| Clone(TEntity newEntity) | ModType< TEntity, TModType > | virtual |
| CloneNewInstances | ModType< TEntity, TModType > | protected |
| ModType.CloneNewInstances | ModType< TEntity, TModType > | protected |
| CreateTemplateEntity() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | protectedpure virtual |
| Description | ModBuff | |
| DisplayName | ModBuff | |
| Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| FullName | ModType< TEntity, TModType > | |
| ModType.FullName | ModType< TEntity, TModType > | |
| InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
| InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
| IsCloneable | ModType< TEntity, TModType > | |
| ModType.IsCloneable | ModType< TEntity, TModType > | |
| IsLoadingEnabled(Mod mod) | ModType< TEntity, TModType > | virtual |
| Load() | ModType< TEntity, TModType > | virtual |
| LocalizationCategory | ModBuff | |
| Mod | ModType< TEntity, TModType > | |
| ModType.Mod | ModType< TEntity, TModType > | |
| ModifyBuffText(ref string buffName, ref string tip, ref int rare) | ModBuff | virtual |
| Name | ModType< TEntity, TModType > | |
| ModType.Name | ModType< TEntity, TModType > | |
| NewInstance(TEntity entity) | ModType< TEntity, TModType > | virtual |
| PostDraw(SpriteBatch spriteBatch, int buffIndex, BuffDrawParams drawParams) | ModBuff | virtual |
| PreDraw(SpriteBatch spriteBatch, int buffIndex, ref BuffDrawParams drawParams) | ModBuff | virtual |
| PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| ReApply(Player player, int time, int buffIndex) | ModBuff | virtual |
| ReApply(NPC npc, int time, int buffIndex) | ModBuff | virtual |
| Register() | ModBuff | protectedvirtual |
| RightClick(int buffIndex) | ModBuff | virtual |
| SetStaticDefaults() | ModBuff | virtual |
| SetupContent() | ModBuff | virtual |
| Texture | ModTexturedType | |
| Type | ModBuff | |
| Unload() | ModType< TEntity, TModType > | virtual |
| Update(Player player, ref int buffIndex) | ModBuff | virtual |
| Update(NPC npc, ref int buffIndex) | ModBuff | virtual |
| ValidateType() | ModType< TEntity, TModType > | protectedvirtual |