tModLoader v2024.10
A mod to make and play Terraria mods
Wiring Member List

This is the complete list of members for Wiring, including all inherited members.

_currentWireColor (defined in Wiring)Wiringstatic
_GatesNext (defined in Wiring)Wiringstatic
_inPumpX (defined in Wiring)Wiringstatic
_inPumpY (defined in Wiring)Wiringstatic
_LampsToCheck (defined in Wiring)Wiringstatic
_numInPump (defined in Wiring)Wiringstatic
_numOutPump (defined in Wiring)Wiringstatic
_outPumpX (defined in Wiring)Wiringstatic
_outPumpY (defined in Wiring)Wiringstatic
_teleport (defined in Wiring)Wiringstatic
_toProcess (defined in Wiring)Wiringstatic
_wireDirectionList (defined in Wiring)Wiringstatic
_wireList (defined in Wiring)Wiringstatic
Actuate(int i, int j) (defined in Wiring)Wiringstatic
ActuateForced(int i, int j) (defined in Wiring)Wiringstatic
blockPlayerTeleportationForOneIteration (defined in Wiring)Wiringstatic
CheckMech(int i, int j, int time)Wiringstatic
ClearAll() (defined in Wiring)Wiringstatic
DeActive(int i, int j) (defined in Wiring)Wiringstatic
GetItemSource(int sourceTileX, int sourceTileY) (defined in Wiring)Wiringstatic
GetNPCSource(int sourceTileX, int sourceTileY) (defined in Wiring)Wiringstatic
GetProjectileSource(int sourceTileX, int sourceTileY) (defined in Wiring)Wiringstatic
HitSwitch(int i, int j) (defined in Wiring)Wiringstatic
Initialize() (defined in Wiring)Wiringstatic
MassWireOperation(Point ps, Point pe, Player master) (defined in Wiring)Wiringstatic
PokeLogicGate(int lampX, int lampY) (defined in Wiring)Wiringstatic
ReActive(int i, int j) (defined in Wiring)Wiringstatic
runningWiringstatic
SetCurrentUser(int plr=-1) (defined in Wiring)Wiringstatic
SkipWire(int x, int y)Wiringstatic
SkipWire(Point16 point)Wiringstatic
Toggle2x2Light(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring)Wiringstatic
ToggleCampFire(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring)Wiringstatic
ToggleCandle(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn) (defined in Wiring)Wiringstatic
ToggleChandelier(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring)Wiringstatic
ToggleFirePlace(int i, int j, Tile theBlock, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring)Wiringstatic
ToggleHangingLantern(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring)Wiringstatic
ToggleHolidayLight(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn) (defined in Wiring)Wiringstatic
ToggleLamp(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring)Wiringstatic
ToggleLampPost(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring)Wiringstatic
ToggleTorch(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn) (defined in Wiring)Wiringstatic
TripWire(int left, int top, int width, int height)Wiringstatic
UpdateMech() (defined in Wiring)Wiringstatic