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tModLoader
0.12 Alpha
A mod to make and play Terraria mods
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Inherits Terraria.Entity, Terraria.ModLoader.IO.TagSerializable, and Terraria.ModLoader.IEntityWithGlobals< GlobalItem >.
Public Member Functions | |
Item (int setDefaultsToType, int stack=1, int prefix=0) | |
string | AffixName () |
bool | CanCombineStackInWorld () |
bool | CanFillEmptyAmmoSlot () |
bool | checkMat () |
void | ClearNameOverride () |
Item | Clone () |
void | CloneDefaults (int TypeToClone) |
Item | CloneWithModdedDataFrom (Item dataSource) |
bool | CountsAsClass (DamageClass damageClass) |
bool | CountsAsClass< T > () |
void | DefaultToAccessory (int newwidth=24, int newheight=24) |
void | DefaultToBow (int singleShotTime, float shotVelocity, bool hasAutoReuse=false) |
This method sets a variety of common Item values common to bow weapons. Specifically: width = 14; height = 30; UseSound = SoundID.Item5; Addtionally: More... | |
void | DefaultToCapturedCritter (short npcIdToSpawnOnUse) |
void | DefaultToFood (int newwidth, int newheight, int foodbuff, int foodbuffduration, bool useGulpSound=false, int animationTime=17) |
This method sets a variety of common Item values common to food items. Specifically: UseSound = useGulpSound ? Item3 : Item2; useStyle = useGulpSound ? DrinkLiquid : EatFood; useTurn = true; useAnimation = useTime = animationTime; maxStack = 30; consumable = true; buffType = foodbuff; buffTime = foodbuffduration; rare = Blue; value = 20 silver; More... | |
void | DefaultToGolfBall (int projid) |
void | DefaultToGolfClub (int newwidth, int newheight) |
void | DefaultToGuitar (int newwidth=24, int newheight=24) |
void | DefaultToHeadgear (int newwidth, int newheight, int helmetArtID) |
void | DefaultToHealingPotion (int newwidth, int newheight, int healingAmount, int animationTime=17) |
void | DefaultTokite (int projId) |
void | DefaultToLawnMower (int newwidth, int newheight) |
void | DefaultToMagicWeapon (int projType, int singleShotTime, float shotVelocity, bool hasAutoReuse=false) |
void | DefaultToMount (int mount) |
void | DefaultToMusicBox (int style) |
void | DefaultToPlacableWall (ushort wallToPlace) |
This method sets a variety of common Item values common to placeable walls. Specifically: useStyle = 1; useTurn = true; useAnimation = 15; useTime = 7; autoReuse = true; maxStack = 999; consumable = true; createWall = wallToPlace; width = 12; height = 12; More... | |
void | DefaultToPlaceableTile (int tileIDToPlace, int tileStyleToPlace=0) |
void | DefaultToPlaceableTile (ushort tileIDToPlace, int tileStyleToPlace=0) |
void | DefaultToQuestFish () |
void | DefaultToRangedWeapon (int baseProjType, int ammoID, int singleShotTime, float shotVelocity, bool hasAutoReuse=false) |
This method sets a variety of common Item values common to ranged weapons. Specifically: autoReuse = hasAutoReuse; useStyle = 5; useAnimation = singleShotTime; useTime = singleShotTime; shoot = baseProjType; useAmmo = ammoID; shootSpeed = shotVelocity; noMelee = true; ranged = true; More... | |
void | DefaultToSeaShelll () |
void | DefaultToSpear (int projType, float pushForwardSpeed, int animationTime) |
void | DefaultToStaff (int projType, float pushForwardSpeed, int singleShotTime, int manaPerShot) |
void | DefaultToThrownWeapon (int baseProjType, int singleShotTime, float shotVelocity, bool hasAutoReuse=false) |
void | DefaultToTorch (int tileStyleToPlace, bool allowWaterPlacement=false) |
void | DefaultToVanitypet (int projId, int buffID) |
void | DefaultToWhip (int projectileId, int dmg, float kb, float shootspeed, int animationTotalTime=30) |
