tModLoader  0.12 Alpha
A mod to make and play Terraria mods
Terraria.GameContent.TextureAssets Class Reference

Classes

class  RenderTargets
 

Static Public Attributes

static Asset< Texture2D >[] AccBack = new Asset<Texture2D>[35]
 
static Asset< Texture2D >[] AccBalloon = new Asset<Texture2D>[19]
 
static Asset< Texture2D >[] AccBeard = new Asset<Texture2D>[5]
 
static Asset< Texture2D >[] AccFace = new Asset<Texture2D>[20]
 
static Asset< Texture2D >[] AccFront = new Asset<Texture2D>[12]
 
static Asset< Texture2D >[] AccHandsOff = new Asset<Texture2D>[15]
 
static Asset< Texture2D >[] AccHandsOffComposite = new Asset<Texture2D>[15]
 
static Asset< Texture2D >[] AccHandsOn = new Asset<Texture2D>[23]
 
static Asset< Texture2D >[] AccHandsOnComposite = new Asset<Texture2D>[23]
 
static Asset< Texture2D >[] AccNeck = new Asset<Texture2D>[12]
 
static Asset< Texture2D >[] AccShield = new Asset<Texture2D>[10]
 
static Asset< Texture2D >[] AccShoes = new Asset<Texture2D>[27]
 
static Asset< Texture2D >[] AccWaist = new Asset<Texture2D>[17]
 
static Asset< Texture2D > Actuator
 
static Asset< Texture2D > AntLion
 
static Asset< Texture2D >[] ArmorArm = new Asset<Texture2D>[246]
 
static Asset< Texture2D >[] ArmorBody = new Asset<Texture2D>[246]
 
static Asset< Texture2D >[] ArmorBodyComposite = new Asset<Texture2D>[246]
 
static Asset< Texture2D >[] ArmorHead = new Asset<Texture2D>[277]
 
static Asset< Texture2D >[] ArmorLeg = new Asset<Texture2D>[234]
 
static Asset< Texture2D >[] Background = new Asset<Texture2D>[298]
 
static Asset< Texture2D >[] BackPack = new Asset<Texture2D>[9]
 
static Asset< Texture2D > BasiliskMount
 
static Asset< Texture2D >[] BeeMount = new Asset<Texture2D>[2]
 
static Asset< Texture2D > Beetle
 
static Asset< Texture2D > BestiaryMenuButton
 
static Asset< Texture2D > BlackTile
 
static Asset< Texture2D >[] blockReplaceIcon = new Asset<Texture2D>[2]
 
static Asset< Texture2D > BoneArm
 
static Asset< Texture2D > BoneArm2
 
static Asset< Texture2D > BoneEyes
 
static Asset< Texture2D > BoneLaser
 
static Asset< Texture2D > Bubble
 
static Asset< Texture2D >[] Buff = new Asset<Texture2D>[338]
 
static Asset< Texture2D > BuilderAcc
 
static Asset< Texture2D > BunnyMount
 
static Asset< Texture2D >[] Camera = new Asset<Texture2D>[8]
 
