tModLoader  0.12 Alpha
A mod to make and play Terraria mods
Terraria.ModLoader.ModGore Class Reference

This class allows you to customize the behavior of a custom gore. More...

Inherits Terraria.ModLoader.ModTexturedType.

Inherited by Terraria.ModLoader.SimpleModGore.

Public Member Functions

virtual bool DrawBehind (Gore gore)
 Allows you to determine whether or not this gore will draw behind tiles, etc. Returns false by default. More...
 
virtual ? Color GetAlpha (Gore gore, Color lightColor)
 Allows you to override the color this gore will draw in. Return null to draw it in the normal light color; returns null by default. More...
 
virtual void OnSpawn (Gore gore)
 Allows you to modify a gore's fields when it is created. More...
 
sealed override void SetupContent ()
 If you make a new ModType, seal this override, and call SetStaticDefaults in it. More...
 
virtual bool Update (Gore gore)
 Allows you to customize how you want this type of gore to behave. Return true to allow for vanilla gore updating to also take place; returns true by default. More...
 
- Public Member Functions inherited from Terraria.ModLoader.ModType
virtual bool IsLoadingEnabled (Mod mod)
 Allows you to stop Mod.AddContent from actually adding this content. Useful for items that can be disabled by a config. More...
 
virtual void Load ()
 Allows you to perform one-time loading tasks. Beware that mod content has not finished loading here, things like ModContent lookup tables or ID Sets are not fully populated. More...
 
virtual void SetStaticDefaults ()
 Allows you to modify the properties after initial loading has completed. More...
 
virtual void Unload ()
 Allows you to safely unload things you added in Load. More...
 

Protected Member Functions

override void Register ()
 If you make a new ModType, seal this override. More...
 

Properties

override string Name [get]
 
override string Texture [get]
 
int Type [get, set]
 
int UpdateType = -1 [get, set]
 Allows you to copy the Update behavior of a different type of gore. This defaults to 0, which means no behavior is copied. More...
 
- Properties inherited from Terraria.ModLoader.ModTexturedType
virtual string Texture [get]
 The file name of this type's texture file in the mod loader's file space. More...
 
- Properties inherited from Terraria.ModLoader.ModType
string FullName [get]
 The internal name of this, including the mod it is from. More...
 
Mod Mod [get, set]
 The mod this belongs to. More...
 
virtual string Name [get]
 The internal name of this. More...
 
- Properties inherited from Terraria.ModLoader.IModType
string FullName [get]
 => $"{Mod.Name}/{Name}" More...
 
Mod Mod [get]
 The mod this belongs to. More...
 
string Name [get]
 The internal name of this instance. More...
 

Detailed Description

This class allows you to customize the behavior of a custom gore.

Member Function Documentation

◆ DrawBehind()

virtual bool Terraria.ModLoader.ModGore.DrawBehind ( Gore  gore)
virtual

Allows you to determine whether or not this gore will draw behind tiles, etc. Returns false by default.

◆ GetAlpha()

virtual ? Color Terraria.ModLoader.ModGore.GetAlpha ( Gore  gore,
Color  lightColor 
)
virtual

Allows you to override the color this gore will draw in. Return null to draw it in the normal light color; returns null by default.

Returns

◆ OnSpawn()

virtual void Terraria.ModLoader.ModGore.OnSpawn ( Gore  gore)
virtual

Allows you to modify a gore's fields when it is created.

◆ Register()

override void Terraria.ModLoader.ModGore.Register ( )
protectedvirtual

If you make a new ModType, seal this override.

Implements Terraria.ModLoader.ModType.

◆ SetupContent()

sealed override void Terraria.ModLoader.ModGore.SetupContent ( )
virtual

If you make a new ModType, seal this override, and call SetStaticDefaults in it.

Reimplemented from Terraria.ModLoader.ModType.

◆ Update()

virtual bool Terraria.ModLoader.ModGore.Update ( Gore  gore)
virtual

Allows you to customize how you want this type of gore to behave. Return true to allow for vanilla gore updating to also take place; returns true by default.

Property Documentation

◆ UpdateType

int Terraria.ModLoader.ModGore.UpdateType = -1
getset

Allows you to copy the Update behavior of a different type of gore. This defaults to 0, which means no behavior is copied.