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tModLoader v2025.09
A mod to make and play Terraria mods
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This is the complete list of members for Mount, including all inherited members.
| _abilityActive (defined in Mount) | Mount | |
| _abilityCharge (defined in Mount) | Mount | |
| _abilityCharging (defined in Mount) | Mount | |
| _abilityCooldown (defined in Mount) | Mount | |
| _abilityDuration (defined in Mount) | Mount | |
| _active (defined in Mount) | Mount | |
| _aiming (defined in Mount) | Mount | |
| _data (defined in Mount) | Mount | |
| _debugDraw (defined in Mount) | Mount | |
| _fatigue (defined in Mount) | Mount | |
| _fatigueMax (defined in Mount) | Mount | |
| _flipDraw (defined in Mount) | Mount | |
| _flyTime (defined in Mount) | Mount | |
| _frame (defined in Mount) | Mount | |
| _frameCounter (defined in Mount) | Mount | |
| _frameExtra (defined in Mount) | Mount | |
| _frameExtraCounter (defined in Mount) | Mount | |
| _frameState (defined in Mount) | Mount | |
| _idleTime (defined in Mount) | Mount | |
| _idleTimeNext (defined in Mount) | Mount | |
| _mountSpecificData (defined in Mount) | Mount | |
| _shouldSuperCart (defined in Mount) | Mount | |
| _type (defined in Mount) | Mount | |
| AbilityActive (defined in Mount) | Mount | |
| AbilityCharge (defined in Mount) | Mount | |
| AbilityCharging (defined in Mount) | Mount | |
| AbilityRecovery() (defined in Mount) | Mount | |
| Acceleration (defined in Mount) | Mount | |
| Active | Mount | |
| AimAbility(Player mountedPlayer, Vector2 mousePosition) (defined in Mount) | Mount | |
| AllowDirectionChange (defined in Mount) | Mount | |
| amountOfBeamsAtOnce (defined in Mount) | Mount | static |
| AutoJump (defined in Mount) | Mount | |
| BlockExtraJumps (defined in Mount) | Mount | |
| BodyFrame (defined in Mount) | Mount | |
| BuffType (defined in Mount) | Mount | |
| CanFly() (defined in Mount) | Mount | |
| CanHover() (defined in Mount) | Mount | |
| CanMount(int m, Player mountingPlayer) (defined in Mount) | Mount | |
| Cart (defined in Mount) | Mount | |
| CheckBuff(int buffID) (defined in Mount) | Mount | |
| CheckMountBuff(Player mountedPlayer) (defined in Mount) | Mount | |
| currentShader (defined in Mount) | Mount | static |
| DashSpeed (defined in Mount) | Mount | |
| Delegations (defined in Mount) | Mount | |
| Directional (defined in Mount) | Mount | |
| Dismount(Player mountedPlayer) (defined in Mount) | Mount | |
| Draw(List< DrawData > playerDrawData, int drawType, Player drawPlayer, Vector2 Position, Color drawColor, SpriteEffects playerEffect, float shadow) (defined in Mount) | Mount | |
| DrawBack (defined in Mount) | Mount | static |
| DrawBackExtra (defined in Mount) | Mount | static |
| DrawFront (defined in Mount) | Mount | static |
| DrawFrontExtra (defined in Mount) | Mount | static |
| drillDiodePoint1 (defined in Mount) | Mount | static |
| drillDiodePoint2 (defined in Mount) | Mount | static |
| drillPickPower (defined in Mount) | Mount | static |
| drillPickTime (defined in Mount) | Mount | static |
| drillRotationChange (defined in Mount) | Mount | static |
| drillTextureSize (defined in Mount) | Mount | static |
| drillTextureWidth (defined in Mount) | Mount | static |
| FallDamage (defined in Mount) | Mount | |
