Clone(TEntity newEntity) | ModType< TEntity, TModType > | virtual |
CloneNewInstances | ModType< TEntity, TModType > | protected |
ModType.CloneNewInstances | ModType< TEntity, TModType > | protected |
CreateTemplateEntity() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | protectedpure virtual |
CustomBuffTipSize(string buffTip, List< Vector2 > sizes) | GlobalBuff | virtual |
DrawCustomBuffTip(string buffTip, SpriteBatch spriteBatch, int originX, int originY) | GlobalBuff | virtual |
Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
FullName | ModType< TEntity, TModType > | |
ModType.FullName | ModType< TEntity, TModType > | |
InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
IsCloneable | ModType< TEntity, TModType > | |
ModType.IsCloneable | ModType< TEntity, TModType > | |
IsLoadingEnabled(Mod mod) | ModType< TEntity, TModType > | virtual |
Load() | ModType< TEntity, TModType > | virtual |
Mod | ModType< TEntity, TModType > | |
ModType.Mod | ModType< TEntity, TModType > | |
ModifyBuffText(int type, ref string buffName, ref string tip, ref int rare) | GlobalBuff | virtual |
Name | ModType< TEntity, TModType > | |
ModType.Name | ModType< TEntity, TModType > | |
NewInstance(TEntity entity) | ModType< TEntity, TModType > | virtual |
PostDraw(SpriteBatch spriteBatch, int type, int buffIndex, BuffDrawParams drawParams) | GlobalBuff | virtual |
PreDraw(SpriteBatch spriteBatch, int type, int buffIndex, ref BuffDrawParams drawParams) | GlobalBuff | virtual |
PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
ReApply(int type, Player player, int time, int buffIndex) | GlobalBuff | virtual |
ReApply(int type, NPC npc, int time, int buffIndex) | GlobalBuff | virtual |
Register() | GlobalBuff | protectedvirtual |
RightClick(int type, int buffIndex) | GlobalBuff | virtual |
SetStaticDefaults() | ModType< TEntity, TModType > | virtual |
SetupContent() | GlobalBuff | virtual |
Unload() | ModType< TEntity, TModType > | virtual |
Update(int type, Player player, ref int buffIndex) | GlobalBuff | virtual |
Update(int type, NPC npc, ref int buffIndex) | GlobalBuff | virtual |
ValidateType() | ModType< TEntity, TModType > | protectedvirtual |