tModLoader v2024.09
A mod to make and play Terraria mods
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This is the complete list of members for WorldGen, including all inherited members.
_genRand (defined in WorldGen) | WorldGen | static |
_genRandSeed (defined in WorldGen) | WorldGen | static |
_lastSeed (defined in WorldGen) | WorldGen | static |
ActiveAndWalkableTile(int i, int j) (defined in WorldGen) | WorldGen | static |
AddBuriedChest(Point point, int contain=0, bool notNearOtherChests=false, int Style=-1) (defined in WorldGen) | WorldGen | static |
AddBuriedChest(int i, int j, int contain=0, bool notNearOtherChests=false, int Style=-1, bool trySlope=false, ushort chestTileType=0) | WorldGen | static |
AddHellHouses() (defined in WorldGen) | WorldGen | static |
AddLifeCrystal(int i, int j) (defined in WorldGen) | WorldGen | static |
AddShadowOrb(int x, int y) (defined in WorldGen) | WorldGen | static |
AddTrees(bool undergroundOnly=false) (defined in WorldGen) | WorldGen | static |
AddUpAlignmentCounts(bool clearCounts=false) (defined in WorldGen) | WorldGen | static |
AllowedToSpreadInfections (defined in WorldGen) | WorldGen | static |
AllowsSandfall(Tile tileTopCache) (defined in WorldGen) | WorldGen | static |
altarCount (defined in WorldGen) | WorldGen | static |
AnchorValid(Tile tileCache, AnchorType anchor) (defined in WorldGen) | WorldGen | static |
AshTreeGroundTest(int tileType) (defined in WorldGen) | WorldGen | static |
AttemptReorientingStinkbugBlocker(int x, int y, int wall, ref int style) (defined in WorldGen) | WorldGen | static |
AttemptToGrowTreeFromSapling(int x, int y, bool underground) (defined in WorldGen) | WorldGen | static |
BackgroundsCache (defined in WorldGen) | WorldGen | static |
beachDistance (defined in WorldGen) | WorldGen | static |
bestX (defined in WorldGen) | WorldGen | static |
bestY (defined in WorldGen) | WorldGen | static |
BiomeTileCheck(int x, int y) (defined in WorldGen) | WorldGen | static |
BlockBelowMakesSandConvertIntoHardenedSand(int i, int j) (defined in WorldGen) | WorldGen | static |
BlockBelowMakesSandFall(int i, int j) (defined in WorldGen) | WorldGen | static |
BottomEdgeCanBeAttachedTo(int i, int j) (defined in WorldGen) | WorldGen | static |
BroadcastText(NetworkText text, Vector4 color) (defined in WorldGen) | WorldGen | static |
BroadcastText(NetworkText text, Vector3 color) (defined in WorldGen) | WorldGen | static |
BroadcastText(NetworkText text, int r, int g, int b) (defined in WorldGen) | WorldGen | static |
BroadcastText(NetworkText text, byte r, byte g, byte b) (defined in WorldGen) | WorldGen | static |
BroadcastText(NetworkText text, Color color) (defined in WorldGen) | WorldGen | static |
BUBBLES_SOLID_STATE_FOR_HOUSING (defined in WorldGen) | WorldGen | static |
BunnyCannonCanFire() (defined in WorldGen) | WorldGen | static |
CactusFrame(int i, int j) (defined in WorldGen) | WorldGen | static |
cactusWaterHeight (defined in WorldGen) | WorldGen | static |
cactusWaterLimit (defined in WorldGen) | WorldGen | static |
cactusWaterWidth (defined in WorldGen) | WorldGen | static |
CanCutTile(int x, int y, TileCuttingContext context) (defined in WorldGen) | WorldGen | static |
CanKillTile(int i, int j, SpecialKillTileContext context) (defined in WorldGen) | WorldGen | static |
CanKillTile(int i, int j) (defined in WorldGen) | WorldGen | static |
CanKillTile(int i, int j, out bool blockDamaged) (defined in WorldGen) | WorldGen | static |
CanPlaceProjectilePressurePad(int x, int y, int type=442, int style=0, int direction=0, int alternate=0) (defined in WorldGen) | WorldGen | static |
CanPlaceSink(int x, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
CanPoundTile(int x, int y) (defined in WorldGen) | WorldGen | static |
canSpawn (defined in WorldGen) | WorldGen | static |
CanUnderwaterPlantGrowHere(ushort type, int x, int y, bool ignoreSelf) (defined in WorldGen) | WorldGen | static |
CaveOpenater(int i, int j) (defined in WorldGen) | WorldGen | static |
Caverer(int X, int Y) (defined in WorldGen) | WorldGen | static |
Cavinator(int i, int j, int steps) (defined in WorldGen) | WorldGen | static |
ChasmRunner(int i, int j, int steps, bool makeOrb=false) (defined in WorldGen) | WorldGen | static |
ChasmRunnerSideways(int i, int j, int direction, int steps) (defined in WorldGen) | WorldGen | static |
Check1x1(int x, int y, int type) (defined in WorldGen) | WorldGen | static |
Check1x2(int x, int j, ushort type) (defined in WorldGen) | WorldGen | static |
Check1x2Top(int x, int j, ushort type) (defined in WorldGen) | WorldGen | static |
Check1xX(int x, int j, short type) (defined in WorldGen) | WorldGen | static |
Check2x1(int i, int y, ushort type) (defined in WorldGen) | WorldGen | static |
Check2x2(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check2x2Style(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check2x3Wall(int x, int y) (defined in WorldGen) | WorldGen | static |
Check2x5(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check2xX(int i, int j, ushort type) (defined in WorldGen) | WorldGen | static |
Check3x1(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check3x2(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check3x2Wall(int x, int y) (defined in WorldGen) | WorldGen | static |
Check3x3(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check3x3Wall(int x, int y) (defined in WorldGen) | WorldGen | static |
Check3x4(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check3x5(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check3x6(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check4x2(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check4x3Wall(int x, int y) (defined in WorldGen) | WorldGen | static |
Check5x4(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check6x3(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
Check6x4Wall(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckAchievement_RealEstateAndTownSlimes() (defined in WorldGen) | WorldGen | static |
CheckAlch(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckBamboo(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckBanner(int x, int j, byte type) (defined in WorldGen) | WorldGen | static |
CheckBoulderChest(int i, int j) (defined in WorldGen) | WorldGen | static |
CheckCactus(int i, int j) (defined in WorldGen) | WorldGen | static |