static Asset< Texture2D > Cd
 
static Asset< Texture2D > Chain
 
static Asset< Texture2D > Chain10
 
static Asset< Texture2D > Chain11
 
static Asset< Texture2D > Chain12
 
static Asset< Texture2D > Chain13
 
static Asset< Texture2D > Chain14
 
static Asset< Texture2D > Chain15
 
static Asset< Texture2D > Chain16
 
static Asset< Texture2D > Chain17
 
static Asset< Texture2D > Chain18
 
static Asset< Texture2D > Chain19
 
static Asset< Texture2D > Chain2
 
static Asset< Texture2D > Chain20
 
static Asset< Texture2D > Chain21
 
static Asset< Texture2D > Chain22
 
static Asset< Texture2D > Chain23
 
static Asset< Texture2D > Chain24
 
static Asset< Texture2D > Chain25
 
static Asset< Texture2D > Chain26
 
static Asset< Texture2D > Chain27
 
static Asset< Texture2D > Chain28
 
static Asset< Texture2D > Chain29
 
static Asset< Texture2D > Chain3
 
static Asset< Texture2D > Chain30
 
static Asset< Texture2D > Chain31
 
static Asset< Texture2D > Chain32
 
static Asset< Texture2D > Chain33
 
static Asset< Texture2D > Chain34
 
static Asset< Texture2D > Chain35
 
static Asset< Texture2D > Chain36
 
static Asset< Texture2D > Chain37
 
static Asset< Texture2D > Chain38
 
static Asset< Texture2D > Chain39
 
static Asset< Texture2D > Chain4
 
static Asset< Texture2D > Chain40
 
static Asset< Texture2D > Chain41
 
static Asset< Texture2D > Chain42
 
static Asset< Texture2D > Chain43
 
static Asset< Texture2D > Chain5
 
static Asset< Texture2D > Chain6
 
static Asset< Texture2D > Chain7
 
static Asset< Texture2D > Chain8
 
static Asset< Texture2D > Chain9
 
static Asset< Texture2D >[] Chains = new Asset<Texture2D>[17]
 
static Asset< Texture2D > Chaos
 
static Asset< Texture2D > Chat
 
static Asset< Texture2D > Chat2
 
static Asset< Texture2D > ChatBack
 
static Asset< Texture2D >[] ChestStack = new Asset<Texture2D>[2]
 
static Asset< Texture2D >[] Clothes = new Asset<Texture2D>[6]
 
static Asset< Texture2D > ClothesStyleBack
 
static Asset< Texture2D >[] Cloud = new Asset<Texture2D>[41]
 
static Asset< Texture2D >[] Coin = new Asset<Texture2D>[4]
 
static Asset< Texture2D > ColorBar
 
static Asset< Texture2D > ColorBlip
 
static Asset< Texture2D > ColorHighlight
 
static Asset< Texture2D > ColorSlider
 
static Asset< Texture2D > Confuse
 
static Asset< Texture2D > CraftDownButton
 
static Asset< Texture2D >[] CraftToggle = new Asset<Texture2D>[4]
 
static Asset< Texture2D > CraftUpButton
 
static Asset< Texture2D > CrimsonCactus
 
static Asset< Texture2D > CursorRadial
 
static Asset< Texture2D >[] Cursors = new Asset<Texture2D>[18]
 
static Asset< Texture2D >[] CuteFishronMount = new Asset<Texture2D>[2]
 
static Asset< Texture2D > DesertMinecartMount
 
static Asset< Texture2D >[] Dest = new Asset<Texture2D>[3]
 
static Asset< Texture2D >[] DrillMount = new Asset<Texture2D>[6]
 
static Asset< Texture2D > DukeFishron
 
static Asset< Texture2D > Dust
 
static Asset< Texture2D > EmoteMenuButton
 
static Asset< Texture2D >[] EquipPage = new Asset<Texture2D>[11]
 
static Asset< Texture2D > EvilCactus
 
static Asset< Texture2D >[] Extra = new Asset<Texture2D>[246]
 
static Asset< Texture2D > EyeLaser
 
static Asset< Texture2D > EyeLaserSmall
 
static Asset< Texture2D > Fade
 
static Asset< Texture2D >[] FemaleBody = new Asset<Texture2D>[246]
 
static Asset< Texture2D > Firefly
 
static Asset< Texture2D > FireflyJar
 
static Asset< Texture2D > FishingLine
 
static Asset< Texture2D > FishMinecartMount
 
static Asset< Texture2D > Flame
 
static Asset< Texture2D > FlameRing
 
static Asset< Texture2D >[] Flames = new Asset<Texture2D>[17]
 
static Asset< Texture2D > FlyingCarpet
 
static Asset< Texture2D > Frozen
 
static Asset< Texture2D >[] Gem = new Asset<Texture2D>[7]
 
static Asset< Texture2D >[] GemChain = new Asset<Texture2D>[7]
 
static Asset< Texture2D > Ghost
 
static Asset< Texture2D >[] GlowMask = new Asset<Texture2D>[311]
 
static Asset< Texture2D > GlowSnail
 
static Asset< Texture2D >[] Golem = new Asset<Texture2D>[4]
 
static Asset< Texture2D > GolfBallArrow
 
static Asset< Texture2D > GolfBallArrowShadow
 
static Asset< Texture2D > GolfBallOutline
 
static Asset< Texture2D > GolfSwingBarFill
 
static Asset< Texture2D > GolfSwingBarPanel
 
static Asset< Texture2D > GoodCactus
 
static Asset< Texture2D >[] Gore = new Asset<Texture2D>[1275]
 
