> inv, List< Point > slotCoins, List< Point > slotsEmpty, List< Point > slotEmptyBank, List< Point > slotEmptyBank2, List< Point > slotEmptyBank3, List< Point > slotEmptyBank4) (defined in Terraria.GameContent.UI.CustomCurrencySingleCoin) | Terraria.GameContent.UI.CustomCurrencySingleCoin | virtual |