CheckCannon(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
CheckCatTail(int x, int j) (defined in WorldGen) | WorldGen | static |
CheckChand(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
CheckChest(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
CheckDye(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckFoodPlatter(int x, int y, int type) (defined in WorldGen) | WorldGen | static |
CheckGnome(int x, int j) (defined in WorldGen) | WorldGen | static |
CheckGolf1x1(int x, int y, int type) (defined in WorldGen) | WorldGen | static |
CheckJunglePlant(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
CheckLilyPad(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckLogicTiles(int x, int y, int type) (defined in WorldGen) | WorldGen | static |
CheckMan(int i, int j) (defined in WorldGen) | WorldGen | static |
CheckMB(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
CheckOasisPlant(int i, int j, int type=530) (defined in WorldGen) | WorldGen | static |
CheckOnTable1x1(int x, int y, int type) (defined in WorldGen) | WorldGen | static |
CheckOrb(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
CheckPalmTree(int i, int j) (defined in WorldGen) | WorldGen | static |
CheckPile(int i, int y) (defined in WorldGen) | WorldGen | static |
CheckPot(int i, int j, int type=28) (defined in WorldGen) | WorldGen | static |
CheckProjectilePressurePad(int i, int j) (defined in WorldGen) | WorldGen | static |
CheckRockGolemHead(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckRoom(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckSign(int x, int y, ushort type) (defined in WorldGen) | WorldGen | static |
CheckSpecialTownNPCSpawningConditions(int type) (defined in WorldGen) | WorldGen | static |
CheckStinkbugBlocker(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckSunflower(int i, int j, int type=27) (defined in WorldGen) | WorldGen | static |
CheckSuper(int x, int y, int type) (defined in WorldGen) | WorldGen | static |
CheckTallGate(int x, int y, int type) (defined in WorldGen) | WorldGen | static |
CheckTight(int x, int j) (defined in WorldGen) | WorldGen | static |
CheckTileAnchors(int sx, int sy, int w, int h, int mode, AnchorType anchor) (defined in WorldGen) | WorldGen | static |
CheckTileBreakability(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckTileBreakability2_ShouldTileSurvive(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckTileFrames(int type, int sx, int sy, int w, int h, int styleX, int frameXinc, int styleY, int frameYinc) (defined in WorldGen) | WorldGen | static |
CheckTorch(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckTrapDoor(int x, int y, int type) (defined in WorldGen) | WorldGen | static |
CheckTree(int i, int j) (defined in WorldGen) | WorldGen | static |
CheckTreeWithSettings(int x, int y, CheckTreeSettings settings) (defined in WorldGen) | WorldGen | static |
checkUnderground(int x, int y) (defined in WorldGen) | WorldGen | static |
CheckUnderwaterPlant(ushort type, int x, int y) (defined in WorldGen) | WorldGen | static |
CheckWeaponsRack(int i, int j) (defined in WorldGen) | WorldGen | static |
CheckWoman(int i, int j) (defined in WorldGen) | WorldGen | static |
CheckXmasTree(int x, int y) (defined in WorldGen) | WorldGen | static |
checkXmasTreeDrop(int x, int y, int obj) (defined in WorldGen) | WorldGen | static |
Chlorophyte(int i, int j) (defined in WorldGen) | WorldGen | static |
ChlorophyteDefense(int x, int y) (defined in WorldGen) | WorldGen | static |
ClearAllBrokenTraps() (defined in WorldGen) | WorldGen | static |
ClearBrokenTraps(Point startTileCoords, List< Point > pointsWeAlreadyWentOver) (defined in WorldGen) | WorldGen | static |
clearWorld() (defined in WorldGen) | WorldGen | static |
CloseDoor(int i, int j, bool forced=false) (defined in WorldGen) | WorldGen | static |
CloudIsland(int i, int j) (defined in WorldGen) | WorldGen | static |
CloudLake(int i, int j) (defined in WorldGen) | WorldGen | static |
coatingColor(int coating) (defined in WorldGen) | WorldGen | static |
coatingColors(Tile tile, bool block) (defined in WorldGen) | WorldGen | static |
ConsumePostGenActions(StructureMap structures) (defined in WorldGen) | WorldGen | static |
Convert(int i, int j, int conversionType, int size=4) | WorldGen | static |
corruptBG (defined in WorldGen) | WorldGen | static |
countDirtTiles(int x, int y) (defined in WorldGen) | WorldGen | static |
CountedTiles (defined in WorldGen) | WorldGen | static |
CountNearBlocksTypes(int i, int j, int radius, int cap=0, params int[] tiletypes) (defined in WorldGen) | WorldGen | static |
CountTiles(int X) (defined in WorldGen) | WorldGen | static |
countTiles(int x, int y, bool jungle=false, bool lavaOk=false) (defined in WorldGen) | WorldGen | static |
CountTileTypesInArea(int[] tileTypeCounts, int startX, int endX, int startY, int endY) (defined in WorldGen) | WorldGen | static |
CountTileTypesInWorld(params int[] oreTypes) (defined in WorldGen) | WorldGen | static |
countWires(int x, int y, int size) (defined in WorldGen) | WorldGen | static |
CreateNewWorld(GenerationProgress progress=null) (defined in WorldGen) | WorldGen | static |
CrimEnt(Vector2D position, int crimDir) (defined in WorldGen) | WorldGen | static |
CrimPlaceHearts() (defined in WorldGen) | WorldGen | static |
crimson | WorldGen | static |
crimsonBG (defined in WorldGen) | WorldGen | static |
CrimStart(int i, int j) (defined in WorldGen) | WorldGen | static |
CrimVein(Vector2D position, Vector2D velocity) (defined in WorldGen) | WorldGen | static |
currentWorldSeed (defined in WorldGen) | WorldGen | static |
DefaultTreeWallTest(int wallType) (defined in WorldGen) | WorldGen | static |
desertBG (defined in WorldGen) | WorldGen | static |
DesertCloudIsland(int i, int j) (defined in WorldGen) | WorldGen | static |
DestroyHeart(int i, int j) (defined in WorldGen) | WorldGen | static |
destroyObject (defined in WorldGen) | WorldGen | static |
DetourPass(PassLegacy pass, GenPassDetour hookDelegate) (defined in WorldGen) | WorldGen | static |
DiamondTileFrame(int i, int j) (defined in WorldGen) | WorldGen | static |
digTunnel(double X, double Y, double xDir, double yDir, int Steps, int Size, bool Wet=false) (defined in WorldGen) | WorldGen | static |
DirtyRockRunner(int i, int j) (defined in WorldGen) | WorldGen | static |
