tModLoader v2024.10
A mod to make and play Terraria mods
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This is the complete list of members for Wiring, including all inherited members.
_currentWireColor (defined in Wiring) | Wiring | static |
_GatesNext (defined in Wiring) | Wiring | static |
_inPumpX (defined in Wiring) | Wiring | static |
_inPumpY (defined in Wiring) | Wiring | static |
_LampsToCheck (defined in Wiring) | Wiring | static |
_numInPump (defined in Wiring) | Wiring | static |
_numOutPump (defined in Wiring) | Wiring | static |
_outPumpX (defined in Wiring) | Wiring | static |
_outPumpY (defined in Wiring) | Wiring | static |
_teleport (defined in Wiring) | Wiring | static |
_toProcess (defined in Wiring) | Wiring | static |
_wireDirectionList (defined in Wiring) | Wiring | static |
_wireList (defined in Wiring) | Wiring | static |
Actuate(int i, int j) (defined in Wiring) | Wiring | static |
ActuateForced(int i, int j) (defined in Wiring) | Wiring | static |
blockPlayerTeleportationForOneIteration (defined in Wiring) | Wiring | static |
CheckMech(int i, int j, int time) | Wiring | static |
ClearAll() (defined in Wiring) | Wiring | static |
DeActive(int i, int j) (defined in Wiring) | Wiring | static |
GetItemSource(int sourceTileX, int sourceTileY) (defined in Wiring) | Wiring | static |
GetNPCSource(int sourceTileX, int sourceTileY) (defined in Wiring) | Wiring | static |
GetProjectileSource(int sourceTileX, int sourceTileY) (defined in Wiring) | Wiring | static |
HitSwitch(int i, int j) (defined in Wiring) | Wiring | static |
Initialize() (defined in Wiring) | Wiring | static |
MassWireOperation(Point ps, Point pe, Player master) (defined in Wiring) | Wiring | static |
PokeLogicGate(int lampX, int lampY) (defined in Wiring) | Wiring | static |
ReActive(int i, int j) (defined in Wiring) | Wiring | static |
running | Wiring | static |
SetCurrentUser(int plr=-1) (defined in Wiring) | Wiring | static |
SkipWire(int x, int y) | Wiring | static |
SkipWire(Point16 point) | Wiring | static |
Toggle2x2Light(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring) | Wiring | static |
ToggleCampFire(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring) | Wiring | static |
ToggleCandle(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn) (defined in Wiring) | Wiring | static |
ToggleChandelier(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring) | Wiring | static |
ToggleFirePlace(int i, int j, Tile theBlock, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring) | Wiring | static |
ToggleHangingLantern(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring) | Wiring | static |
ToggleHolidayLight(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn) (defined in Wiring) | Wiring | static |
ToggleLamp(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring) | Wiring | static |
ToggleLampPost(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn, bool doSkipWires) (defined in Wiring) | Wiring | static |
ToggleTorch(int i, int j, Tile tileCache, bool? forcedStateWhereTrueIsOn) (defined in Wiring) | Wiring | static |
TripWire(int left, int top, int width, int height) | Wiring | static |
UpdateMech() (defined in Wiring) | Wiring | static |