tModLoader v2024.11
A mod to make and play Terraria mods
|
This is the complete list of members for Actions.Sprites.SetFrameSequence, including all inherited members.
ApplyTo(Segments.LooseSprite obj, float localTimeForObj) (defined in Actions.Sprites.SetFrameSequence) | Actions.Sprites.SetFrameSequence | |
BindTo(Segments.LooseSprite obj) (defined in Actions.Sprites.SetFrameSequence) | Actions.Sprites.SetFrameSequence | |
ExpectedLengthOfActionInFrames (defined in Actions.Sprites.SetFrameSequence) | Actions.Sprites.SetFrameSequence | |
SetDelay(float delay) (defined in Actions.Sprites.SetFrameSequence) | Actions.Sprites.SetFrameSequence | |
SetFrameSequence(int duration, Point[] frameIndices, int timePerFrame, int paddingX=2, int paddingY=2) (defined in Actions.Sprites.SetFrameSequence) | Actions.Sprites.SetFrameSequence | |
SetFrameSequence(Point[] frameIndices, int timePerFrame, int paddingX=2, int paddingY=2) (defined in Actions.Sprites.SetFrameSequence) | Actions.Sprites.SetFrameSequence |