do_worldGenCallBack(object threadContext) (defined in WorldGen) | WorldGen | static |
DoesWindBlowAtThisHeight(int tileY) (defined in WorldGen) | WorldGen | static |
DontStarveTryWateringTile(int x, int y) (defined in WorldGen) | WorldGen | static |
dontStarveWorldGen | WorldGen | static |
DropDoorItem(int x, int y, int doorStyle) (defined in WorldGen) | WorldGen | static |
dropMeteor() (defined in WorldGen) | WorldGen | static |
dropXmasTree(int x, int y, int obj) (defined in WorldGen) | WorldGen | static |
drunkWorldGen | WorldGen | static |
drunkWorldGenText (defined in WorldGen) | WorldGen | static |
DungeonEnt(int i, int j, ushort tileType, int wallType) (defined in WorldGen) | WorldGen | static |
DungeonHalls(int i, int j, ushort tileType, int wallType, bool forceX=false) (defined in WorldGen) | WorldGen | static |
DungeonPitTrap(int i, int j, ushort tileType, int wallType) (defined in WorldGen) | WorldGen | static |
DungeonRoom(int i, int j, ushort tileType, int wallType) (defined in WorldGen) | WorldGen | static |
DungeonStairs(int i, int j, ushort tileType, int wallType) (defined in WorldGen) | WorldGen | static |
EmptyLiquid(int x, int y) (defined in WorldGen) | WorldGen | static |
EmptyTileCheck(int startX, int endX, int startY, int endY, int ignoreID=-1) (defined in WorldGen) | WorldGen | static |
everythingWorldGen | WorldGen | static |
EveryTileFrame() (defined in WorldGen) | WorldGen | static |
ExplodeMine(int i, int j, bool fromWiring) (defined in WorldGen) | WorldGen | static |
ExploitDestroyQueue (defined in WorldGen) | WorldGen | static |
FillWallHolesInArea(Rectangle worldCoordsArea) (defined in WorldGen) | WorldGen | static |
FixChand(int i, int j) (defined in WorldGen) | WorldGen | static |
FixChands() (defined in WorldGen) | WorldGen | static |
FixHeart(int i, int j) (defined in WorldGen) | WorldGen | static |
FixHearts() (defined in WorldGen) | WorldGen | static |
FixSunflower(int i, int j) (defined in WorldGen) | WorldGen | static |
FixSunflowers() (defined in WorldGen) | WorldGen | static |
FloatingIsland(int i, int j) (defined in WorldGen) | WorldGen | static |
gemCave(int x, int y) (defined in WorldGen) | WorldGen | static |
GemTreeGroundTest(int tileType) (defined in WorldGen) | WorldGen | static |
GemTreeWallTest(int wallType) (defined in WorldGen) | WorldGen | static |
gen (defined in WorldGen) | WorldGen | static |
GeneratePlanteraBulbOnAllMechsDefeated() (defined in WorldGen) | WorldGen | static |
GenerateWorld(int seed, GenerationProgress customProgressObject=null) (defined in WorldGen) | WorldGen | static |
generatingWorld (defined in WorldGen) | WorldGen | static |
GenPassDetour(orig_GenPassDetour orig, object self, GenerationProgress progress, GameConfiguration configuration) (defined in WorldGen) | WorldGen | |
genRand | WorldGen | static |
GERunner(int i, int j, double speedX=0.0, double speedY=0.0, bool good=true) (defined in WorldGen) | WorldGen | static |
GetAshTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) (defined in WorldGen) | WorldGen | static |
GetBiomeInfluence(int startX, int endX, int startY, int endY, out int corruptCount, out int crimsonCount, out int hallowedCount) (defined in WorldGen) | WorldGen | static |
GetCactusType(int tileX, int tileY, int frameX, int frameY, out int type) (defined in WorldGen) | WorldGen | static |
GetCactusType(int tileX, int tileY, int frameX, int frameY, out bool evil, out bool good, out bool crimson) (defined in WorldGen) | WorldGen | static |
GetCactusType(int tileX, int tileY, int frameX, int frameY, out bool evil, out bool good, out bool crimson, out int type) (defined in WorldGen) | WorldGen | static |
GetCommonTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) (defined in WorldGen) | WorldGen | static |
GetGemTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) (defined in WorldGen) | WorldGen | static |
getGoodWorldGen | WorldGen | static |
GetHollowTreeFoliageStyle() (defined in WorldGen) | WorldGen | static |
GetItemDrop_Benches(int style) (defined in WorldGen) | WorldGen | static |
GetItemDrop_Chair(int style) (defined in WorldGen) | WorldGen | static |
GetItemDrop_PicnicTables(int style) (defined in WorldGen) | WorldGen | static |
GetItemDrop_Toilet(int style) (defined in WorldGen) | WorldGen | static |
GetItemSource_FromTileBreak(int x, int y) (defined in WorldGen) | WorldGen | static |
GetItemSource_FromTreeShake(int x, int y) (defined in WorldGen) | WorldGen | static |
GetItemSource_FromWallBreak(int x, int y) (defined in WorldGen) | WorldGen | static |
GetLiquidChangeType(int liquidType, int otherLiquidType) (defined in WorldGen) | WorldGen | static |
GetNextJungleChestItem() (defined in WorldGen) | WorldGen | static |
GetNPCSource_ShakeTree(int x, int y) (defined in WorldGen) | WorldGen | static |
GetRidOfCultists() (defined in WorldGen) | WorldGen | static |
GetSectionBounds(int sectionStartX, int sectionStartY, int sectionEndXInclusive, int sectionEndYInclusive, out int tileStartX, out int tileEndX, out int tileStartY, out int tileEndY) (defined in WorldGen) | WorldGen | static |
GetTileMossColor(int tileType) (defined in WorldGen) | WorldGen | static |
GetTileTypeCountByCategory(int[] tileTypeCounts, TileScanGroup group) (defined in WorldGen) | WorldGen | static |
GetTileVisualHitbox(int x, int y) (defined in WorldGen) | WorldGen | static |
GetTopLeftAndStyles(ref int x, ref int y, int w, int h, int frameXinc, int frameYinc) (defined in WorldGen) | WorldGen | static |
GetTreeBottom(int i, int j, out int x, out int y) (defined in WorldGen) | WorldGen | static |
GetTreeFoliageDataMethod(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) (defined in WorldGen) | WorldGen | |
GetTreeFrame(Tile t) (defined in WorldGen) | WorldGen | static |
GetTreeLeaf(int x, Tile topTile, Tile t, ref int treeHeight, out int treeFrame, out int passStyle) (defined in WorldGen) | WorldGen | static |
GetTreeType(int tileType) (defined in WorldGen) | WorldGen | static |
GetVanityTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) (defined in WorldGen) | WorldGen | static |
GetWorldSize() (defined in WorldGen) | WorldGen | static |
GetWorldUpdateRate() (defined in WorldGen) | WorldGen | static |
grassSpread (defined in WorldGen) | WorldGen | static |
GrowAlch(int x, int y) (defined in WorldGen) | WorldGen | static |
