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tModLoader v2025.09
A mod to make and play Terraria mods
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This is the complete list of members for GlobalProjectile, including all inherited members.
| AI(Projectile projectile) | GlobalProjectile | virtual |
| AppliesToEntity(TEntity entity, bool lateInstantiation) | GlobalType< Projectile, GlobalProjectile > | virtual |
| CanCutTiles(Projectile projectile) | GlobalProjectile | virtual |
| CanDamage(Projectile projectile) | GlobalProjectile | virtual |
| CanHitNPC(Projectile projectile, NPC target) | GlobalProjectile | virtual |
| CanHitPlayer(Projectile projectile, Player target) | GlobalProjectile | virtual |
| CanHitPvp(Projectile projectile, Player target) | GlobalProjectile | virtual |
| CanUseGrapple(int type, Player player) | GlobalProjectile | virtual |
| Clone(TEntity? from, TEntity to) | GlobalType< Projectile, GlobalProjectile > | virtual |
| CloneNewInstances | GlobalType< Projectile, GlobalProjectile > | protected |
| Colliding(Projectile projectile, Rectangle projHitbox, Rectangle targetHitbox) | GlobalProjectile | virtual |
| ConditionallyAppliesToEntities | GlobalType< Projectile, GlobalProjectile > | |
| ConditionallyAppliesToEntities | GlobalType< Projectile, GlobalProjectile > | |
| CutTiles(Projectile projectile) | GlobalProjectile | virtual |
| DrawBehind(Projectile projectile, int index, List< int > behindNPCsAndTiles, List< int > behindNPCs, List< int > behindProjectiles, List< int > overPlayers, List< int > overWiresUI) | GlobalProjectile | virtual |
| EmitEnchantmentVisualsAt(Projectile projectile, Vector2 boxPosition, int boxWidth, int boxHeight) | GlobalProjectile | virtual |
| GetAlpha(Projectile projectile, Color lightColor) | GlobalProjectile | virtual |
| GrappleCanLatchOnTo(Projectile projectile, Player player, int x, int y) | GlobalProjectile | virtual |
| GrapplePullSpeed(Projectile projectile, Player player, ref float speed) | GlobalProjectile | virtual |
| GrappleRetreatSpeed(Projectile projectile, Player player, ref float speed) | GlobalProjectile | virtual |
| GrappleTargetPoint(Projectile projectile, Player player, ref float grappleX, ref float grappleY) | GlobalProjectile | virtual |
| InstancePerEntity | GlobalType< Projectile, GlobalProjectile > | |
| IsCloneable | GlobalType< Projectile, GlobalProjectile > | |
| Kill(Projectile projectile, int timeLeft) (defined in GlobalProjectile) | GlobalProjectile | virtual |
| MinionContactDamage(Projectile projectile) | GlobalProjectile | virtual |
| ModifyDamageHitbox(Projectile projectile, ref Rectangle hitbox) | GlobalProjectile | virtual |
| ModifyHitNPC(Projectile projectile, NPC target, ref NPC.HitModifiers modifiers) | GlobalProjectile | virtual |
| ModifyHitPlayer(Projectile projectile, Player target, ref Player.HurtModifiers modifiers) | GlobalProjectile | virtual |
| NewInstance(TEntity target) | GlobalType< Projectile, GlobalProjectile > | virtual |
| NumGrappleHooks(Projectile projectile, Player player, ref int numHooks) | GlobalProjectile | virtual |
| OnHitNPC(Projectile projectile, NPC target, NPC.HitInfo hit, int damageDone) | GlobalProjectile | virtual |
| OnHitPlayer(Projectile projectile, Player target, Player.HurtInfo info) | GlobalProjectile | virtual |
| OnKill(Projectile projectile, int timeLeft) | GlobalProjectile | virtual |
| OnSpawn(Projectile projectile, IEntitySource source) | GlobalProjectile | virtual |
| OnTileCollide(Projectile projectile, Vector2 oldVelocity) | GlobalProjectile | virtual |
| PerEntityIndex | GlobalType< Projectile, GlobalProjectile > | |
| PostAI(Projectile projectile) | GlobalProjectile | virtual |
| PostDraw(Projectile projectile, Color lightColor) | GlobalProjectile | virtual |
| PreAI(Projectile projectile) | GlobalProjectile | virtual |
| PreDraw(Projectile projectile, ref Color lightColor) | GlobalProjectile | virtual |
| PreDrawExtras(Projectile projectile) | GlobalProjectile | virtual |
| PreKill(Projectile projectile, int timeLeft) | GlobalProjectile | virtual |
| PrepareBombToBlow(Projectile projectile) | GlobalProjectile | virtual |
| ReceiveExtraAI(Projectile projectile, BitReader bitReader, BinaryReader binaryReader) | GlobalProjectile | virtual |
| Register() (defined in GlobalProjectile) | GlobalProjectile | protected |
| SendExtraAI(Projectile projectile, BitWriter bitWriter, BinaryWriter binaryWriter) | GlobalProjectile | virtual |
| SetDefaults(TEntity entity) | GlobalType< Projectile, GlobalProjectile > | virtual |
| SetupContent() (defined in GlobalProjectile) | GlobalProjectile | |
| ShouldUpdatePosition(Projectile projectile) | GlobalProjectile | virtual |
| SlotPerEntity | GlobalType< Projectile, GlobalProjectile > | |
| StaticIndex | GlobalType< Projectile, GlobalProjectile > | |
| TileCollideStyle(Projectile projectile, ref int width, ref int height, ref bool fallThrough, ref Vector2 hitboxCenterFrac) | GlobalProjectile | virtual |
| UseGrapple(Player player, ref int type) | GlobalProjectile | virtual |
| ValidateType() (defined in GlobalProjectile) | GlobalProjectile | protected |