tModLoader v2024.10
A mod to make and play Terraria mods
TileLoader Member List

This is the complete list of members for TileLoader, including all inherited members.

AdjTiles(Player player, int type) (defined in TileLoader)TileLoaderstatic
AnimateTiles() (defined in TileLoader)TileLoaderstatic
AutoSelect(int i, int j, Player player) (defined in TileLoader)TileLoaderstatic
CanDropAcorn(int type) (defined in TileLoader)TileLoaderstatic
CanExplode(int i, int j) (defined in TileLoader)TileLoaderstatic
CanGrowModCactus(int type) (defined in TileLoader)TileLoaderstatic
CanGrowModPalmTree(int type) (defined in TileLoader)TileLoaderstatic
CanGrowModTree(int type) (defined in TileLoader)TileLoaderstatic
CanKillTile(int i, int j, int type, ref bool blockDamaged) (defined in TileLoader)TileLoaderstatic
CanPlace(int i, int j, int type) (defined in TileLoader)TileLoaderstatic
CanReplace(int i, int j, int type, int tileTypeBeingPlaced) (defined in TileLoader)TileLoaderstatic
ChangeWaterfallStyle(int type, ref int style) (defined in TileLoader)TileLoaderstatic
CheckModTile(int i, int j, int type) (defined in TileLoader)TileLoaderstatic
CloseDoorID(Tile tile) (defined in TileLoader)TileLoaderstatic
CreateDust(int i, int j, int type, ref int dustType) (defined in TileLoader)TileLoaderstatic
DefaultContainerName(int type, int frameX, int frameY)TileLoaderstatic
DrawEffects(int i, int j, int type, SpriteBatch spriteBatch, ref TileDrawInfo drawData) (defined in TileLoader)TileLoaderstatic
Drop(int i, int j, int type, bool includeLargeObjectDrops=true) (defined in TileLoader)TileLoaderstatic
DropCritterChance(int i, int j, int type, ref int wormChance, ref int grassHopperChance, ref int jungleGrubChance) (defined in TileLoader)TileLoaderstatic
DropPalmTreeWood(int type, ref int wood) (defined in TileLoader)TileLoaderstatic
DropTreeWood(int type, ref int wood) (defined in TileLoader)TileLoaderstatic
FloorVisuals(int type, Player player) (defined in TileLoader)TileLoaderstatic
GetCactusTexture(int type) (defined in TileLoader)TileLoaderstatic
GetItemDropFromTypeAndStyle(int type, int style=0)TileLoaderstatic
GetItemDrops(int x, int y, Tile tileCache, bool includeLargeObjectDrops=false, bool includeAllModdedLargeObjectDrops=false) (defined in TileLoader)TileLoaderstatic
GetTile(int type)TileLoaderstatic
HasSmartInteract(int i, int j, int type, SmartInteractScanSettings settings) (defined in TileLoader)TileLoaderstatic
HasWalkDust(int type) (defined in TileLoader)TileLoaderstatic
HitWire(int i, int j, int type) (defined in TileLoader)TileLoaderstatic
IsClosedDoor(Tile tile)TileLoaderstatic
IsClosedDoor(int type)TileLoaderstatic
IsLockedChest(int i, int j, int type) (defined in TileLoader)TileLoaderstatic
IsModMusicBox(Tile tile) (defined in TileLoader)TileLoaderstatic
IsTileBiomeSightable(int i, int j, int type, ref Color sightColor) (defined in TileLoader)TileLoaderstatic
IsTileDangerous(int i, int j, int type, Player player) (defined in TileLoader)TileLoaderstatic
IsTileSpelunkable(int i, int j, int type) (defined in TileLoader)TileLoaderstatic
KillMultiTile(int i, int j, int frameX, int frameY, int type) (defined in TileLoader)TileLoaderstatic
KillSound(int i, int j, int type, bool fail) (defined in TileLoader)TileLoaderstatic
KillTile(int i, int j, int type, ref bool fail, ref bool effectOnly, ref bool noItem) (defined in TileLoader)TileLoaderstatic