GrowCactus(int i, int j) (defined in WorldGen) | WorldGen | static |
GrowCatTail(int x, int j) (defined in WorldGen) | WorldGen | static |
GrowCheckSeaweed(int x, int y) (defined in WorldGen) | WorldGen | static |
GrowDungeonTree(int i, int j, bool patch=false) (defined in WorldGen) | WorldGen | static |
GrowEpicTree(int i, int y) (defined in WorldGen) | WorldGen | static |
GrowLivingTree(int i, int j, bool patch=false) (defined in WorldGen) | WorldGen | static |
GrowPalmTree(int i, int y) (defined in WorldGen) | WorldGen | static |
GrowPumpkin(int i, int j, int type) (defined in WorldGen) | WorldGen | static |
GrowShroom(int i, int y) (defined in WorldGen) | WorldGen | static |
GrowSpike(int i, int j, ushort spikeType, ushort landType) (defined in WorldGen) | WorldGen | static |
GrowTree(int i, int y) (defined in WorldGen) | WorldGen | static |
GrowTreeWithSettings(int checkedX, int checkedY, GrowTreeSettings settings) (defined in WorldGen) | WorldGen | static |
GrowUndergroundTree(int i, int y) (defined in WorldGen) | WorldGen | static |
hallowBG (defined in WorldGen) | WorldGen | static |
hardUpdateWorld(int i, int j) (defined in WorldGen) | WorldGen | static |
HasAnyWireNearby(int sourceX, int sourceY, int boxSpread) (defined in WorldGen) | WorldGen | static |
HellFort(int i, int j, ushort tileType=75, byte wallType=14) (defined in WorldGen) | WorldGen | static |
HellHouse(int i, int j, byte type=76, byte wall=13) (defined in WorldGen) | WorldGen | static |
HellRoom(int i, int j, int width, int height, byte type=76, byte wall=13) (defined in WorldGen) | WorldGen | static |
hiScore (defined in WorldGen) | WorldGen | static |
houseTile (defined in WorldGen) | WorldGen | static |
Housing_GetTestedRoomBounds(out int startX, out int endX, out int startY, out int endY) (defined in WorldGen) | WorldGen | static |
iceCount (defined in WorldGen) | WorldGen | static |
InAPlaceWithWind(Vector2 position, int width, int height) (defined in WorldGen) | WorldGen | static |
InAPlaceWithWind(int x, int y, int width, int height) (defined in WorldGen) | WorldGen | static |
InfectionAndGrassSpreadOuterWorldBuffer (defined in WorldGen) | WorldGen | static |
InWorld(int x, int y, int fluff=0) | WorldGen | static |
IsAContainer(Tile t) (defined in WorldGen) | WorldGen | static |
IsBackgroundConsideredTheSame(int oldBG, int newBG) (defined in WorldGen) | WorldGen | static |
IsBelowANonHammeredPlatform(int x, int y) (defined in WorldGen) | WorldGen | static |
IsChestRigged(int x, int y) (defined in WorldGen) | WorldGen | static |
IsFitToPlaceFlowerIn(int x, int y, int typeAttemptedToPlace) (defined in WorldGen) | WorldGen | static |
IsGeneratingHardMode (defined in WorldGen) | WorldGen | static |
IsHarvestableHerbWithSeed(int type, int style) (defined in WorldGen) | WorldGen | static |
IsItATrap(Tile tile) (defined in WorldGen) | WorldGen | static |
IsItATrigger(Tile tile) (defined in WorldGen) | WorldGen | static |
IslandHouse(int i, int j, int islandStyle) (defined in WorldGen) | WorldGen | static |
IsLockedDoor(int x, int y) (defined in WorldGen) | WorldGen | static |
IsLockedDoor(Tile t) (defined in WorldGen) | WorldGen | static |
IsNPCEvictable(int n) (defined in WorldGen) | WorldGen | static |
IsOpenDoorAnchorFrame(int x, int y) (defined in WorldGen) | WorldGen | static |
IsPalmOasisTree(int x) (defined in WorldGen) | WorldGen | static |
IsRope(int x, int y) (defined in WorldGen) | WorldGen | static |
IsSafeFromRain(int startX, int startY) (defined in WorldGen) | WorldGen | static |
IsThereASpawnablePrioritizedTownNPC(int x, int y, ref bool canSpawnNewTownNPC) (defined in WorldGen) | WorldGen | static |
IsThereASpawnablePrioritizedTownNPC_Old(int x, int y) (defined in WorldGen) | WorldGen | static |
IsThisAMushroomTree(int i, int j) (defined in WorldGen) | WorldGen | static |
IsTileALeafyTreeTop(int i, int j) (defined in WorldGen) | WorldGen | static |
IsTileNearby(int x, int y, int type, int distance) (defined in WorldGen) | WorldGen | static |
IsTileReplacable(int x, int y) (defined in WorldGen) | WorldGen | static |
IsTileTypeFitForTree(ushort type) (defined in WorldGen) | WorldGen | static |
IsTreeType(int tree) (defined in WorldGen) | WorldGen | static |
jungleBG (defined in WorldGen) | WorldGen | static |
JustQuit() (defined in WorldGen) | WorldGen | static |
kickOut(int n) (defined in WorldGen) | WorldGen | static |
KillActuator(int i, int j) (defined in WorldGen) | WorldGen | static |
KillTile(int i, int j, bool fail=false, bool effectOnly=false, bool noItem=false) | WorldGen | static |
KillTile_GetTileDustAmount(bool fail, Tile tileCache, int x, int y) (defined in WorldGen) | WorldGen | static |
KillTile_MakeTileDust(int i, int j, Tile tileCache) (defined in WorldGen) | WorldGen | static |
KillTile_PlaySounds(int i, int j, bool fail, Tile tileCache) (defined in WorldGen) | WorldGen | static |
KillWall(int i, int j, bool fail=false) (defined in WorldGen) | WorldGen | static |
KillWire(int i, int j) (defined in WorldGen) | WorldGen | static |
KillWire2(int i, int j) (defined in WorldGen) | WorldGen | static |
KillWire3(int i, int j) (defined in WorldGen) | WorldGen | static |
KillWire4(int i, int j) (defined in WorldGen) | WorldGen | static |
Lakinater(int i, int j, double strengthMultiplier=1.0) (defined in WorldGen) | WorldGen | static |
LaunchRocket(int x, int y, bool fromWiring) (defined in WorldGen) | WorldGen | static |
LaunchRocketSmall(int x, int y, bool fromWiring) (defined in WorldGen) | WorldGen | static |
lavaCount (defined in WorldGen) | WorldGen | static |
LeftEdgeCanBeAttachedTo(int i, int j) (defined in WorldGen) | WorldGen | static |
loadBackup (defined in WorldGen) | WorldGen | static |
loadFailed (defined in WorldGen) | WorldGen | static |
loadSuccess (defined in WorldGen) | WorldGen | static |
MakeDungeon(int x, int y) (defined in WorldGen) | WorldGen | static |
makeTemple(int x, int y) (defined in WorldGen) | WorldGen | static |
MakeWateryIceThing(int i, int j) (defined in WorldGen) | WorldGen | static |
MarblePileWithStatues(int X, int Y) (defined in WorldGen) | WorldGen | static |
maxRoomTiles (defined in WorldGen) | WorldGen | static |
maxTileCount (defined in WorldGen) | WorldGen | static |
maxWallOut2 (defined in WorldGen) | WorldGen | static |
mayanTrap(int x2, int y2) (defined in WorldGen) | WorldGen | static |