static Asset< Texture2D > Grid
 
static Asset< Texture2D > HairStyleBack
 
static Asset< Texture2D > Hb1
 
static Asset< Texture2D > Hb2
 
static Asset< Texture2D >[] HbLock = new Asset<Texture2D>[2]
 
static Asset< Texture2D > Heart
 
static Asset< Texture2D > Heart2
 
static Asset< Texture2D >[] HighlightMask = new Asset<Texture2D>[625]
 
static Asset< Texture2D >[] HotbarRadial = new Asset<Texture2D>[3]
 
static Asset< Texture2D > HouseBanner
 
static Asset< Texture2D > Hue
 
static Asset< Texture2D > IceBarrier
 
static Asset< Texture2D > IceQueen
 
static Asset< Texture2D >[] InfoIcon = new Asset<Texture2D>[14]
 
static Asset< Texture2D > InventoryBack
 
static Asset< Texture2D > InventoryBack10
 
static Asset< Texture2D > InventoryBack11
 
static Asset< Texture2D > InventoryBack12
 
static Asset< Texture2D > InventoryBack13
 
static Asset< Texture2D > InventoryBack14
 
static Asset< Texture2D > InventoryBack15
 
static Asset< Texture2D > InventoryBack16
 
static Asset< Texture2D > InventoryBack17
 
static Asset< Texture2D > InventoryBack18
 
static Asset< Texture2D > InventoryBack2
 
static Asset< Texture2D > InventoryBack3
 
static Asset< Texture2D > InventoryBack4
 
static Asset< Texture2D > InventoryBack5
 
static Asset< Texture2D > InventoryBack6
 
static Asset< Texture2D > InventoryBack7
 
static Asset< Texture2D > InventoryBack8
 
static Asset< Texture2D > InventoryBack9
 
static Asset< Texture2D >[] InventorySort = new Asset<Texture2D>[2]
 
static Asset< Texture2D > InventoryTickOff
 
static Asset< Texture2D > InventoryTickOn
 
static Asset< Texture2D >[] Item = new Asset<Texture2D>[5125]
 
static Asset< Texture2D >[] ItemFlame = new Asset<Texture2D>[5125]
 
static Asset< Texture2D > JackHat
 
static Asset< Texture2D >[] JellyfishBowl = new Asset<Texture2D>[3]
 
static Asset< Texture2D > LightDisc
 
static Asset< Texture2D > Lightningbug
 
static Asset< Texture2D > LightningbugJar
 
static Asset< Texture2D >[] Liquid = new Asset<Texture2D>[13]
 
static Asset< Texture2D >[] LiquidSlope = new Asset<Texture2D>[13]
 
static Asset< Texture2D > LoadingSunflower
 
static Asset< Texture2D > LockOnCursor
 
static Asset< Texture2D > Logo
 
static Asset< Texture2D > Logo2
 
static Asset< Texture2D > Logo3
 
static Asset< Texture2D > Logo4
 
static Asset< Texture2D > MagicPixel
 
static Asset< Texture2D > Mana
 
static Asset< Texture2D > Map
 
static Asset< Texture2D >[] MapBGs = new Asset<Texture2D>[42]
 
static Asset< Texture2D > MapDeath
 
static Asset< Texture2D >[] MapIcon = new Asset<Texture2D>[9]
 
static Asset< Texture2D > MapPing
 
static Asset< Texture2D >[] MinecartMechMount = new Asset<Texture2D>[2]
 
static Asset< Texture2D > MinecartMount
 
static Asset< Texture2D > MinecartWoodMount
 
static Asset< Texture2D > MiniMinotaur
 
static Asset< Texture2D >[] Moon = new Asset<Texture2D>[9]
 
static Asset< Texture2D > Ninja
 
static Asset< Texture2D >[] Npc = new Asset<Texture2D>[670]
 
static Asset< Texture2D >[] NpcHead = new Asset<Texture2D>[46]
 
static Asset< Texture2D >[] NpcHeadBoss = new Asset<Texture2D>[40]
 
static Asset< Texture2D >[] NpcToggle = new Asset<Texture2D>[2]
 
static Asset< Texture2D > OneDropLogo
 
static Asset< Texture2D > PigronMount
 
static Asset< Texture2D >[] PlayerHair = new Asset<Texture2D>[165]
 
