tModLoader v2024.10
A mod to make and play Terraria mods
GlobalEmoteBubble Member List

This is the complete list of members for GlobalEmoteBubble, including all inherited members.

AppliesToEntity(TEntity entity, bool lateInstantiation)GlobalType< EmoteBubble, GlobalEmoteBubble >virtual
Clone(TEntity? from, TEntity to)GlobalType< EmoteBubble, GlobalEmoteBubble >virtual
CloneNewInstancesGlobalType< EmoteBubble, GlobalEmoteBubble >protected
ConditionallyAppliesToEntitiesGlobalType< EmoteBubble, GlobalEmoteBubble >
ConditionallyAppliesToEntitiesGlobalType< EmoteBubble, GlobalEmoteBubble >
GetFrame(EmoteBubble emoteBubble)GlobalEmoteBubblevirtual
GetFrameInEmoteMenu(int emoteType, int frame, int frameCounter)GlobalEmoteBubblevirtual
InstancePerEntityGlobalType< EmoteBubble, GlobalEmoteBubble >
IsCloneableGlobalType< EmoteBubble, GlobalEmoteBubble >
NewInstance(TEntity target)GlobalType< EmoteBubble, GlobalEmoteBubble >virtual
OnSpawn(EmoteBubble emoteBubble)GlobalEmoteBubblevirtual
PerEntityIndexGlobalType< EmoteBubble, GlobalEmoteBubble >
PostDraw(EmoteBubble emoteBubble, SpriteBatch spriteBatch, Texture2D texture, Vector2 position, Rectangle frame, Vector2 origin, SpriteEffects spriteEffects)GlobalEmoteBubblevirtual
PostDrawInEmoteMenu(int emoteType, SpriteBatch spriteBatch, EmoteButton uiEmoteButton, Vector2 position, Rectangle frame, Vector2 origin)GlobalEmoteBubblevirtual
PreDraw(EmoteBubble emoteBubble, SpriteBatch spriteBatch, Texture2D texture, Vector2 position, Rectangle frame, Vector2 origin, SpriteEffects spriteEffects)GlobalEmoteBubblevirtual
PreDrawInEmoteMenu(int emoteType, SpriteBatch spriteBatch, EmoteButton uiEmoteButton, Vector2 position, Rectangle frame, Vector2 origin)GlobalEmoteBubblevirtual
Register() (defined in GlobalEmoteBubble)GlobalEmoteBubbleprotected
SetDefaults(TEntity entity)GlobalType< EmoteBubble, GlobalEmoteBubble >virtual
SetupContent() (defined in GlobalEmoteBubble)GlobalEmoteBubble
SlotPerEntityGlobalType< EmoteBubble, GlobalEmoteBubble >
StaticIndexGlobalType< EmoteBubble, GlobalEmoteBubble >
UpdateFrame(EmoteBubble emoteBubble)GlobalEmoteBubblevirtual
UpdateFrameInEmoteMenu(int emoteType, ref int frameCounter)GlobalEmoteBubblevirtual
ValidateType()GlobalType< EmoteBubble, GlobalEmoteBubble >protected