MessageLunarApocalypse() (defined in WorldGen) | WorldGen | static |
meteor(int i, int j, bool ignorePlayers=false) (defined in WorldGen) | WorldGen | static |
MineHouse(int i, int j) (defined in WorldGen) | WorldGen | static |
ModifyPass(PassLegacy pass, ILContext.Manipulator callback) (defined in WorldGen) | WorldGen | static |
Mountinater(int i, int j) (defined in WorldGen) | WorldGen | static |
moveRoom(int x, int y, int n) (defined in WorldGen) | WorldGen | static |
MoveTownNPC(int x, int y, int n) (defined in WorldGen) | WorldGen | static |
MudWallRunner(int i, int j) (defined in WorldGen) | WorldGen | static |
mushroomBG (defined in WorldGen) | WorldGen | static |
mysticLogsEvent (defined in WorldGen) | WorldGen | static |
NearFriendlyWall(int x, int y) (defined in WorldGen) | WorldGen | static |
nearPicture(int x, int y) (defined in WorldGen) | WorldGen | static |
nearPicture2(int x, int y) (defined in WorldGen) | WorldGen | static |
neonMossBiome(int i, int j, int maxY=99999) (defined in WorldGen) | WorldGen | static |
nextCount(int x, int y, bool jungle=false, bool lavaOk=false) (defined in WorldGen) | WorldGen | static |
nextDirtCount(int x, int y) (defined in WorldGen) | WorldGen | static |
noLiquidCheck (defined in WorldGen) | WorldGen | static |
noMapUpdate (defined in WorldGen) | WorldGen | static |
noMapUpdateRefresh (defined in WorldGen) | WorldGen | static |
noTileActions (defined in WorldGen) | WorldGen | static |
noTrapsWorldGen | WorldGen | static |
notTheBees | WorldGen | static |
numRoomTiles (defined in WorldGen) | WorldGen | static |
numTileCount (defined in WorldGen) | WorldGen | static |
oceanBG (defined in WorldGen) | WorldGen | static |
oceanCave(int i, int j) (defined in WorldGen) | WorldGen | static |
oceanDepths(int x, int y) (defined in WorldGen) | WorldGen | static |
oceanDistance (defined in WorldGen) | WorldGen | static |
oceanLevel (defined in WorldGen) | WorldGen | static |
OpenDoor(int i, int j, int direction) (defined in WorldGen) | WorldGen | static |
OreHelper(int X, int Y) (defined in WorldGen) | WorldGen | static |
OrePatch(int X, int Y) (defined in WorldGen) | WorldGen | static |
OreRunner(int i, int j, double strength, int steps, ushort type) | WorldGen | static |
orig_GenPassDetour(object self, GenerationProgress progress, GameConfiguration configuration) (defined in WorldGen) | WorldGen | |
outerTempled(int x, int y) (defined in WorldGen) | WorldGen | static |
paintCoatEffect(int x, int y, byte paintCoatId, List< Color > oldColors) (defined in WorldGen) | WorldGen | static |
paintCoatTile(int x, int y, byte paintCoatId, bool broadcast=false) (defined in WorldGen) | WorldGen | static |
paintCoatWall(int x, int y, byte paintCoatId, bool broadcast=false) (defined in WorldGen) | WorldGen | static |
paintColor(int color) (defined in WorldGen) | WorldGen | static |
paintEffect(int x, int y, byte color, byte oldColor) (defined in WorldGen) | WorldGen | static |
paintTile(int x, int y, byte color, bool broadCast=false) (defined in WorldGen) | WorldGen | static |
paintWall(int x, int y, byte color, bool broadCast=false) (defined in WorldGen) | WorldGen | static |
Place1x1(int x, int y, int type, int style=0) (defined in WorldGen) | WorldGen | static |
Place1x2(int x, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
Place1x2Top(int x, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
Place1xX(int x, int y, ushort type, int style=0) (defined in WorldGen) | WorldGen | static |
Place2x1(int x, int y, ushort type, int style=0) (defined in WorldGen) | WorldGen | static |
Place2x2(int x, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
Place2x2Horizontal(int x, int y, ushort type, int Style=0) (defined in WorldGen) | WorldGen | static |
Place2x2Style(int x, int y, ushort type, int style=0) (defined in WorldGen) | WorldGen | static |
Place2x3Wall(int x, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
Place2xX(int x, int y, ushort type, int style=0) (defined in WorldGen) | WorldGen | static |
Place3x1(int x, int y, ushort type, int style=0) (defined in WorldGen) | WorldGen | static |
Place3x2(int x, int y, ushort type, int style=0) (defined in WorldGen) | WorldGen | static |
Place3x2Wall(int x, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
Place3x3(int x, int y, ushort type, int style=0) (defined in WorldGen) | WorldGen | static |
Place3x3Wall(int x, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
Place3x4(int x, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
Place4x2(int x, int y, ushort type, int direction=-1, int style=0) (defined in WorldGen) | WorldGen | static |
Place4x3Wall(int x, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
Place5x4(int x, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
Place6x3(int x, int y, ushort type, int direction=-1, int style=0) (defined in WorldGen) | WorldGen | static |
Place6x4Wall(int x, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
PlaceActuator(int i, int j) (defined in WorldGen) | WorldGen | static |
PlaceAlch(int x, int y, int style) (defined in WorldGen) | WorldGen | static |
PlaceBanner(int x, int y, ushort type, int style=0) (defined in WorldGen) | WorldGen | static |
PlaceCannon(int x, int y, ushort type, int style=0) (defined in WorldGen) | WorldGen | static |
PlaceCatTail(int x, int j) (defined in WorldGen) | WorldGen | static |
PlaceChand(int x, int y, ushort type, int style=0) (defined in WorldGen) | WorldGen | static |
PlaceChest(int x, int y, ushort type=21, bool notNearOtherChests=false, int style=0) | WorldGen | static |
PlaceChestDirect(int x, int y, ushort type, int style, int id) | WorldGen | static |
PlaceDoor(int i, int j, int type, int style=0) (defined in WorldGen) | WorldGen | static |
PlaceDresserDirect(int x, int y, ushort type, int style, int id) (defined in WorldGen) | WorldGen | static |
PlaceDye(int x, int y, int style) (defined in WorldGen) | WorldGen | static |
PlaceGnome(int x, int y, int style) (defined in WorldGen) | WorldGen | static |
PlaceJunglePlant(int X2, int Y2, ushort type, int styleX, int styleY) (defined in WorldGen) | WorldGen | static |
placeLavaTrap(int x, int y) (defined in WorldGen) | WorldGen | static |
PlaceLilyPad(int x, int j) (defined in WorldGen) | WorldGen | static |
PlaceLiquid(int x, int y, byte liquidType, byte amount) (defined in WorldGen) | WorldGen | static |