| FatigueRecovery() (defined in Mount) | Mount | |
| FindTileHeight(Vector2 position, int maxTilesDown, out float tileHeight) (defined in Mount) | Mount | |
| Flight() (defined in Mount) | Mount | |
| FlyTime (defined in Mount) | Mount | |
| FrameDashing (defined in Mount) | Mount | static |
| FrameFlying (defined in Mount) | Mount | static |
| FrameInAir (defined in Mount) | Mount | static |
| FrameRunning (defined in Mount) | Mount | static |
| FrameStanding (defined in Mount) | Mount | static |
| FrameSwimming (defined in Mount) | Mount | static |
| GetHeightBoost(int MountType) (defined in Mount) | Mount | static |
| GetIntendedGroundedFrame(Player mountedPlayer) (defined in Mount) | Mount | |
| GetMinecartMechPoint(Player mountedPlayer, int offX, int offY) (defined in Mount) | Mount | static |
| GetProjectileSpawnSource(Player mountedPlayer) (defined in Mount) | Mount | |
| HeightBoost (defined in Mount) | Mount | |
| Hover(Player mountedPlayer) (defined in Mount) | Mount | |
| Initialize() (defined in Mount) | Mount | static |
| IsConsideredASlimeMount (defined in Mount) | Mount | |
| JumpHeight(Player player, float xVelocity) (defined in Mount) | Mount | |
| JumpSpeed(Player player, float xVelocity) (defined in Mount) | Mount | |
| maxDrillLength (defined in Mount) | Mount | static |
| Mount() (defined in Mount) | Mount | |
| mounts (defined in Mount) | Mount | static |
| Origin (defined in Mount) | Mount | |
| PlayerHeadOffset (defined in Mount) | Mount | |
| PlayerOffset (defined in Mount) | Mount | |
| PlayerOffsetHitbox (defined in Mount) | Mount | |
| PlayerXOFfset (defined in Mount) | Mount | |
| Reset() (defined in Mount) | Mount | |
| ResetFlightTime(float xVelocity) (defined in Mount) | Mount | |
| ResetHeadPosition() (defined in Mount) | Mount | |
| RunSpeed (defined in Mount) | Mount | |
| scutlixBaseDamage (defined in Mount) | Mount | static |
| SetAsHorse(MountData newMount, int buff, Asset< Texture2D > texture) (defined in Mount) | Mount | static |
| SetAsMinecart(MountData newMount, int buff, Asset< Texture2D > texture, int verticalOffset=0, int playerVerticalOffset=0) | Mount | static |
| SetMount(int m, Player mountedPlayer, bool faceLeft=false) (defined in Mount) | Mount | |
| StartAbilityCharge(Player mountedPlayer) (defined in Mount) | Mount | |
| StopAbilityCharge() (defined in Mount) | Mount | |
| SuperCartAcceleration (defined in Mount) | Mount | static |
| SuperCartDashSpeed (defined in Mount) | Mount | static |
| SuperCartJumpHeight (defined in Mount) | Mount | static |
| SuperCartJumpSpeed (defined in Mount) | Mount | static |
| SuperCartRunSpeed (defined in Mount) | Mount | static |
| TryBeginningFlight(Player mountedPlayer, int state) (defined in Mount) | Mount | |
| TryLanding(Player mountedPlayer) (defined in Mount) | Mount | |
| Type (defined in Mount) | Mount | |
| UpdateDrill(Player mountedPlayer, bool controlUp, bool controlDown) (defined in Mount) | Mount | |
| UpdateEffects(Player mountedPlayer) (defined in Mount) | Mount | |
| UpdateFrame(Player mountedPlayer, int state, Vector2 velocity) (defined in Mount) | Mount | |
| UseAbility(Player mountedPlayer, Vector2 mousePosition, bool toggleOn) (defined in Mount) | Mount | |
| UseDrill(Player mountedPlayer) (defined in Mount) | Mount | |
| XOffset (defined in Mount) | Mount | |
| YOffset (defined in Mount) | Mount |