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tModLoader v2025.09
A mod to make and play Terraria mods
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This is the complete list of members for ArmorShaderData, including all inherited members.
| Apply(Entity entity, DrawData? drawData=null) (defined in ArmorShaderData) | ArmorShaderData | virtual |
| Apply() (defined in ShaderData) | ShaderData | virtual |
| ArmorShaderData(Ref< Effect > shader, string passName) (defined in ArmorShaderData) | ArmorShaderData | |
| ArmorShaderData(Asset< Effect > shader, string passName) (defined in ArmorShaderData) | ArmorShaderData | |
| GetSecondaryShader(Entity entity) (defined in ArmorShaderData) | ArmorShaderData | virtual |
| Shader (defined in ShaderData) | ShaderData | |
| ShaderData(Ref< Effect > shader, string passName) (defined in ShaderData) | ShaderData | |
| ShaderData(Asset< Effect > shader, string passName) (defined in ShaderData) | ShaderData | |
| SwapProgram(string passName) (defined in ShaderData) | ShaderData | |
| UseColor(float r, float g, float b) (defined in ArmorShaderData) | ArmorShaderData | |
| UseColor(Color color) (defined in ArmorShaderData) | ArmorShaderData | |
| UseColor(Vector3 color) (defined in ArmorShaderData) | ArmorShaderData | |
| UseImage(string path) (defined in ArmorShaderData) | ArmorShaderData | |
| UseImage(Asset< Texture2D > asset) (defined in ArmorShaderData) | ArmorShaderData | |
| UseOpacity(float alpha) (defined in ArmorShaderData) | ArmorShaderData | |
| UseSaturation(float saturation) (defined in ArmorShaderData) | ArmorShaderData | |
| UseSecondaryColor(float r, float g, float b) (defined in ArmorShaderData) | ArmorShaderData | |
| UseSecondaryColor(Color color) (defined in ArmorShaderData) | ArmorShaderData | |
| UseSecondaryColor(Vector3 color) (defined in ArmorShaderData) | ArmorShaderData | |
| UseTargetPosition(Vector2 position) (defined in ArmorShaderData) | ArmorShaderData |