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tModLoader v2025.09
A mod to make and play Terraria mods
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This is the complete list of members for Game, including all inherited members.
| Activated (defined in Game) | Game | |
| BeginDraw() (defined in Game) | Game | protectedvirtual |
| BeginRun() (defined in Game) | Game | protectedvirtual |
| Components (defined in Game) | Game | |
| Content (defined in Game) | Game | |
| Deactivated (defined in Game) | Game | |
| Dispose() (defined in Game) | Game | |
| Dispose(bool disposing) (defined in Game) | Game | protectedvirtual |
| Disposed (defined in Game) | Game | |
| Draw(GameTime gameTime) (defined in Game) | Game | protectedvirtual |
| EndDraw() (defined in Game) | Game | protectedvirtual |
| EndRun() (defined in Game) | Game | protectedvirtual |
| Exit() (defined in Game) | Game | |
| Exiting (defined in Game) | Game | |
| GraphicsDevice (defined in Game) | Game | |
| InactiveSleepTime (defined in Game) | Game | |
| Initialize() (defined in Game) | Game | protectedvirtual |
| IsActive (defined in Game) | Game | |
| IsFixedTimeStep (defined in Game) | Game | |
| IsMouseVisible (defined in Game) | Game | |
| LaunchParameters (defined in Game) | Game | |
| LoadContent() (defined in Game) | Game | protectedvirtual |
| OnActivated(object sender, EventArgs args) (defined in Game) | Game | protectedvirtual |
| OnDeactivated(object sender, EventArgs args) (defined in Game) | Game | protectedvirtual |
| OnExiting(object sender, EventArgs args) (defined in Game) | Game | protectedvirtual |
| ResetElapsedTime() (defined in Game) | Game | |
| Run() (defined in Game) | Game | |
| RunOneFrame() (defined in Game) | Game | |
| Services (defined in Game) | Game | |
| ShowMissingRequirementMessage(Exception exception) (defined in Game) | Game | protectedvirtual |
| SuppressDraw() (defined in Game) | Game | |
| TargetElapsedTime (defined in Game) | Game | |
| Tick() (defined in Game) | Game | |
| UnloadContent() (defined in Game) | Game | protectedvirtual |
| Update(GameTime gameTime) (defined in Game) | Game | protectedvirtual |
| Window (defined in Game) | Game |