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tModLoader v2025.09
A mod to make and play Terraria mods
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This is the complete list of members for Chest, including all inherited members.
| AddItemToShop(Item newItem) | Chest | |
| AfterPlacement_Hook(int x, int y, int type=21, int style=0, int direction=1, int alternate=0) | Chest | static |
| AskForChestToEatItem(Vector2 worldPosition, int duration) | Chest | static |
| bankChest | Chest | |
| CanDestroyChest(int X, int Y) | Chest | static |
| Chest(bool bank=false) | Chest | |
| chestItemSpawn | Chest | static |
| chestItemSpawn2 | Chest | static |
| chestStackRange | Chest | static |
| chestTypeToIcon | Chest | static |
| chestTypeToIcon2 | Chest | static |
| Clone() (defined in Chest) | Chest | |
| CreateChest(int X, int Y, int id=-1) | Chest | static |
| DestroyChest(int X, int Y) | Chest | static |
| DestroyChestDirect(int X, int Y, int id) | Chest | static |
| dresserItemSpawn | Chest | static |
| dresserTypeToIcon | Chest | static |
| eatingAnimationTime | Chest | |
| FindChest(int X, int Y) | Chest | static |
| FindChestByGuessing(int X, int Y) | Chest | static |
| FindEmptyChest(int x, int y, int type=21, int style=0, int direction=1, int alternate=0) | Chest | static |
| FixLoadedData() | Chest | |
| frame | Chest | |
| frameCounter | Chest | |
| GetCurrentlyOpenChests() | Chest | static |
| Initialize() (defined in Chest) | Chest | static |
| IsLocked(int x, int y) | Chest | static |
| IsLocked(int x, int y, Tile t) | Chest | static |
| item | Chest | |
| Lock(int X, int Y) | Chest | static |
| maxChestTypes | Chest | static |
| maxChestTypes2 | Chest | static |
| maxDresserTypes | Chest | static |
| maxItems | Chest | static |
| MaxNameLength | Chest | static |
| name | Chest | |
| NearOtherChests(int x, int y) | Chest | static |
| PutItemInNearbyChest(Item item, Vector2 position) | Chest | static |
| ServerPlaceItem(int plr, int slot) | Chest | static |
| SetupShop(int type) (defined in Chest) | Chest | |
| SetupShop(string shopName, NPC npc) (defined in Chest) | Chest | |
| SetupTravelShop() | Chest | static |
| SetupTravelShop_AddToShop(int it, ref int added, ref int count) (defined in Chest) | Chest | static |
| SetupTravelShop_AdjustSlotRarities(int slotItemAttempts, ref int[] rarity) (defined in Chest) | Chest | static |
| SetupTravelShop_CanAddItemToShop(int it) (defined in Chest) | Chest | static |
| SetupTravelShop_GetItem(Player playerWithHighestLuck, int[] rarity, ref int it, int minimumRarity=0) (defined in Chest) | Chest | static |
| SetupTravelShop_GetPainting(Player playerWithHighestLuck, int[] rarity, ref int it, int minimumRarity=0) (defined in Chest) | Chest | static |
| ToString() (defined in Chest) | Chest | |
| Unlock(int X, int Y) | Chest | static |
| UpdateChestFrames() | Chest | static |
| UsingChest(int i) | Chest | static |
| VisualizeChestTransfer(Vector2 position, Vector2 chestPosition, Item item, int amountMoved) | Chest | static |
| VisualizeChestTransfer_CoinsBatch(Vector2 position, Vector2 chestPosition, long coinsMoved) | Chest | static |
| x | Chest | |
| y | Chest |