tModLoader v2024.10
A mod to make and play Terraria mods
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This is the complete list of members for PlayerDrawLayers, including all inherited members.
AfterLastVanillaLayer (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
ArmorLongCoat | PlayerDrawLayers | static |
ArmOverItem | PlayerDrawLayers | static |
BackAcc | PlayerDrawLayers | static |
Backpacks | PlayerDrawLayers | static |
BalloonAcc | PlayerDrawLayers | static |
BeetleBuff | PlayerDrawLayers | static |
BeforeFirstVanillaLayer (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
BladedGlove | PlayerDrawLayers | static |
CaptureTheGem | PlayerDrawLayers | static |
Carpet | PlayerDrawLayers | static |
DrawCompositeArmorPiece(ref PlayerDrawSet drawinfo, CompositePlayerDrawContext context, DrawData data) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawMeowcartTrail(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_01_2_JimsCloak(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_01_3_BackHead(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_01_BackHair(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_02_MountBehindPlayer(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_03_Carpet(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_03_PortableStool(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_04_ElectrifiedDebuffBack(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_05_2_SafemanSun(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_05_ForbiddenSetRing(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_06_WebbedDebuffBack(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_07_LeinforsHairShampoo(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_08_1_Tails(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_08_Backpacks(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_08_PlayerVisuallyHasFullArmorSet(PlayerDrawSet drawinfo, int head, int body, int legs) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_09_Wings(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_10_BackAcc(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_11_Balloons(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_12_1_BalloonFronts(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_12_Skin(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_12_Skin_Composite(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_12_SkinComposite_BackArmShirt(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_13_Leggings(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_14_2_GlassSlipperSparkles(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_14_Shoes(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_15_SkinLongCoat(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_16_ArmorLongCoat(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_17_Torso(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_17_TorsoComposite(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_18_OffhandAcc(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_19_WaistAcc(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_20_NeckAcc(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_21_1_Magiluminescence(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_21_2_FinchNest(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_21_Head(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_22_FaceAcc(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_23_MountFront(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_24_Pulley(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_25_Shield(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_26_SolarShield(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_27_HeldItem(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_28_ArmOverItem(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_28_ArmOverItemComposite(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_29_OnhandAcc(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_30_BladedGlove(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_31_ProjectileOverArm(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_32_FrontAcc(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_32_FrontAcc_BackPart(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_32_FrontAcc_FrontPart(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_33_FrozenOrWebbedDebuff(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_34_ElectrifiedDebuffFront(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_35_IceBarrier(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_36_CTG(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_37_BeetleBuff(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_38_EyebrellaCloud(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_AddSelectionGlow(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_DrawSelectionRect(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_extra_MountMinus(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_extra_MountPlus(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_extra_TorsoMinus(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_extra_TorsoPlus(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_Head_GetTVScreen(Player plr) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_JimsDroneRadio(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_MakeIntoFirstFractalAfterImage(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_RenderAllLayers(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_RenderAllLayersSlow(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_ScaleDrawData(ref PlayerDrawSet drawinfo, float scale) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawPlayer_TransformDrawData(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawStarboardRainbowTrail(ref PlayerDrawSet drawinfo, Vector2 commonWingPosPreFloor, Vector2 dirsVec) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
DrawTiedBalloons(ref PlayerDrawSet drawinfo) (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
ElectrifiedDebuffBack | PlayerDrawLayers | static |
ElectrifiedDebuffFront | PlayerDrawLayers | static |
EyebrellaCloud | PlayerDrawLayers | static |
FaceAcc | PlayerDrawLayers | static |
FinchNest | PlayerDrawLayers | static |
FirstVanillaLayer (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
ForbiddenSetRing | PlayerDrawLayers | static |
FrontAccBack | PlayerDrawLayers | static |
FrontAccFront | PlayerDrawLayers | static |
FrozenOrWebbedDebuff | PlayerDrawLayers | static |
HairBack | PlayerDrawLayers | static |
HandOnAcc | PlayerDrawLayers | static |
Head | PlayerDrawLayers | static |
HeadBack | PlayerDrawLayers | static |
HeldItem | PlayerDrawLayers | static |
IceBarrier | PlayerDrawLayers | static |
JimsCloak | PlayerDrawLayers | static |
JimsDroneRadio | PlayerDrawLayers | static |
LastVanillaLayer (defined in PlayerDrawLayers) | PlayerDrawLayers | static |
Leggings | PlayerDrawLayers | static |
LeinforsHairShampoo | PlayerDrawLayers | static |
MountBack | PlayerDrawLayers | static |
MountFront | PlayerDrawLayers | static |
MountGroup | PlayerDrawLayers | static |
NeckAcc | PlayerDrawLayers | static |
OffhandAcc | PlayerDrawLayers | static |
PortableStool | PlayerDrawLayers | static |
ProjectileOverArm | PlayerDrawLayers | static |
Pulley | PlayerDrawLayers | static |
Robe | PlayerDrawLayers | static |
SafemanSun | PlayerDrawLayers | static |
Shield | PlayerDrawLayers | static |
Shoes | PlayerDrawLayers | static |
Skin | PlayerDrawLayers | static |
SkinLongCoat | PlayerDrawLayers | static |
SolarShield | PlayerDrawLayers | static |
Tails | PlayerDrawLayers | static |
Torso | PlayerDrawLayers | static |
TorsoGroup | PlayerDrawLayers | static |
WaistAcc | PlayerDrawLayers | static |
WebbedDebuffBack | PlayerDrawLayers | static |
Wings | PlayerDrawLayers | static |