BackgroundColor | ModBiome | |
BackgroundPath | ModBiome | |
BestiaryIcon | ModBiome | |
BiomeCampfireItemType | ModBiome | |
BiomeTorchItemType | ModBiome | |
Clone(TEntity newEntity) | ModType< TEntity, TModType > | virtual |
CloneNewInstances | ModType< TEntity, TModType > | protected |
ModType.CloneNewInstances | ModType< TEntity, TModType > | protected |
CreateTemplateEntity() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | protectedpure virtual |
DisplayName | ModBiome | |
Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
FullName | ModType< TEntity, TModType > | |
ModType.FullName | ModType< TEntity, TModType > | |
GetWeight(Player player) | ModSceneEffect | virtual |
InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
IsBiomeActive(Player player) | ModBiome | virtual |
IsCloneable | ModType< TEntity, TModType > | |
ModType.IsCloneable | ModType< TEntity, TModType > | |
IsLoadingEnabled(Mod mod) | ModType< TEntity, TModType > | virtual |
IsSceneEffectActive(Player player) | ModBiome | virtual |
Load() | ModType< TEntity, TModType > | virtual |
LocalizationCategory | ModBiome | |
MapBackground | ModSceneEffect | |
Mod | ModType< TEntity, TModType > | |
ModType.Mod | ModType< TEntity, TModType > | |
ModBiomeBestiaryInfoElement (defined in ModBiome) | ModBiome | |
Music (defined in ModBiome) | ModBiome | |
Name | ModType< TEntity, TModType > | |
ModType.Name | ModType< TEntity, TModType > | |
NewInstance(TEntity entity) | ModType< TEntity, TModType > | virtual |
OnEnter(Player player) | ModBiome | virtual |
OnInBiome(Player player) | ModBiome | virtual |
OnLeave(Player player) | ModBiome | virtual |
PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
Priority (defined in ModBiome) | ModBiome | |
Register() | ModBiome | protectedvirtual |
SetStaticDefaults() | ModBiome | virtual |
SetupContent() | ModBiome | virtual |
SpecialVisuals(Player player, bool isActive) | ModSceneEffect | virtual |
SurfaceBackgroundStyle | ModSceneEffect | |
TileColorStyle | ModSceneEffect | |
Type (defined in ModSceneEffect) | ModSceneEffect | |
UndergroundBackgroundStyle | ModSceneEffect | |
Unload() | ModType< TEntity, TModType > | virtual |
ValidateType() | ModType< TEntity, TModType > | protectedvirtual |
WaterStyle | ModSceneEffect | |