void | DeserializeFrom (BinaryReader reader, ItemSerializationContext context) |
void | FindOwner (int whoAmI) |
bool | FitsAmmoSlot () |
Color | GetAlpha (Color newColor) |
Color | GetColor (Color newColor) |
T | GetGlobalItem< T > (bool exactType=true) |
Gets the instance of the specified GlobalItem type. This will throw exceptions on failure. More... | |
T | GetGlobalItem< T > (T baseInstance) |
Gets the local instance of the type of the specified GlobalItem instance. This will throw exceptions on failure. More... | |
Rectangle | getRect () |
int | GetStoreValue () |
bool | IsNotSameTypePrefixAndStack (Item compareItem) |
returns false if and only if netID (deprecated, equivalent to type), stack and prefix match More... | |
void | netDefaults (int type) |
void | OnPurchase (Item item) |
bool | Prefix (int pre) |
void | RebuildTooltip () |
void | Refresh () |
void | ResetStats (int Type) |
void | Serialize (BinaryWriter writer, ItemSerializationContext context) |
TagCompound | SerializeData () |
void | SetDefaults (int Type, bool noMatCheck=false) |
void | SetDefaults (int Type=0) |
void | SetDefaults1 (int type) |
void | SetDefaults2 (int type) |
void | SetDefaults3 (int type) |
void | SetDefaults4 (int type) |
void | SetDefaults5 (int type) |
void | SetNameOverride (string name) |
void | SetShopValues (ItemRarityColor rarity, int coinValue) |
void | SetWeaponValues (int dmg, float knockback, int bonusCritChance=0) |
override string | ToString () |
void | TryCombiningIntoNearbyItems (int i) |
bool | TryGetGlobalItem< T > (out T result, bool exactType=true) |
Gets the instance of the specified GlobalItem type. More... | |
bool | TryGetGlobalItem< T > (T baseInstance, out T result) |
Safely attempts to get the local instance of the type of the specified GlobalItem instance. More... | |
void | TurnToAir () |
void | UpdateItem (int i) |
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float | AngleFrom (Vector2 Source) |
float | AngleTo (Vector2 Destination) |
Vector2 | DirectionFrom (Vector2 Source) |
Vector2 | DirectionTo (Vector2 Destination) |
float | Distance (Vector2 Other) |
float | DistanceSQ (Vector2 Other) |
IEntitySource | GetSource_Accessory (Item item, string? context=null) |
IEntitySource | GetSource_CatchEntity (string? context=null) |
IEntitySource | GetSource_Death (string? context=null) |
IEntitySource | GetSource_DropAsItem (string? context=null) |
IEntitySource | GetSource_FromAI (string? context=null) |
IEntitySource | GetSource_FromThis (string? context=null) |
IEntitySource | GetSource_GiftOrReward (string? context=null) |
IEntitySource | GetSource_ItemUse (Item item, string? context=null) |
IEntitySource | GetSource_ItemUse_WithPotentialAmmo (Item item, int ammoItemId, string? context=null) |
IEntitySource | GetSource_Loot (string? context=null) |
IEntitySource | GetSource_Misc (string context) |
IEntitySource | GetSource_OnHit (Entity victim, string? context=null) |
IEntitySource | GetSource_OnHurt (Entity attacker, string? context=null) |
IEntitySource | GetSource_OpenItem (int itemType, string? context=null) |
IEntitySource | GetSource_ReleaseEntity (string? context=null) |
IEntitySource | GetSource_TileInteraction (int tileCoordsX, int tileCoordsY, string? context=null) |
bool | WithinRange (Vector2 Target, float MaxRange) |
Static Public Member Functions | |
static int | BannerToItem (int banner) |
static int | BannerToNPC (int i) |
static int | buyPrice (int platinum=0, int gold=0, int silver=0, int copper=0) |
static void | DropCache (IEntitySource reason, Vector2 pos, Vector2 spread, int t, bool stopCaching=true) |
static Rectangle | GetDrawHitbox (int type, Player user) |
