tModLoader v2024.10
A mod to make and play Terraria mods
ReflectiveArmorShaderData Member List

This is the complete list of members for ReflectiveArmorShaderData, including all inherited members.

Apply(Entity entity, DrawData? drawData) (defined in ReflectiveArmorShaderData)ReflectiveArmorShaderDatavirtual
Apply() (defined in ShaderData)ShaderDatavirtual
ArmorShaderData(Ref< Effect > shader, string passName) (defined in ArmorShaderData)ArmorShaderData
ArmorShaderData(Asset< Effect > shader, string passName) (defined in ArmorShaderData)ArmorShaderData
GetSecondaryShader(Entity entity) (defined in ArmorShaderData)ArmorShaderDatavirtual
ReflectiveArmorShaderData(Ref< Effect > shader, string passName) (defined in ReflectiveArmorShaderData)ReflectiveArmorShaderData
Shader (defined in ShaderData)ShaderData
ShaderData(Ref< Effect > shader, string passName) (defined in ShaderData)ShaderData
ShaderData(Asset< Effect > shader, string passName) (defined in ShaderData)ShaderData
SwapProgram(string passName) (defined in ShaderData)ShaderData
UseColor(float r, float g, float b) (defined in ArmorShaderData)ArmorShaderData
UseColor(Color color) (defined in ArmorShaderData)ArmorShaderData
UseColor(Vector3 color) (defined in ArmorShaderData)ArmorShaderData
UseImage(string path) (defined in ArmorShaderData)ArmorShaderData
UseImage(Asset< Texture2D > asset) (defined in ArmorShaderData)ArmorShaderData
UseOpacity(float alpha) (defined in ArmorShaderData)ArmorShaderData
UseSaturation(float saturation) (defined in ArmorShaderData)ArmorShaderData
UseSecondaryColor(float r, float g, float b) (defined in ArmorShaderData)ArmorShaderData
UseSecondaryColor(Color color) (defined in ArmorShaderData)ArmorShaderData
UseSecondaryColor(Vector3 color) (defined in ArmorShaderData)ArmorShaderData
UseTargetPosition(Vector2 position) (defined in ArmorShaderData)ArmorShaderData