tModLoader v2024.10
A mod to make and play Terraria mods
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This is the complete list of members for SystemLoader, including all inherited members.
CanWorldBePlayed(PlayerFileData playerData, WorldFileData worldData, out ModSystem rejector) (defined in SystemLoader) | SystemLoader | static |
ClearWorld() (defined in SystemLoader) | SystemLoader | static |
ModifyGameTipVisibility(IReadOnlyList< GameTipData > tips) (defined in SystemLoader) | SystemLoader | static |
ModifyHardmodeTasks(List< GenPass > passes) (defined in SystemLoader) | SystemLoader | static |
ModifyInterfaceLayers(List< GameInterfaceLayer > layers) (defined in SystemLoader) | SystemLoader | static |
ModifyLightingBrightness(ref float negLight, ref float negLight2) (defined in SystemLoader) | SystemLoader | static |
ModifyScreenPosition() (defined in SystemLoader) | SystemLoader | static |
ModifySunLightColor(ref Color tileColor, ref Color backgroundColor) (defined in SystemLoader) | SystemLoader | static |
ModifyTimeRate(ref double timeRate, ref double tileUpdateRate, ref double eventUpdateRate) (defined in SystemLoader) | SystemLoader | static |
ModifyTransformMatrix(ref SpriteViewMatrix Transform) (defined in SystemLoader) | SystemLoader | static |
ModifyWorldGenTasks(List< GenPass > passes, ref double totalWeight) (defined in SystemLoader) | SystemLoader | static |
OnWorldLoad() (defined in SystemLoader) | SystemLoader | static |
OnWorldUnload() (defined in SystemLoader) | SystemLoader | static |
PostDrawFullscreenMap(ref string mouseText) (defined in SystemLoader) | SystemLoader | static |
PostDrawInterface(SpriteBatch spriteBatch) (defined in SystemLoader) | SystemLoader | static |
PostDrawTiles() (defined in SystemLoader) | SystemLoader | static |
PostUpdateDusts() (defined in SystemLoader) | SystemLoader | static |
PostUpdateEverything() (defined in SystemLoader) | SystemLoader | static |
PostUpdateGores() (defined in SystemLoader) | SystemLoader | static |
PostUpdateInput() (defined in SystemLoader) | SystemLoader | static |
PostUpdateInvasions() (defined in SystemLoader) | SystemLoader | static |
PostUpdateItems() (defined in SystemLoader) | SystemLoader | static |
PostUpdateNPCs() (defined in SystemLoader) | SystemLoader | static |
PostUpdatePlayers() (defined in SystemLoader) | SystemLoader | static |
PostUpdateProjectiles() (defined in SystemLoader) | SystemLoader | static |
PostUpdateTime() (defined in SystemLoader) | SystemLoader | static |
PostUpdateWorld() (defined in SystemLoader) | SystemLoader | static |
PostWorldGen() (defined in SystemLoader) | SystemLoader | static |
PreDrawMapIconOverlay(IReadOnlyList< IMapLayer > layers, MapOverlayDrawContext mapOverlayDrawContext) (defined in SystemLoader) | SystemLoader | static |
PreSaveAndQuit() (defined in SystemLoader) | SystemLoader | static |
PreUpdateDusts() (defined in SystemLoader) | SystemLoader | static |
PreUpdateEntities() (defined in SystemLoader) | SystemLoader | static |
PreUpdateGores() (defined in SystemLoader) | SystemLoader | static |
PreUpdateInvasions() (defined in SystemLoader) | SystemLoader | static |
PreUpdateItems() (defined in SystemLoader) | SystemLoader | static |
PreUpdateNPCs() (defined in SystemLoader) | SystemLoader | static |
PreUpdatePlayers() (defined in SystemLoader) | SystemLoader | static |
PreUpdateProjectiles() (defined in SystemLoader) | SystemLoader | static |
PreUpdateTime() (defined in SystemLoader) | SystemLoader | static |
PreUpdateWorld() (defined in SystemLoader) | SystemLoader | static |
PreWorldGen() (defined in SystemLoader) | SystemLoader | static |
ResetNearbyTileEffects() (defined in SystemLoader) | SystemLoader | static |
TileCountsAvailable(ReadOnlySpan< int > tileCounts) (defined in SystemLoader) | SystemLoader | static |
UpdateUI(GameTime gameTime) (defined in SystemLoader) | SystemLoader | static |