| AddRecipeGroups() | ModSystem | virtual |
| AddRecipes() | ModSystem | virtual |
| CanWorldBePlayed(PlayerFileData playerData, WorldFileData worldFileData) | ModSystem | virtual |
| ClearWorld() | UnloadedSystem | virtual |
| Clone(TEntity newEntity) | ModType< TEntity, TModType > | virtual |
| CloneNewInstances | ModType< TEntity, TModType > | protected |
| ModType.CloneNewInstances | ModType< TEntity, TModType > | protected |
| CreateTemplateEntity() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | protectedpure virtual |
| Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| FullName | ModType< TEntity, TModType > | |
| ModType.FullName | ModType< TEntity, TModType > | |
| HijackGetData(ref byte messageType, ref BinaryReader reader, int playerNumber) | ModSystem | virtual |
| HijackSendData(int whoAmI, int msgType, int remoteClient, int ignoreClient, NetworkText text, int number, float number2, float number3, float number4, int number5, int number6, int number7) | ModSystem | virtual |
| InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
| InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
| IsCloneable | ModType< TEntity, TModType > | |
| ModType.IsCloneable | ModType< TEntity, TModType > | |
| IsLoadingEnabled(Mod mod) | ModType< TEntity, TModType > | virtual |
| Load() | ModType< TEntity, TModType > | virtual |
| LoadWorldData(TagCompound tag) | UnloadedSystem | virtual |
| Mod | ModType< TEntity, TModType > | |
| ModType.Mod | ModType< TEntity, TModType > | |
| ModifyGameTipVisibility(IReadOnlyList< GameTipData > gameTips) | ModSystem | virtual |
| ModifyHardmodeTasks(List< GenPass > list) | ModSystem | virtual |
| ModifyInterfaceLayers(List< GameInterfaceLayer > layers) | ModSystem | virtual |
| ModifyLightingBrightness(ref float scale) | ModSystem | virtual |
| ModifyScreenPosition() | ModSystem | virtual |
| ModifySunLightColor(ref Color tileColor, ref Color backgroundColor) | ModSystem | virtual |
| ModifyTimeRate(ref double timeRate, ref double tileUpdateRate, ref double eventUpdateRate) | ModSystem | virtual |
| ModifyTransformMatrix(ref SpriteViewMatrix Transform) | ModSystem | virtual |
| ModifyWorldGenTasks(List< GenPass > tasks, ref double totalWeight) | ModSystem | virtual |
| Name | ModType< TEntity, TModType > | |
| ModType.Name | ModType< TEntity, TModType > | |
| NetReceive(BinaryReader reader) | ModSystem | virtual |
| NetSend(BinaryWriter writer) | ModSystem | virtual |
| NewInstance(TEntity entity) | ModType< TEntity, TModType > | virtual |
| OnLocalizationsLoaded() | ModSystem | virtual |
| OnModLoad() | ModSystem | virtual |
| OnModUnload() | ModSystem | virtual |
| OnWorldLoad() | ModSystem | virtual |
| OnWorldUnload() | ModSystem | virtual |
| PostAddRecipes() | ModSystem | virtual |
| PostDrawFullscreenMap(ref string mouseText) | ModSystem | virtual |
| PostDrawInterface(SpriteBatch spriteBatch) | ModSystem | virtual |
| PostDrawTiles() | ModSystem | virtual |
| PostSetupContent() | ModSystem | virtual |
| PostSetupRecipes() | ModSystem | virtual |
| PostUpdateDusts() | ModSystem | virtual |
| PostUpdateEverything() | ModSystem | virtual |
| PostUpdateGores() | ModSystem | virtual |
| PostUpdateInput() | ModSystem | virtual |
| PostUpdateInvasions() | ModSystem | virtual |
| PostUpdateItems() | ModSystem | virtual |
| PostUpdateNPCs() | ModSystem | virtual |
| PostUpdatePlayers() | ModSystem | virtual |
| PostUpdateProjectiles() | ModSystem | virtual |
| PostUpdateTime() | ModSystem | virtual |
| PostUpdateWorld() | ModSystem | virtual |
| PostWorldGen() | ModSystem | virtual |
| PostWorldLoad() | ModSystem | virtual |
| PreDrawMapIconOverlay(IReadOnlyList< IMapLayer > layers, MapOverlayDrawContext mapOverlayDrawContext) | ModSystem | virtual |
| PreSaveAndQuit() | ModSystem | virtual |
| PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| PreUpdateDusts() | ModSystem | virtual |
| PreUpdateEntities() | ModSystem | virtual |
| PreUpdateGores() | ModSystem | virtual |
| PreUpdateInvasions() | ModSystem | virtual |
| PreUpdateItems() | ModSystem | virtual |
| PreUpdateNPCs() | ModSystem | virtual |
| PreUpdatePlayers() | ModSystem | virtual |
| PreUpdateProjectiles() | ModSystem | virtual |
| PreUpdateTime() | ModSystem | virtual |
| PreUpdateWorld() | ModSystem | virtual |
| PreWorldGen() | ModSystem | virtual |
| Register() | ModSystem | protectedvirtual |
| ResetNearbyTileEffects() | ModSystem | virtual |
| ResizeArrays() | ModSystem | virtual |
| SaveWorldData(TagCompound tag) | UnloadedSystem | virtual |
| SaveWorldHeader(TagCompound tag) | ModSystem | virtual |
| SetStaticDefaults() | ModType< TEntity, TModType > | virtual |
| SetupContent() | ModSystem | virtual |
| TileCountsAvailable(ReadOnlySpan< int > tileCounts) | ModSystem | virtual |
| Unload() | UnloadedSystem | virtual |
| UpdateUI(GameTime gameTime) | ModSystem | virtual |
| ValidateType() | ModSystem | protectedvirtual |
| WorldCanBePlayedRejectionMessage(PlayerFileData playerData, WorldFileData worldData) (defined in ModSystem) | ModSystem | virtual |