A class that is used to modify existing info displays (i.e. the things that the Cell Phone uses to communicate information). All vanilla displays can be accessed using InfoDisplay.(name of item).
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Inherits Terraria.ModLoader.ModType.
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virtual ? bool | Active (InfoDisplay currentDisplay) |
| Allows you to modify whether or not a given InfoDisplay is active. Returns null (no change from default behavior) by default for all InfoDisplays. More...
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virtual void | ModifyDisplayName (InfoDisplay currentDisplay, ref string displayName) |
| Allows you to modify the display name of an InfoDisplay (shown when hovering over said display in-game). More...
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virtual void | ModifyDisplayValue (InfoDisplay currentDisplay, ref string displayValue) |
| Allows you to modify the display value (the text displayed next to the icon) of an InfoDisplay. More...
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sealed override void | SetupContent () |
| If you make a new ModType, seal this override, and call SetStaticDefaults in it. More...
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virtual bool | IsLoadingEnabled (Mod mod) |
| Allows you to stop Mod.AddContent from actually adding this content. Useful for items that can be disabled by a config. More...
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virtual void | Load () |
| Allows you to perform one-time loading tasks. Beware that mod content has not finished loading here, things like ModContent lookup tables or ID Sets are not fully populated. More...
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virtual void | SetStaticDefaults () |
| Allows you to modify the properties after initial loading has completed. More...
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virtual void | Unload () |
| Allows you to safely unload things you added in Load. More...
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A class that is used to modify existing info displays (i.e. the things that the Cell Phone uses to communicate information). All vanilla displays can be accessed using InfoDisplay.(name of item).
◆ Active()
virtual ? bool Terraria.ModLoader.GlobalInfoDisplay.Active |
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InfoDisplay |
currentDisplay | ) |
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virtual |
Allows you to modify whether or not a given InfoDisplay is active. Returns null (no change from default behavior) by default for all InfoDisplays.
- Parameters
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currentDisplay | The display you're deciding the active state for. |
◆ ModifyDisplayName()
virtual void Terraria.ModLoader.GlobalInfoDisplay.ModifyDisplayName |
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InfoDisplay |
currentDisplay, |
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ref string |
displayName |
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Allows you to modify the display name of an InfoDisplay (shown when hovering over said display in-game).
- Parameters
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currentDisplay | The display you're modifying the display name for. |
displayName | The display name of the current display. |
◆ ModifyDisplayValue()
virtual void Terraria.ModLoader.GlobalInfoDisplay.ModifyDisplayValue |
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InfoDisplay |
currentDisplay, |
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ref string |
displayValue |
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) |
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virtual |
Allows you to modify the display value (the text displayed next to the icon) of an InfoDisplay.
- Parameters
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currentDisplay | The display you're modifying the display value for. |
displayValue | The |
◆ Register()
sealed override void Terraria.ModLoader.GlobalInfoDisplay.Register |
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◆ SetupContent()
sealed override void Terraria.ModLoader.GlobalInfoDisplay.SetupContent |
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virtual |