static bool | IsAGolfingItem (Item item) |
static bool | MechSpawn (float x, float y, int type) |
static int | NewItem (IEntitySource source, int X, int Y, int Width, int Height, int Type, int Stack=1, bool noBroadcast=false, int pfix=0, bool noGrabDelay=false, bool reverseLookup=false) |
static int | NewItem (IEntitySource source, Rectangle rectangle, int Type, int Stack=1, bool noBroadcast=false, int prefixGiven=0, bool noGrabDelay=false, bool reverseLookup=false) |
static int | NewItem (IEntitySource source, Vector2 pos, int Width, int Height, int Type, int Stack=1, bool noBroadcast=false, int prefixGiven=0, bool noGrabDelay=false, bool reverseLookup=false) |
static int | NewItem (IEntitySource source, Vector2 pos, Vector2 randomBox, int Type, int Stack=1, bool noBroadcast=false, int prefixGiven=0, bool noGrabDelay=false, bool reverseLookup=false) |
static int | NewItem (IEntitySource source, Vector2 position, int Type, int Stack=1, bool noBroadcast=false, int prefixGiven=0, bool noGrabDelay=false, bool reverseLookup=false) |
static int | NPCtoBanner (int i) |
static int | sellPrice (int platinum=0, int gold=0, int silver=0, int copper=0) |
static void | StartCachingType (int t) |
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static IEntitySource | GetSource_NaturalSpawn () |
static ? IEntitySource | GetSource_None () |
static IEntitySource | GetSource_TownSpawn () |
static ? IEntitySource | InheritSource (Entity entity) |
Public Attributes | |
bool | accessory |
int | alpha |
int | ammo = AmmoID.None |
bool | autoReuse |
int | axe |
sbyte | backSlot = -1 |
int | bait |
sbyte | balloonSlot = -1 |
sbyte | beardSlot = -1 |
bool | beingGrabbed |
string | BestiaryNotes |
int | bodySlot = -1 |
int | buffTime |
int | buffType |
bool | buy |
bool | buyOnce |
bool | canBePlacedInVanityRegardlessOfConditions |
bool | cartTrack |
bool | channel |
Color | color |
bool | consumable |
int | createTile = -1 |
int | createWall = -1 |
int | crit |
int | damage |
bool | DD2Summon |
int | defense |
int | dye |
bool | expert |
bool | expertOnly |
sbyte | faceSlot = -1 |
bool | favorited |
int | fishingPole = 1 |
bool | flame |
sbyte | frontSlot = -1 |
short | glowMask |
int | hairDye = -1 |
int | hammer |
sbyte | handOffSlot = -1 |
sbyte | handOnSlot = -1 |
int | headSlot = -1 |
int | healLife |
int | healMana |
int | holdStyle |
bool | instanced |
bool | isAShopItem |
int | keepTime |
float | knockBack |
int | legSlot = -1 |
int | lifeRegen |
short | makeNPC |
int | mana |
int | manaIncrease |
bool | master |
bool | masterOnly |
bool | material |
int | maxStack |
bool | mech |
int | mountType = -1 |
sbyte | neckSlot = -1 |
int | netID |
bool | newAndShiny |
int | noGrabDelay |
bool | noMelee |
bool | notAmmo |
bool | noUseGraphic |
bool | noWet |
int | ownIgnore = -1 |
int | ownTime |
byte | paint |
int | pick |
int | placeStyle |
int | playerIndexTheItemIsReservedFor = 255 |
bool | potion |
int | prefix |
bool | questItem |
int | rare |
int | reuseDelay |
float | scale = 1f |
bool | sentry |
sbyte | shieldSlot = -1 |
sbyte | shoeSlot = -1 |
int | shoot |
float | shootSpeed |
int? | shopCustomPrice |
int | shopSpecialCurrency = -1 |
bool | social |
int | stack |
int | stringColor |
int | tileBoost |
int | tileWand = -1 |
int | timeLeftInWhichTheItemCannotBeTakenByEnemies |
int | timeSinceItemSpawned |
int | timeSinceTheItemHasBeenReservedForSomeone |
ItemTooltip | ToolTip |
int | tooltipContext = -1 |
int | type |
bool | uniqueStack |
int | useAmmo = AmmoID.None |
int | useAnimation |
LegacySoundStyle | UseSound |
int | useStyle |
int | useTime |
bool | useTurn |
int | value |
bool | vanity |
sbyte | waistSlot = -1 |
sbyte | wingSlot = -1 |
