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tModLoader v2025.09
A mod to make and play Terraria mods
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This is the complete list of members for CreativeUI, including all inherited members.
| Blocked (defined in CreativeUI) | CreativeUI | |
| CloseMenu() (defined in CreativeUI) | CreativeUI | |
| CreativeUI() (defined in CreativeUI) | CreativeUI | |
| Draw(SpriteBatch spriteBatch) (defined in CreativeUI) | CreativeUI | |
| Enabled (defined in CreativeUI) | CreativeUI | |
| GamepadMoveToSearchButtonHack (defined in CreativeUI) | CreativeUI | |
| GamepadPointIdForInfiniteItemSearchHack (defined in CreativeUI) | CreativeUI | |
| GetItemByIndex(int itemSlotContext) (defined in CreativeUI) | CreativeUI | |
| GetSacrificeCount(int type, out bool fullyResearched) | CreativeUI | static |
| GetSacrificeNumbers(out int itemIdChecked, out int amountWeHave, out int amountNeededTotal) (defined in CreativeUI) | CreativeUI | |
| GetSacrificesRemaining(int type) | CreativeUI | static |
| Initialize() (defined in CreativeUI) | CreativeUI | |
| IsShowingResearchMenu() (defined in CreativeUI) | CreativeUI | |
| ItemSacrificeResult enum name (defined in CreativeUI) | CreativeUI | |
| ItemSlotIndexes_Count (defined in CreativeUI) | CreativeUI | static |
| ItemSlotIndexes_SacrificeItem (defined in CreativeUI) | CreativeUI | static |
| ProvideItemSlotElement(int itemSlotContext) (defined in CreativeUI) | CreativeUI | |
| ResearchItem(int type) (defined in CreativeUI) | CreativeUI | static |
| Reset() (defined in CreativeUI) | CreativeUI | |
| SacrificeItem(out int amountWeSacrificed) (defined in CreativeUI) | CreativeUI | |
| SacrificeItem(Item toSacrifice, out int amountWeSacrificed) (defined in CreativeUI) | CreativeUI | static |
| SacrificeItem(ref Item item, out int amountWeSacrificed, bool returnRemainderToPlayer=false) (defined in CreativeUI) | CreativeUI | static |
| SacrificeItemInSacrificeSlot() (defined in CreativeUI) | CreativeUI | |
| SetItembyIndex(Item item, int itemSlotContext) (defined in CreativeUI) | CreativeUI | |
| ShouldDrawSacrificeArea() (defined in CreativeUI) | CreativeUI | |
| StopPlayingSacrificeAnimations() (defined in CreativeUI) | CreativeUI | |
| SwapItem(ref Item item) (defined in CreativeUI) | CreativeUI | |
| ToggleMenu() (defined in CreativeUI) | CreativeUI | |
| Update(GameTime gameTime) (defined in CreativeUI) | CreativeUI |