PlaceLogicTiles(int x, int y, int type, int style=0) (defined in WorldGen) | WorldGen | static |
PlaceMan(int i, int j, int dir) (defined in WorldGen) | WorldGen | static |
PlaceMB(int X, int y, ushort type, int style) (defined in WorldGen) | WorldGen | static |
PlaceOasis(int X, int Y) (defined in WorldGen) | WorldGen | static |
PlaceOasisPlant(int X, int Y, ushort type=530) (defined in WorldGen) | WorldGen | static |
PlaceObject(int x, int y, int type, bool mute=false, int style=0, int alternate=0, int random=-1, int direction=-1) (defined in WorldGen) | WorldGen | static |
PlaceOnTable1x1(int x, int y, int type, int style=0) (defined in WorldGen) | WorldGen | static |
PlacePot(int x, int y, ushort type=28, int style=0) (defined in WorldGen) | WorldGen | static |
PlacePumpkin(int x, int superY) (defined in WorldGen) | WorldGen | static |
PlaceSandTrap(int i, int j) (defined in WorldGen) | WorldGen | static |
PlaceSign(int x, int y, ushort type, int Style=0) (defined in WorldGen) | WorldGen | static |
PlaceSmallPile(int i, int j, int X, int Y, ushort type=185) | WorldGen | static |
PlaceStatueTrap(int x, int y) (defined in WorldGen) | WorldGen | static |
PlaceSunflower(int x, int y, ushort type=27) (defined in WorldGen) | WorldGen | static |
PlaceTight(int x, int y, bool spiders=false) (defined in WorldGen) | WorldGen | static |
PlaceTile(int i, int j, int Type, bool mute=false, bool forced=false, int plr=-1, int style=0) | WorldGen | static |
placeTrap(int x2, int y2, int type=-1) (defined in WorldGen) | WorldGen | static |
PlaceUncheckedStalactite(int x, int y, bool preferSmall, int variation, bool spiders) (defined in WorldGen) | WorldGen | static |
PlaceUnderwaterPlant(ushort type, int x, int y) (defined in WorldGen) | WorldGen | static |
PlaceWall(int i, int j, int type, bool mute=false) (defined in WorldGen) | WorldGen | static |
PlaceWire(int i, int j) (defined in WorldGen) | WorldGen | static |
PlaceWire2(int i, int j) (defined in WorldGen) | WorldGen | static |
PlaceWire3(int i, int j) (defined in WorldGen) | WorldGen | static |
PlaceWire4(int i, int j) (defined in WorldGen) | WorldGen | static |
PlaceWoman(int i, int j, int dir) (defined in WorldGen) | WorldGen | static |
PlaceXmasTree(int x, int y, ushort type=171) (defined in WorldGen) | WorldGen | static |
PlaceXmasTree_Direct(int x, int y, int type, int style, int dir, int alternate) (defined in WorldGen) | WorldGen | static |
placingTraps (defined in WorldGen) | WorldGen | static |
PlantAlch() (defined in WorldGen) | WorldGen | static |
PlantCactus(int i, int j) (defined in WorldGen) | WorldGen | static |
PlantCheck(int x, int y) (defined in WorldGen) | WorldGen | static |
plantDye(int i, int j, bool exoticPlant=false) (defined in WorldGen) | WorldGen | static |
PlatformProperSides(int x, int y, bool acceptNonOpposing=false) (defined in WorldGen) | WorldGen | static |
PlatformProperTopFrame(short frameX) (defined in WorldGen) | WorldGen | static |
PlayerLOS(int x, int y) (defined in WorldGen) | WorldGen | static |
PlayLiquidChangeSound(TileChangeType eventType, int x, int y, int count=1) (defined in WorldGen) | WorldGen | static |
playWorld() (defined in WorldGen) | WorldGen | static |
playWorldCallBack(object threadContext) (defined in WorldGen) | WorldGen | static |
PoundPlatform(int x, int y) (defined in WorldGen) | WorldGen | static |
PoundTile(int i, int j) (defined in WorldGen) | WorldGen | static |
prioritizedTownNPCType (defined in WorldGen) | WorldGen | static |
Pyramid(int i, int j) (defined in WorldGen) | WorldGen | static |
QueuePostGenAction(Action< StructureMap > action) (defined in WorldGen) | WorldGen | static |
QuickFindHome(int npc) (defined in WorldGen) | WorldGen | static |
RandBonePicture() (defined in WorldGen) | WorldGen | static |
randGem() (defined in WorldGen) | WorldGen | static |
randGemTile() (defined in WorldGen) | WorldGen | static |
RandHellPicture() (defined in WorldGen) | WorldGen | static |
RandHousePicture() (defined in WorldGen) | WorldGen | static |
RandHousePictureDesert() (defined in WorldGen) | WorldGen | static |
randMoss(bool justNeon=false) (defined in WorldGen) | WorldGen | static |
RandomizeBackgroundBasedOnPlayer(UnifiedRandom random, Player player) (defined in WorldGen) | WorldGen | static |
RandomizeBackgrounds(UnifiedRandom random) (defined in WorldGen) | WorldGen | static |
RandomizeCaveBackgrounds() (defined in WorldGen) | WorldGen | static |
RandomizeMoonState(UnifiedRandom random, bool garenteeNewStyle=false) (defined in WorldGen) | WorldGen | static |
RandomizeTreeStyle() (defined in WorldGen) | WorldGen | static |
RandomizeWeather() (defined in WorldGen) | WorldGen | static |
RandomRectanglePoint(Rectangle rectangle) (defined in WorldGen) | WorldGen | static |
RandomRectanglePoint(int x, int y, int width, int height) (defined in WorldGen) | WorldGen | static |
RandomWorldPoint(int padding) (defined in WorldGen) | WorldGen | static |
RandomWorldPoint(int top=0, int right=0, int bottom=0, int left=0) | WorldGen | static |
RandPictureTile() (defined in WorldGen) | WorldGen | static |
RangeFrame(int startX, int startY, int endX, int endY) (defined in WorldGen) | WorldGen | static |
Reframe(int x, int y, bool resetFrame=false) (defined in WorldGen) | WorldGen | static |
RefreshSection(int sectionX, int sectionY) (defined in WorldGen) | WorldGen | static |
RefreshSections(int startX, int startY, int endX, int endY) (defined in WorldGen) | WorldGen | static |
RefreshStrip(int xStart, int yStart, int xEnd, int yEnd, ref int totalEcho, ref int totalFramed) (defined in WorldGen) | WorldGen | static |
remixWorldGen | WorldGen | static |
RenameWorld(WorldFileData data, string newName, Action< string > callback=null) (defined in WorldGen) | WorldGen | static |
RenameWorldCallBack(object threadContext) (defined in WorldGen) | WorldGen | static |
ReplaceTile(int x, int y, ushort targetType, int targetStyle) (defined in WorldGen) | WorldGen | static |
ReplaceWall(int x, int y, ushort targetWall) (defined in WorldGen) | WorldGen | static |
ResetTreeShakes() (defined in WorldGen) | WorldGen | static |
RightEdgeCanBeAttachedTo(int i, int j) (defined in WorldGen) | WorldGen | static |
rockCount (defined in WorldGen) | WorldGen | static |
roomCeilingsCount (defined in WorldGen) | WorldGen | static |
roomCeilingX (defined in WorldGen) | WorldGen | static |