bool | wornArmor |
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bool | active |
int | direction = 1 |
int | height |
bool | honeyWet |
bool | lavaWet |
int | oldDirection |
Vector2 | oldPosition |
Vector2 | oldVelocity |
Vector2 | position |
Vector2 | velocity |
bool | wet |
byte | wetCount |
int | whoAmI |
int | width |
Static Public Attributes | |
static int[] | bodyType = new int[246] |
static int[] | cachedItemSpawnsByType = ItemID.Sets.Factory.CreateIntSet(-1) |
static bool[] | claw = new bool[5125] |
static int | coinGrabRange = 350 |
const int | copper = 1 |
static readonly Func< TagCompound, Item > | DESERIALIZER = ItemIO.Load |
const int | flaskTime = 72000 |
const int | gold = 10000 |
const int | goldCritterRarityColor = 3 |
static int[] | headType = new int[277] |
static int[] | legType = new int[234] |
static int | lifeGrabRange = 250 |
const int | luckPotionDuration1 = 10800 |
const int | luckPotionDuration2 = 18000 |
const int | luckPotionDuration3 = 36000 |
static int | manaGrabRange = 300 |
static int | mushroomDelay = 1800 |
static int | numberOfNewItems = 0 |
const int | platinum = 1000000 |
static int | potionDelay = 3600 |
static int | restorationDelay = 2700 |
const int | silver = 100 |
static bool[] | staff = new bool[5125] |
static int | treasureGrabRange = 150 |
const int | WALL_PLACEMENT_USETIME = 7 |
Properties | |
bool | AllowReforgeForStackableItem [get, set] |
Set to true in SetDefaults to allow this item to receive a prefix on reforge even if maxStack is not 1. This prevents it from receiving a prefix on craft. More... | |
int | ArmorPenetration [get, set] |
The number of defense points that this item can ignore on its own. Cannot be set to negative values. Defaults to 0. More... | |
bool? | CanBeQuickUsed [get] |
DamageClass?? | DamageType [get, set] |
The damage type of this Item. Assign to DamageClass.Melee/Ranged/Magic/Summon/Throwing for vanilla classes, or ModContent.GetInstance for custom damage types. More... | |
bool | FitsAccessoryVanitySlot [get] |
RefReadOnlyArray< Instanced< GlobalItem > > | Globals [get] |
string | HoverName [get] |
bool | IsACoin [get] |
bool | IsAir [get] |
bool | IsCandidateForReforge [get] |
Used to make stackable items reforgeable More... | |
bool | IsCurrency [get] |
ModItem | ModItem [get, set] |
string | Name [get] |
int | OriginalDamage [get] |
int | OriginalDefense [get] |
int | OriginalRarity [get] |
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Vector2 | Bottom [get, set] |
Vector2 | BottomLeft [get, set] |
Vector2 | BottomRight [get, set] |
Vector2 | Center [get, set] |
Rectangle | Hitbox [get, set] |
Vector2 | Left [get, set] |
Vector2 | Right [get, set] |
Vector2 | Size [get, set] |
Vector2 | Top [get, set] |
Vector2 | TopLeft [get, set] |
Vector2 | TopRight [get, set] |
virtual Vector2 | VisualPosition [get] |
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RefReadOnlyArray< Instanced< T > > | Globals [get] |
void Terraria.Item.DefaultToBow | ( | int | singleShotTime, |
float | shotVelocity, | ||
bool | hasAutoReuse = false |
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This method sets a variety of common Item values common to bow weapons.
Specifically: width = 14; height = 30; UseSound = SoundID.Item5;
Addtionally:
singleShotTime | |
shotVelocity | |
hasAutoReuse |
void Terraria.Item.DefaultToFood | ( | int | newwidth, |
int | newheight, | ||
int | foodbuff, | ||
int | foodbuffduration, | ||
bool | useGulpSound = false , |
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int | animationTime = 17 |
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This method sets a variety of common Item values common to food items.
