tModLoader v2024.10
A mod to make and play Terraria mods
SystemLoader Member List

This is the complete list of members for SystemLoader, including all inherited members.

CanWorldBePlayed(PlayerFileData playerData, WorldFileData worldData, out ModSystem rejector) (defined in SystemLoader)SystemLoaderstatic
ClearWorld() (defined in SystemLoader)SystemLoaderstatic
ModifyGameTipVisibility(IReadOnlyList< GameTipData > tips) (defined in SystemLoader)SystemLoaderstatic
ModifyHardmodeTasks(List< GenPass > passes) (defined in SystemLoader)SystemLoaderstatic
ModifyInterfaceLayers(List< GameInterfaceLayer > layers) (defined in SystemLoader)SystemLoaderstatic
ModifyLightingBrightness(ref float negLight, ref float negLight2) (defined in SystemLoader)SystemLoaderstatic
ModifyScreenPosition() (defined in SystemLoader)SystemLoaderstatic
ModifySunLightColor(ref Color tileColor, ref Color backgroundColor) (defined in SystemLoader)SystemLoaderstatic
ModifyTimeRate(ref double timeRate, ref double tileUpdateRate, ref double eventUpdateRate) (defined in SystemLoader)SystemLoaderstatic
ModifyTransformMatrix(ref SpriteViewMatrix Transform) (defined in SystemLoader)SystemLoaderstatic
ModifyWorldGenTasks(List< GenPass > passes, ref double totalWeight) (defined in SystemLoader)SystemLoaderstatic
OnWorldLoad() (defined in SystemLoader)SystemLoaderstatic
OnWorldUnload() (defined in SystemLoader)SystemLoaderstatic
PostDrawFullscreenMap(ref string mouseText) (defined in SystemLoader)SystemLoaderstatic
PostDrawInterface(SpriteBatch spriteBatch) (defined in SystemLoader)SystemLoaderstatic
PostDrawTiles() (defined in SystemLoader)SystemLoaderstatic
PostUpdateDusts() (defined in SystemLoader)SystemLoaderstatic
PostUpdateEverything() (defined in SystemLoader)SystemLoaderstatic
PostUpdateGores() (defined in SystemLoader)SystemLoaderstatic
PostUpdateInput() (defined in SystemLoader)SystemLoaderstatic
PostUpdateInvasions() (defined in SystemLoader)SystemLoaderstatic
PostUpdateItems() (defined in SystemLoader)SystemLoaderstatic
PostUpdateNPCs() (defined in SystemLoader)SystemLoaderstatic
PostUpdatePlayers() (defined in SystemLoader)SystemLoaderstatic
PostUpdateProjectiles() (defined in SystemLoader)SystemLoaderstatic
PostUpdateTime() (defined in SystemLoader)SystemLoaderstatic
PostUpdateWorld() (defined in SystemLoader)SystemLoaderstatic
PostWorldGen() (defined in SystemLoader)SystemLoaderstatic
PreDrawMapIconOverlay(IReadOnlyList< IMapLayer > layers, MapOverlayDrawContext mapOverlayDrawContext) (defined in SystemLoader)SystemLoaderstatic
PreSaveAndQuit() (defined in SystemLoader)SystemLoaderstatic
PreUpdateDusts() (defined in SystemLoader)SystemLoaderstatic
PreUpdateEntities() (defined in SystemLoader)SystemLoaderstatic
PreUpdateGores() (defined in SystemLoader)SystemLoaderstatic
PreUpdateInvasions() (defined in SystemLoader)SystemLoaderstatic
PreUpdateItems() (defined in SystemLoader)SystemLoaderstatic
PreUpdateNPCs() (defined in SystemLoader)SystemLoaderstatic
PreUpdatePlayers() (defined in SystemLoader)SystemLoaderstatic
PreUpdateProjectiles() (defined in SystemLoader)SystemLoaderstatic
PreUpdateTime() (defined in SystemLoader)SystemLoaderstatic
PreUpdateWorld() (defined in SystemLoader)SystemLoaderstatic
PreWorldGen() (defined in SystemLoader)SystemLoaderstatic
ResetNearbyTileEffects() (defined in SystemLoader)SystemLoaderstatic
TileCountsAvailable(ReadOnlySpan< int > tileCounts) (defined in SystemLoader)SystemLoaderstatic
UpdateUI(GameTime gameTime) (defined in SystemLoader)SystemLoaderstatic