tModLoader v2024.10
A mod to make and play Terraria mods
NetMessage Member List

This is the complete list of members for NetMessage, including all inherited members.

_currentPlayerDeathReason (defined in NetMessage)NetMessagestatic
BootPlayer(int plr, NetworkText msg) (defined in NetMessage)NetMessagestatic
buffer (defined in NetMessage)NetMessagestatic
CheckBytes(int bufferIndex=256) (defined in NetMessage)NetMessagestatic
CompressTileBlock(int xStart, int yStart, short width, short height, Stream stream) (defined in NetMessage)NetMessagestatic
CompressTileBlock_Inner(BinaryWriter writer, int xStart, int yStart, int width, int height) (defined in NetMessage)NetMessagestatic
DecompressTileBlock(Stream stream) (defined in NetMessage)NetMessagestatic
DecompressTileBlock_Inner(BinaryReader reader, int xStart, int yStart, int width, int height) (defined in NetMessage)NetMessagestatic
DoesPlayerSlotCountAsAHost(int plr) (defined in NetMessage)NetMessagestatic
greetPlayer(int plr) (defined in NetMessage)NetMessagestatic
PlayNetSound(NetSoundInfo info, int remoteClient=-1, int ignoreClient=-1) (defined in NetMessage)NetMessagestatic
ReceiveBytes(byte[] bytes, int streamLength, int i=256) (defined in NetMessage)NetMessagestatic
SendAnglerQuest(int remoteClient) (defined in NetMessage)NetMessagestatic
SendCoinLossRevengeMarker(CoinLossRevengeSystem.RevengeMarker marker, int remoteClient=-1, int ignoreClient=-1) (defined in NetMessage)NetMessagestatic
SendData(int msgType, int remoteClient=-1, int ignoreClient=-1, NetworkText text=null, int number=0, float number2=0f, float number3=0f, float number4=0f, int number5=0, int number6=0, int number7=0) (defined in NetMessage)NetMessagestatic
SendObjectPlacement(int whoAmi, int x, int y, int type, int style, int alternative, int random, int direction) (defined in NetMessage)NetMessagestatic
SendPlayerDeath(int playerTargetIndex, PlayerDeathReason reason, int damage, int direction, bool pvp, int remoteClient=-1, int ignoreClient=-1) (defined in NetMessage)NetMessagestatic
SendPlayerHurt(int playerTargetIndex, Player.HurtInfo info, int ignoreClient=-1) (defined in NetMessage)NetMessagestatic
SendSection(int whoAmi, int sectionX, int sectionY) (defined in NetMessage)NetMessagestatic
SendStrikeNPC(NPC npc, in NPC.HitInfo hit, int ignoreClient=-1)NetMessagestatic
SendTemporaryAnimation(int whoAmi, int animationType, int tileType, int xCoord, int yCoord) (defined in NetMessage)NetMessagestatic
SendTileSquare(int whoAmi, int tileX, int tileY, int xSize, int ySize, TileChangeType changeType=TileChangeType.None)NetMessagestatic
SendTileSquare(int whoAmi, int tileX, int tileY, int centeredSquareSize, TileChangeType changeType=TileChangeType.None)NetMessagestatic
SendTileSquare(int whoAmi, int tileX, int tileY, TileChangeType changeType=TileChangeType.None)NetMessagestatic
SendTravelShop(int remoteClient) (defined in NetMessage)NetMessagestatic
sendWater(int x, int y) (defined in NetMessage)NetMessagestatic
SyncConnectedPlayer(int plr) (defined in NetMessage)NetMessagestatic
SyncDisconnectedPlayer(int plr) (defined in NetMessage)NetMessagestatic
TrySendData(int msgType, int remoteClient=-1, int ignoreClient=-1, NetworkText text=null, int number=0, float number2=0f, float number3=0f, float number4=0f, int number5=0, int number6=0, int number7=0) (defined in NetMessage)NetMessagestatic