Specifically: UseSound = useGulpSound ? Item3 : Item2; useStyle = useGulpSound ? DrinkLiquid : EatFood;
useTurn = true; useAnimation = useTime = animationTime; maxStack = 30; consumable = true;
buffType = foodbuff; buffTime = foodbuffduration; rare = Blue; value = 20 silver;
newwidth | |
newheight | |
foodbuff | |
foodbuffduration | |
useGulpSound | If true, the gulp sound is set, otherwise the crunch sound is set |
animationTime |
void Terraria.Item.DefaultToPlacableWall | ( | ushort | wallToPlace | ) |
This method sets a variety of common Item values common to placeable walls.
Specifically: useStyle = 1; useTurn = true; useAnimation = 15; useTime = 7; autoReuse = true; maxStack = 999; consumable = true; createWall = wallToPlace; width = 12; height = 12;
wallToPlace |
void Terraria.Item.DefaultToRangedWeapon | ( | int | baseProjType, |
int | ammoID, | ||
int | singleShotTime, | ||
float | shotVelocity, | ||
bool | hasAutoReuse = false |
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This method sets a variety of common Item values common to ranged weapons.
Specifically: autoReuse = hasAutoReuse; useStyle = 5; useAnimation = singleShotTime; useTime = singleShotTime; shoot = baseProjType; useAmmo = ammoID; shootSpeed = shotVelocity; noMelee = true; ranged = true;
baseProjType | |
ammoID | |
singleShotTime | |
shotVelocity | |
hasAutoReuse |
T Terraria.Item.GetGlobalItem< T > | ( | bool | exactType = true | ) |
Gets the instance of the specified GlobalItem type. This will throw exceptions on failure.
KeyNotFoundException |
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T | : | GlobalItem | |
T | : | GlobalType.GetGlobal | |
T | : | Item | |
T | : | GlobalItem | |
T | : | T | |
T | : | globalItems | |
T | : | exactType |
T Terraria.Item.GetGlobalItem< T > | ( | T | baseInstance | ) |
Gets the local instance of the type of the specified GlobalItem instance. This will throw exceptions on failure.
KeyNotFoundException |
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T | : | GlobalItem | |
T | : | GlobalType.GetGlobal | |
T | : | Item | |
T | : | GlobalItem | |
T | : | T | |
T | : | globalItems | |
T | : | baseInstance |
bool Terraria.Item.IsNotSameTypePrefixAndStack | ( | Item | compareItem | ) |
returns false if and only if netID (deprecated, equivalent to type), stack and prefix match
bool Terraria.Item.TryGetGlobalItem< T > | ( | out T | result, |
bool | exactType = true |
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) |
Gets the instance of the specified GlobalItem type.
T | : | GlobalItem | |
T | : | GlobalType.TryGetGlobal | |
T | : | GlobalItem | |
T | : | T | |
T | : | globalItems | |
T | : | exactType | |
T | : | out | |
T | : | result |
bool Terraria.Item.TryGetGlobalItem< T > | ( | T | baseInstance, |
out T | result | ||
) |
Safely attempts to get the local instance of the type of the specified GlobalItem instance.
T | : | GlobalItem | |
T | : | GlobalType.TryGetGlobal | |
T | : | GlobalItem | |
T | : | T | |
T | : | globalItems | |
T | : | baseInstance | |
T | : | out | |
T | : | result |
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getset |
Set to true in SetDefaults to allow this item to receive a prefix on reforge even if maxStack is not 1.
This prevents it from receiving a prefix on craft.
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getset |
The number of defense points that this item can ignore on its own. Cannot be set to negative values. Defaults to 0.
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getset |
The damage type of this Item. Assign to DamageClass.Melee/Ranged/Magic/Summon/Throwing for vanilla classes, or ModContent.GetInstance for custom damage types.
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get |
Used to make stackable items reforgeable