LockChest(int i, int j, int type, ref short frameXAdjustment, ref bool manual) (defined in TileLoader)TileLoaderstatic
ModifyFrameMerge(int type, int i, int j, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in TileLoader)TileLoaderstatic
ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) (defined in TileLoader)TileLoaderstatic
ModifySittingTargetInfo(int i, int j, int type, ref TileRestingInfo info) (defined in TileLoader)TileLoaderstatic
ModifySleepingTargetInfo(int i, int j, int type, ref TileRestingInfo info) (defined in TileLoader)TileLoaderstatic
ModifySmartInteractCoords(int type, ref int width, ref int height, ref int frameWidth, ref int frameHeight, ref int extraY) (defined in TileLoader)TileLoaderstatic
ModifyTorchLuck(Player player, ref float positiveLuck, ref float negativeLuck) (defined in TileLoader)TileLoaderstatic
MouseOver(int i, int j) (defined in TileLoader)TileLoaderstatic
MouseOverFar(int i, int j) (defined in TileLoader)TileLoaderstatic
NearbyEffects(int i, int j, int type, bool closer) (defined in TileLoader)TileLoaderstatic
NumDust(int i, int j, int type, bool fail, ref int numDust) (defined in TileLoader)TileLoaderstatic
OpenDoorID(Tile tile) (defined in TileLoader)TileLoaderstatic
PalmTreeDust(Tile tile, ref int dust) (defined in TileLoader)TileLoaderstatic
PickPowerCheck(Tile target, int pickPower, ref int damage) (defined in TileLoader)TileLoaderstatic
PlaceInWorld(int i, int j, Item item) (defined in TileLoader)TileLoaderstatic
PostDraw(int i, int j, int type, SpriteBatch spriteBatch) (defined in TileLoader)TileLoaderstatic
PostSetupTileMerge() (defined in TileLoader)TileLoaderstatic
PostTileFrame(int type, int i, int j, int up, int down, int left, int right, int upLeft, int upRight, int downLeft, int downRight) (defined in TileLoader)TileLoaderstatic
PreDraw(int i, int j, int type, SpriteBatch spriteBatch) (defined in TileLoader)TileLoaderstatic
PreHitWire(int i, int j, int type) (defined in TileLoader)TileLoaderstatic
RandomUpdate(int i, int j, int type) (defined in TileLoader)TileLoaderstatic
RecountTiles(SceneMetrics metrics) (defined in TileLoader)TileLoaderstatic
RightClick(int i, int j) (defined in TileLoader)TileLoaderstatic
SaplingGrowthType(int soilType, ref int saplingType, ref int style) (defined in TileLoader)TileLoaderstatic
SetAnimationFrame(int type, int i, int j, ref int frameXOffset, ref int frameYOffset)TileLoaderstatic
SetDrawPositions(int i, int j, ref int width, ref int offsetY, ref int height, ref short tileFrameX, ref short tileFrameY) (defined in TileLoader)TileLoaderstatic
SetSpriteEffects(int i, int j, int type, ref SpriteEffects spriteEffects) (defined in TileLoader)TileLoaderstatic
Slope(int i, int j, int type) (defined in TileLoader)TileLoaderstatic
SpecialDraw(int type, int specialTileX, int specialTileY, SpriteBatch spriteBatch)TileLoaderstatic
TileCount (defined in TileLoader)TileLoaderstatic
TileFrame(int i, int j, int type, ref bool resetFrame, ref bool noBreak) (defined in TileLoader)TileLoaderstatic
TreeDust(Tile tile, ref int dust) (defined in TileLoader)TileLoaderstatic
UnlockChest(int i, int j, int type, ref short frameXAdjustment, ref int dustType, ref bool manual) (defined in TileLoader)TileLoaderstatic
WalkDust(int type, ref int dustType, ref bool makeDust, ref Color color) (defined in TileLoader)TileLoaderstatic