roomCeilingY (defined in WorldGen) | WorldGen | static |
roomCheckFailureReason (defined in WorldGen) | WorldGen | static |
RoomNeeds(int npcType) (defined in WorldGen) | WorldGen | static |
roomX (defined in WorldGen) | WorldGen | static |
roomX1 (defined in WorldGen) | WorldGen | static |
roomX2 (defined in WorldGen) | WorldGen | static |
roomY (defined in WorldGen) | WorldGen | static |
roomY1 (defined in WorldGen) | WorldGen | static |
roomY2 (defined in WorldGen) | WorldGen | static |
sandCount (defined in WorldGen) | WorldGen | static |
saveAndPlay() (defined in WorldGen) | WorldGen | static |
saveAndPlayCallBack(object threadContext) (defined in WorldGen) | WorldGen | static |
SaveAndQuit(Action callback=null) (defined in WorldGen) | WorldGen | static |
SaveAndQuitCallBack(object threadContext) (defined in WorldGen) | WorldGen | static |
saveToonWhilePlaying() (defined in WorldGen) | WorldGen | static |
saveToonWhilePlayingCallBack(object threadContext) (defined in WorldGen) | WorldGen | static |
ScoreRoom(int ignoreNPC=-1, int npcTypeAskingToScoreRoom=-1) (defined in WorldGen) | WorldGen | static |
SectionTileFrame(int sectionStartX, int sectionStartY, int sectionEndXInclusive, int sectionEndYInclusive) (defined in WorldGen) | WorldGen | static |
SectionTileFrameWithCheck(int startX, int startY, int endX, int endY) (defined in WorldGen) | WorldGen | static |
serverLoadWorld() (defined in WorldGen) | WorldGen | static |
serverLoadWorldCallBack() (defined in WorldGen) | WorldGen | static |
setBG(int bg, int style) (defined in WorldGen) | WorldGen | static |
setMoss(int x, int y) (defined in WorldGen) | WorldGen | static |
SetupStatueList() (defined in WorldGen) | WorldGen | static |
setWorldSize() (defined in WorldGen) | WorldGen | static |
setXmasTree(int x, int y, int obj, int style) (defined in WorldGen) | WorldGen | static |
shadowOrbCount (defined in WorldGen) | WorldGen | static |
shadowOrbSmashed (defined in WorldGen) | WorldGen | static |
ShellPile(int X, int Y) (defined in WorldGen) | WorldGen | static |
ShiftTallGate(int x, int y, bool closing, bool forced=false) (defined in WorldGen) | WorldGen | static |
ShiftTrapdoor(int x, int y, bool playerAbove, int onlyCloseOrOpen=-1) (defined in WorldGen) | WorldGen | static |
Shimmerator(int x, int y, bool jungle=false, bool lavaOk=false) (defined in WorldGen) | WorldGen | static |
ShimmerMakeBiome(int X, int Y) (defined in WorldGen) | WorldGen | static |
ShimmerRemoveWater() (defined in WorldGen) | WorldGen | static |
shimmerSafetyDistance (defined in WorldGen) | WorldGen | static |
ShootFromCannon(int x, int y, int angle, int ammo, int Damage, float KnockBack, int owner, bool fromWire) (defined in WorldGen) | WorldGen | static |
shroomCount (defined in WorldGen) | WorldGen | static |
ShroomPatch(int i, int j) (defined in WorldGen) | WorldGen | static |
SkipFramingBecauseOfGen (defined in WorldGen) | WorldGen | static |
SlopeTile(int i, int j, int slope=0, bool noEffects=false) (defined in WorldGen) | WorldGen | static |
SmallConsecutivesEliminated (defined in WorldGen) | WorldGen | static |
SmallConsecutivesFound (defined in WorldGen) | WorldGen | static |
SmashAltar(int i, int j) (defined in WorldGen) | WorldGen | static |
smCallBack(object threadContext) (defined in WorldGen) | WorldGen | static |
snowBG (defined in WorldGen) | WorldGen | static |
SnowCloudIsland(int i, int j) (defined in WorldGen) | WorldGen | static |
SolidOrSlopedTile(Tile tile) (defined in WorldGen) | WorldGen | static |
SolidOrSlopedTile(int x, int y) (defined in WorldGen) | WorldGen | static |
SolidTile(Tile testTile) (defined in WorldGen) | WorldGen | static |
SolidTile(Point p) (defined in WorldGen) | WorldGen | static |
SolidTile(int i, int j, bool noDoors=false) (defined in WorldGen) | WorldGen | static |
SolidTile2(Tile testTile) (defined in WorldGen) | WorldGen | static |
SolidTile2(int i, int j) (defined in WorldGen) | WorldGen | static |
SolidTile3(int i, int j) (defined in WorldGen) | WorldGen | static |
SolidTile3(Tile t) (defined in WorldGen) | WorldGen | static |
SolidTileAllowBottomSlope(int i, int j) (defined in WorldGen) | WorldGen | static |
SolidTileAllowLeftSlope(int i, int j) (defined in WorldGen) | WorldGen | static |
SolidTileAllowRightSlope(int i, int j) (defined in WorldGen) | WorldGen | static |
SolidTileAllowTopSlope(int i, int j) (defined in WorldGen) | WorldGen | static |
SolidTileNoAttach(int i, int j) (defined in WorldGen) | WorldGen | static |
SonOfLakinater(int i, int j, double strengthMultiplier=1.0) (defined in WorldGen) | WorldGen | static |
spawnDelay (defined in WorldGen) | WorldGen | static |
spawnEye (defined in WorldGen) | WorldGen | static |
SpawnFallingBlockProjectile(int i, int j, Tile tileCache, Tile tileTopCache, Tile tileBottomCache, int type) (defined in WorldGen) | WorldGen | static |
spawnHardBoss (defined in WorldGen) | WorldGen | static |
spawnMeteor (defined in WorldGen) | WorldGen | static |
SpawnPlanteraThorns(Vector2 position) (defined in WorldGen) | WorldGen | static |
SpawnTownNPC(int x, int y) (defined in WorldGen) | WorldGen | static |
SpawnTravelNPC() (defined in WorldGen) | WorldGen | static |
SpecialKillTileContext enum name (defined in WorldGen) | WorldGen | |
SpreadDesertWalls(int wallDist, int i, int j) (defined in WorldGen) | WorldGen | static |
SpreadGrass(int i, int j, int dirt=0, int grass=2, bool repeat=true, TileColorCache color=default(TileColorCache)) (defined in WorldGen) | WorldGen | static |
SquareTileFrame(int i, int j, bool resetFrame=true) (defined in WorldGen) | WorldGen | static |
SquareWallFrame(int i, int j, bool resetFrame=true) (defined in WorldGen) | WorldGen | static |
StartHardmode() (defined in WorldGen) | WorldGen | static |
StartImpendingDoom(int countdownTime) (defined in WorldGen) | WorldGen | static |
StartRoomCheck(int x, int y) (defined in WorldGen) | WorldGen | static |
Statue(int x, int y, byte paint) (defined in WorldGen) | WorldGen | static |
statusText (defined in WorldGen) | WorldGen | static |
StonePatch(int X, int Y) (defined in WorldGen) | WorldGen | static |
SwitchCannon(int i, int j) (defined in WorldGen) | WorldGen | static |
SwitchFountain(int i, int j) (defined in WorldGen) | WorldGen | static |
SwitchMB(int i, int j) (defined in WorldGen) | WorldGen | static |
