tModLoader
0.12 Alpha
A mod to make and play Terraria mods

Static Public Attributes  
const int  Adept = 27 
const int  Agile = 44 
const int  Angry = 71 
const int  Annoying = 50 
const int  Arcane = 66 
const int  Armored = 64 
const int  Awful = 22 
const int  Awkward = 24 
const int  Brisk = 73 
const int  Broken = 39 
const int  Bulky = 12 
const int  Celestial = 34 
const int  Count = 85 
const int  Damaged = 40 
const int  Dangerous = 3 
const int  Deadly = 20 
const int  Deadly2 = 43 
const int  Demonic = 60 
const int  Deranged = 31 
const int  Dull = 10 
const int  Fleeting = 74 
const int  Forceful = 38 
const int  Frenzying = 58 
const int  Furious = 35 
const int  Godly = 59 
const int  Guarding = 63 
const int  Hard = 62 
const int  Hasty = 18 
const int  Hasty2 = 75 
const int  Heavy = 14 
const int  Hurtful = 53 
const int  Ignorant = 30 
const int  Inept = 29 
const int  Intense = 32 
const int  Intimidating = 19 
const int  Intrepid = 79 
const int  Jagged = 69 
const int  Keen = 36 
const int  Large = 1 
const int  Lazy = 49 
const int  Legendary = 81 
const int  Legendary2 = 84 
const int  Lethargic = 23 
const int  Light = 15 
const int  Lucky = 68 
const int  Manic = 52 
const int  Massive = 2 
const int  Masterful = 28 
const int  Menacing = 72 
const int  Murderous = 46 
const int  Mystic = 26 
const int  Mythical = 83 
const int  Nasty = 51 
const int  Nimble = 45 
const int  Pointy = 6 
const int  Powerful = 25 
const int  Precise = 67 
const int  Quick = 42 
const int  Quick2 = 76 
const int  Rapid = 17 
const int  Rash = 78 
const int  Ruthless = 57 
const int  Savage = 4 
static readonly IdDictionary  Search = IdDictionary.Create<PrefixID, int>() 
const int  Shameful = 13 
const int  Sharp = 5 
const int  Shoddy = 41 
const int  Sighted = 16 
const int  Slow = 47 
const int  Sluggish = 48 
const int  Small = 9 
const int  Spiked = 70 
const int  Staunch = 21 
const int  Strong = 54 
const int  Superior = 37 
const int  Taboo = 33 
const int  Terrible = 8 
const int  Tiny = 7 
const int  Unhappy = 11 
const int  Unpleasant = 55 
const int  Unreal = 82 
const int  Violent = 80 
const int  Warding = 65 
const int  Weak = 56 
const int  Wild = 77 
const int  Zealous = 61 