tModLoader  0.12 Alpha
A mod to make and play Terraria mods
Terraria.ModLoader.GlobalTile Member List

This is the complete list of members for Terraria.ModLoader.GlobalTile, including all inherited members.

AddModCactus(int soilType, ModCactus cactus)Terraria.ModLoader.GlobalTile
AddModPalmTree(int soilType, ModPalmTree palmTree)Terraria.ModLoader.GlobalTile
AddModTree(int soilType, ModTree tree)Terraria.ModLoader.GlobalTile
AddToArray(ref int[] array, int type)Terraria.ModLoader.GlobalTile
AdjTiles(int type)Terraria.ModLoader.GlobalTilevirtual
AnimateTile()Terraria.ModLoader.GlobalTilevirtual
AutoSelect(int i, int j, int type, Item item)Terraria.ModLoader.GlobalTilevirtual
CanExplode(int i, int j, int type)Terraria.ModLoader.GlobalBlockTypevirtual
CanKillTile(int i, int j, int type, ref bool blockDamaged)Terraria.ModLoader.GlobalTilevirtual
CanPlace(int i, int j, int type)Terraria.ModLoader.GlobalBlockTypevirtual
ChangeWaterfallStyle(int type, ref int style)Terraria.ModLoader.GlobalTilevirtual
CreateDust(int i, int j, int type, ref int dustType)Terraria.ModLoader.GlobalBlockTypevirtual
DrawEffects(int i, int j, int type, SpriteBatch spriteBatch, ref TileDrawInfo drawData)Terraria.ModLoader.GlobalTilevirtual
Drop(int i, int j, int type)Terraria.ModLoader.GlobalTilevirtual
DropCritterChance(int i, int j, int type, ref int wormChance, ref int grassHopperChance, ref int jungleGrubChance)Terraria.ModLoader.GlobalTilevirtual
FloorVisuals(int type, Player player)Terraria.ModLoader.GlobalTilevirtual
FullNameTerraria.ModLoader.ModType
HitWire(int i, int j, int type)Terraria.ModLoader.GlobalTilevirtual
IsLoadingEnabled(Mod mod)Terraria.ModLoader.ModTypevirtual
IsTileDangerous(int i, int j, int type, Player player)Terraria.ModLoader.GlobalTilevirtual
IsTileSpelunkable(int i, int j, int type)Terraria.ModLoader.GlobalTilevirtual
KillSound(int i, int j, int type)Terraria.ModLoader.GlobalBlockTypevirtual
KillTile(int i, int j, int type, ref bool fail, ref bool effectOnly, ref bool noItem)Terraria.ModLoader.GlobalTilevirtual
Load()Terraria.ModLoader.ModTypevirtual
ModTerraria.ModLoader.ModType
ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b)Terraria.ModLoader.GlobalBlockTypevirtual
MouseOver(int i, int j, int type)Terraria.ModLoader.GlobalTilevirtual
MouseOverFar(int i, int j, int type)Terraria.ModLoader.GlobalTilevirtual
NameTerraria.ModLoader.ModType
NearbyEffects(int i, int j, int type, bool closer)Terraria.ModLoader.GlobalTilevirtual
NumDust(int i, int j, int type, bool fail, ref int num)Terraria.ModLoader.GlobalBlockTypevirtual
PlaceInWorld(int i, int j, int type, Item item)Terraria.ModLoader.GlobalBlockTypevirtual
PostDraw(int i, int j, int type, SpriteBatch spriteBatch)Terraria.ModLoader.GlobalBlockTypevirtual
PreDraw(int i, int j, int type, SpriteBatch spriteBatch)Terraria.ModLoader.GlobalBlockTypevirtual
PreHitWire(int i, int j, int type)Terraria.ModLoader.GlobalTilevirtual
RandomUpdate(int i, int j, int type)Terraria.ModLoader.GlobalBlockTypevirtual
Register()Terraria.ModLoader.GlobalTileprotectedvirtual
RightClick(int i, int j, int type)Terraria.ModLoader.GlobalTilevirtual
SaplingGrowthType(int type, ref int style)Terraria.ModLoader.GlobalTilevirtual
SetDefaults()Terraria.ModLoader.GlobalBlockTypevirtual
SetSpriteEffects(int i, int j, int type, ref SpriteEffects spriteEffects)Terraria.ModLoader.GlobalTilevirtual
SetStaticDefaults()Terraria.ModLoader.ModTypevirtual
SetupContent()Terraria.ModLoader.GlobalTilevirtual
Slope(int i, int j, int type)Terraria.ModLoader.GlobalTilevirtual
SpecialDraw(int i, int j, int type, SpriteBatch spriteBatch)Terraria.ModLoader.GlobalTilevirtual
TileFrame(int i, int j, int type, ref bool resetFrame, ref bool noBreak)Terraria.ModLoader.GlobalTilevirtual
Unload()Terraria.ModLoader.ModTypevirtual