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tModLoader v2025.09
A mod to make and play Terraria mods
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This is the complete list of members for TEItemFrame, including all inherited members.
| _UpdateEnd (defined in TileEntity) | TileEntity | static |
| _UpdateStart (defined in TileEntity) | TileEntity | static |
| AssignNewID() (defined in TileEntity) | TileEntity | static |
| BasicOpenCloseInteraction(Player player, int x, int y, int id) (defined in TileEntity) | TileEntity | static |
| ByID | TileEntity | static |
| ByPosition | TileEntity | static |
| Clear() (defined in TileEntity) | TileEntity | static |
| DropItem() (defined in TEItemFrame) | TEItemFrame | |
| EntityCreationLock (defined in TileEntity) | TileEntity | static |
| Find(int x, int y) (defined in TEItemFrame) | TEItemFrame | static |
| FitsItemFrame(Item i) (defined in TEItemFrame) | TEItemFrame | static |
| FixLoadedData() (defined in TEItemFrame) | TEItemFrame | |
| GenerateInstance() (defined in TEItemFrame) | TEItemFrame | virtual |
| GetItemGamepadInstructions(int slot=0) (defined in TileEntity) | TileEntity | virtual |
| Hook_AfterPlacement(int x, int y, int type=395, int style=0, int direction=1, int alternate=0) (defined in TEItemFrame) | TEItemFrame | static |
| ID | TileEntity | |
| InitializeAll() (defined in TileEntity) | TileEntity | static |
| IsOccupied(int id, out int interactingPlayer) (defined in TileEntity) | TileEntity | static |
| IsTileValidForEntity(int x, int y) (defined in TEItemFrame) | TEItemFrame | virtual |
| item (defined in TEItemFrame) | TEItemFrame | |
| Kill(int x, int y) (defined in TEItemFrame) | TEItemFrame | static |
| LoadData(TagCompound tag) | TEItemFrame | virtual |
| manager (defined in TileEntity) | TileEntity | static |
| MaxEntitiesPerChunk (defined in TileEntity) | TileEntity | static |
| NetPlaceEntity(int x, int y) (defined in TEItemFrame) | TEItemFrame | static |
| NetPlaceEntityAttempt(int x, int y) (defined in TEItemFrame) | TEItemFrame | virtual |
| NetReceive(BinaryReader reader) | TEItemFrame | virtual |
| NetSend(BinaryWriter writer) | TEItemFrame | virtual |
| OnInventoryDraw(Player player, SpriteBatch spriteBatch) (defined in TileEntity) | TileEntity | virtual |
| OnPlayerInteraction(Player player, int clickX, int clickY) (defined in TEItemFrame) | TEItemFrame | static |
| OnPlayerUpdate(Player player) (defined in TileEntity) | TileEntity | virtual |
| OverrideItemSlotHover(Item[] inv, int context=0, int slot=0) (defined in TileEntity) | TileEntity | virtual |
| OverrideItemSlotLeftClick(Item[] inv, int context=0, int slot=0) (defined in TileEntity) | TileEntity | virtual |
| Place(int x, int y) (defined in TEItemFrame) | TEItemFrame | static |
| PlaceEntityNet(int x, int y, int type) (defined in TileEntity) | TileEntity | static |
| PlaceItemInFrame(Player player, int x, int y) (defined in TEItemFrame) | TEItemFrame | static |
| Position | TileEntity | |
| Read(BinaryReader reader, bool networkSend=false, bool lightSend=false) (defined in TileEntity) | TileEntity | static |
| ReadExtraData(BinaryReader reader, bool networkSend) (defined in TEItemFrame) | TEItemFrame | virtual |
| RegisterTileEntityID(int assignedID) (defined in TEItemFrame) | TEItemFrame | virtual |
| SaveData(TagCompound tag) | TEItemFrame | virtual |
| SetInteractionAnchor(Player player, int x, int y, int id) (defined in TileEntity) | TileEntity | static |
| TEItemFrame() (defined in TEItemFrame) | TEItemFrame | |
| TileEntitiesNextID (defined in TileEntity) | TileEntity | static |
| ToString() (defined in TEItemFrame) | TEItemFrame | |
| TryGet< T >(int i, int j, out T entity) | TileEntity | static |
| TryGet< T >(Point16 point, out T entity) | TileEntity | static |
| TryGetItemGamepadOverrideInstructions(Item[] inv, int context, int slot, out string instruction) (defined in TileEntity) | TileEntity | virtual |
| TryPlacing(int x, int y, Item item, int stack) (defined in TEItemFrame) | TEItemFrame | static |
| type (defined in TileEntity) | TileEntity | |
| Update() | TileEntity | virtual |
| UpdateEnd() (defined in TileEntity) | TileEntity | static |
| UpdateStart() (defined in TileEntity) | TileEntity | static |
| ValidTile(int x, int y) (defined in TEItemFrame) | TEItemFrame | static |
| Write(BinaryWriter writer, TileEntity ent, bool networkSend=false, bool lightSend=false) (defined in TileEntity) | TileEntity | static |
| WriteExtraData(BinaryWriter writer, bool networkSend) (defined in TEItemFrame) | TEItemFrame | virtual |