static Asset< Texture2D >[] PlayerHairAlt = new Asset<Texture2D>[165]
 
static Asset< Texture2D >[,] Players
 
static Asset< Texture2D > Probe
 
static Asset< Texture2D >[] Projectile = new Asset<Texture2D>[972]
 
static Asset< Texture2D > Pulley
 
static Asset< Texture2D > PumpkingArm
 
static Asset< Texture2D > PumpkingCloak
 
static Asset< Texture2D > PumpkingFace
 
static Asset< Texture2D > PumpkinMoon
 
static Asset< Texture2D >[] Pvp = new Asset<Texture2D>[3]
 
static Asset< Texture2D > QuicksIcon
 
static Asset< Texture2D > Ra
 
static Asset< Texture2D > Rain
 
static Asset< Texture2D > Re
 
static Asset< Texture2D > ReaperEye
 
static Asset< Texture2D >[] Reforge = new Asset<Texture2D>[2]
 
static Asset< Texture2D >[] RudolphMount = new Asset<Texture2D>[3]
 
static Asset< Texture2D > SantaTank
 
static Asset< Texture2D > ScrollLeftButton
 
static Asset< Texture2D > ScrollRightButton
 
static Asset< Texture2D >[] ScutlixMount = new Asset<Texture2D>[3]
 
static Asset< Texture2D > SettingsPanel
 
static Asset< Texture2D > SettingsPanel2
 
static Asset< Texture2D > ShroomCap
 
static Asset< Texture2D > SlimeMount
 
static Asset< Texture2D > SmartDig
 
static Asset< Texture2D > SmileyMoon
 
static Asset< Texture2D > SnowMoon
 
static Asset< Texture2D > SpawnBed
 
static Asset< Texture2D > SpawnPoint
 
static Asset< Texture2D > SpikeBase
 
static Asset< Texture2D > Splash
 
static Asset< Texture2D > SplashTexture16x9
 
static Asset< Texture2D > SplashTexture4x3
 
static Asset< Texture2D > SplashTextureLegoBack
 
static Asset< Texture2D > SplashTextureLegoFront
 
static Asset< Texture2D > SplashTextureLegoResonanace
 
static Asset< Texture2D > SplashTextureLegoTree
 
static Asset< Texture2D >[] Star = new Asset<Texture2D>[4]
 
static Asset< Texture2D > Sun
 
static Asset< Texture2D > Sun2
 
static Asset< Texture2D > Sun3
 
static Asset< Texture2D > SunAltar
 
static Asset< Texture2D > SunOrb
 
static Asset< Texture2D > Team
 
static Asset< Texture2D > TextBack
 
static Asset< Texture2D >[] TextGlyph = new Asset<Texture2D>[1]
 
static Asset< Texture2D >[] Tile = new Asset<Texture2D>[625]
 
static Asset< Texture2D > TileCrack
 
static Asset< Texture2D > Timer
 
static Asset< Texture2D > Trash
 
static Asset< Texture2D >[] TreeBranch = new Asset<Texture2D>[31]
 
static Asset< Texture2D > TreeFace
 
static Asset< Texture2D >[] TreeTop = new Asset<Texture2D>[31]
 
static Asset< Texture2D > TurtleMount
 
static Asset< Texture2D >[] UfoMount = new Asset<Texture2D>[2]
 
static Asset< Texture2D >[] Underworld = new Asset<Texture2D>[14]
 
static Asset< Texture2D > UnicornMount
 
static Asset< Texture2D >[] Wall = new Asset<Texture2D>[316]
 
static Asset< Texture2D > WallOutline
 
static Asset< Texture2D >[] Wings = new Asset<Texture2D>[47]
 
static Asset< Texture2D > Wire
 
static Asset< Texture2D > Wire2
 
static Asset< Texture2D > Wire3
 
static Asset< Texture2D > Wire4
 
static Asset< Texture2D > WireNew
 
static Asset< Texture2D >[] WireUi = new Asset<Texture2D>[12]
 
static Asset< Texture2D > Wof
 
static Asset< Texture2D >[] Wood = new Asset<Texture2D>[7]
 
static Asset< Texture2D > WraithEye
 
static Asset< Texture2D > XmasLight
 
static Asset< Texture2D >[] XmasTree = new Asset<Texture2D>[5]