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    tModLoader v2025.09
    
   A mod to make and play Terraria mods 
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This is the complete list of members for Filter, including all inherited members.
| _isLoaded (defined in GameEffect) | GameEffect | protected | 
| _priority (defined in GameEffect) | GameEffect | protected | 
| Activate(Vector2 position, params object[] args) (defined in Filter) | Filter | virtual | 
| Active (defined in Filter) | Filter | |
| Apply() (defined in Filter) | Filter | |
| Deactivate(params object[] args) (defined in Filter) | Filter | virtual | 
| Filter(ScreenShaderData shader, EffectPriority priority=EffectPriority.VeryLow) (defined in Filter) | Filter | |
| GetShader() (defined in Filter) | Filter | |
| IsActive() (defined in Filter) | Filter | |
| IsHidden (defined in Filter) | Filter | |
| IsInUse() (defined in Filter) | Filter | |
| IsLoaded (defined in GameEffect) | GameEffect | |
| IsVisible() (defined in Filter) | Filter | virtual | 
| Load() (defined in GameEffect) | GameEffect | |
| OnLoad() (defined in GameEffect) | GameEffect | virtual | 
| Opacity (defined in GameEffect) | GameEffect | |
| Priority (defined in GameEffect) | GameEffect | |
| Update(GameTime gameTime) (defined in Filter) | Filter |