SwitchMonolith(int i, int j) (defined in WorldGen) | WorldGen | static |
tBlood (defined in WorldGen) | WorldGen | static |
templeCleaner(int x, int y) (defined in WorldGen) | WorldGen | static |
templePart2() (defined in WorldGen) | WorldGen | static |
templePather(Vector2D templePath, int destX, int destY) (defined in WorldGen) | WorldGen | static |
tempRemixWorldGen (defined in WorldGen) | WorldGen | static |
tempTenthAnniversaryWorldGen (defined in WorldGen) | WorldGen | static |
tenthAnniversaryWorldGen | WorldGen | static |
tEvil (defined in WorldGen) | WorldGen | static |
tGood (defined in WorldGen) | WorldGen | static |
tileCountAndDestroy() (defined in WorldGen) | WorldGen | static |
tileCounter(int x, int y) (defined in WorldGen) | WorldGen | static |
tileCounterKill() (defined in WorldGen) | WorldGen | static |
tileCounterNext(int x, int y) (defined in WorldGen) | WorldGen | static |
tileCounts (defined in WorldGen) | WorldGen | static |
TileEmpty(int i, int j) (defined in WorldGen) | WorldGen | static |
TileFrame(int i, int j, bool resetFrame=false, bool noBreak=false) (defined in WorldGen) | WorldGen | static |
TileIsExposedToAir(int x, int y) (defined in WorldGen) | WorldGen | static |
TileMergeAttempt(int myType, int lookfor, ref int up, ref int down, ref int left, ref int right) (defined in WorldGen) | WorldGen | static |
TileMergeAttempt(int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right) (defined in WorldGen) | WorldGen | static |
TileMergeAttempt(int myType, int lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen) | WorldGen | static |
TileMergeAttempt(int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen) | WorldGen | static |
TileMergeAttempt(int myType, bool[] lookfor, bool[] exclude, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen) | WorldGen | static |
TileMergeAttemptFrametest(int i, int j, int myType, int lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen) | WorldGen | static |
TileMergeAttemptFrametest(int i, int j, int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen) | WorldGen | static |
TileMergeAttemptWeird(int myType, int changeTo, bool[] exclude, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen) | WorldGen | static |
tileReframeCount (defined in WorldGen) | WorldGen | static |
TileRunner(int i, int j, double strength, int steps, int type, bool addTile=false, double speedX=0.0, double speedY=0.0, bool noYChange=false, bool overRide=true, int ignoreTileType=-1) | WorldGen | static |
TileType(int x, int y) (defined in WorldGen) | WorldGen | static |
ToggleGemLock(int i, int j, bool on) (defined in WorldGen) | WorldGen | static |
TopEdgeCanBeAttachedTo(int i, int j) (defined in WorldGen) | WorldGen | static |
totalBlood (defined in WorldGen) | WorldGen | static |
totalBlood2 (defined in WorldGen) | WorldGen | static |
totalD (defined in WorldGen) | WorldGen | static |
totalEvil (defined in WorldGen) | WorldGen | static |
totalEvil2 (defined in WorldGen) | WorldGen | static |
totalGood (defined in WorldGen) | WorldGen | static |
totalGood2 (defined in WorldGen) | WorldGen | static |
totalSolid (defined in WorldGen) | WorldGen | static |
totalSolid2 (defined in WorldGen) | WorldGen | static |
totalX (defined in WorldGen) | WorldGen | static |
TownManager (defined in WorldGen) | WorldGen | static |
treeBG1 (defined in WorldGen) | WorldGen | static |
treeBG2 (defined in WorldGen) | WorldGen | static |
treeBG3 (defined in WorldGen) | WorldGen | static |
treeBG4 (defined in WorldGen) | WorldGen | static |
TreeGrowFX(int x, int y, int height, int treeGore, bool hitTree=false) (defined in WorldGen) | WorldGen | static |
TreeGrowFXCheck(int x, int y) (defined in WorldGen) | WorldGen | static |
TreeTops (defined in WorldGen) | WorldGen | static |
TriggerLunarApocalypse() (defined in WorldGen) | WorldGen | static |
TryGrowingTreeByType(int treeTileType, int checkedX, int checkedY) (defined in WorldGen) | WorldGen | static |
TryKillingReplaceableTile(int x, int y, int tileType) (defined in WorldGen) | WorldGen | static |
TryKillingTreesAboveIfTheyWouldBecomeInvalid(int i, int j, int newFloorType) (defined in WorldGen) | WorldGen | static |
TryProtectingSpawnedItems() (defined in WorldGen) | WorldGen | static |
TryToggleLight(int x, int y, bool? forcedState, bool skipWires) (defined in WorldGen) | WorldGen | static |
underworldBG (defined in WorldGen) | WorldGen | static |
UndoSpawnedItemProtection() (defined in WorldGen) | WorldGen | static |
UnlockDoor(int i, int j) (defined in WorldGen) | WorldGen | static |
UnspawnTravelNPC() (defined in WorldGen) | WorldGen | static |
UpdateDesertHiveBounds(int x, int y) (defined in WorldGen) | WorldGen | static |
UpdateLunarApocalypse() (defined in WorldGen) | WorldGen | static |
UpdateMapTile(int i, int j, bool addToList=true) (defined in WorldGen) | WorldGen | static |
UpdateStalagtiteStyle(int x, int j) (defined in WorldGen) | WorldGen | static |
UpdateWorld() (defined in WorldGen) | WorldGen | static |
USE_FRAMING_SKIP_FOR_UNIMPORTANT_TILES_IN_WORLDGEN (defined in WorldGen) | WorldGen | static |
VanillaGenPasses (defined in WorldGen) | WorldGen | static |
VanityTreeGroundTest(int tileType) (defined in WorldGen) | WorldGen | static |
WaterCheck() (defined in WorldGen) | WorldGen | static |
WavyCaverer(int startX, int startY, double waveStrengthScalar, double wavePercentScalar, int steps, int type) (defined in WorldGen) | WorldGen | static |
WillWaterPlacedHereStayPut(int x, int y) (defined in WorldGen) | WorldGen | static |
worldBackup (defined in WorldGen) | WorldGen | static |
worldCleared (defined in WorldGen) | WorldGen | static |
worldGenCallback(object threadContext) (defined in WorldGen) | WorldGen | static |
WorldGenParam_Evil (defined in WorldGen) | WorldGen | static |
WorldSizeLargeX (defined in WorldGen) | WorldGen | static |
WorldSizeLargeY (defined in WorldGen) | WorldGen | static |
WorldSizeMediumX (defined in WorldGen) | WorldGen | static |
WorldSizeMediumY (defined in WorldGen) | WorldGen | static |
WorldSizeSmallX (defined in WorldGen) | WorldGen | static |
WorldSizeSmallY (defined in WorldGen) | WorldGen | static |
WouldTileReplacementBeBlockedByLiquid(int x, int y, int liquidType) (defined in WorldGen) | WorldGen | static |
WouldTileReplacementWork(ushort attemptingToReplaceWith, int x, int y) (defined in WorldGen) | WorldGen | static |